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Aliens: Colonial Marines

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  • #61
    My hands up as a sucker. I got the CE though which might be the only saving grace as the 8 inch statue of the Alien attacking the Power Loader isn't that bad. But I preordered this back last September so that's why I got it. If I hadn't done that I wouldn't have picked it up at all.

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    • #62
      Originally posted by Spera01 View Post

      In better news though, Infestation on the DS was good and hopefully Creative Assembly's upcoming Alien game will be as well.
      The DS game is dirt-cheap ($10 at amazon) and it IS better than this game and the last AvP (2010).

      EDIT: It seems that SEGA is complaining about GearBox being distracted and not giving their all when developing this game. I guess they should've paid them more.

      Anyway... What happened?

      Last edited by Pikminister; 02-13-2013, 03:21 PM.
      Stuff to remember: Avoid forums if you're having a bad day.
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      • #63
        I'm currently on level 5 of the game. I found the first 10 minutes to be what I expected an aliens game to be like. Then you just seem to shoot endless aliens running straight towards you. No strategy really, but the soundtrack and sounds are pretty well fitted for the game. Having human enemies in the game has spoiled it for me so far, but I'm glad it's gone back to fighting aliens. Will update when completed, so far I'd give it a 6.5/7 out of 10.

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        • #64
          The story? Ha ha ha ha ha! Definitely the ORC of the Alien universe.

          It amazes me how these people are so quick to piss all over Alien 3 and only count the first two yet when making their own product completely misinterpret what made these films great in the first place.

          Long live Alien 3. The restored work print version is just as good a film as Aliens. It's a beautiful piece of work.
          "I've got 100 cows."
          "Well I've got 104 friends."

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          • #65
            Someone spoil me the story if you will, so I don't have to play it?

            How does the Sulaco end up back at LV426?
            How does Hadley's Hope be relatively intact despite the huge explosion?
            Does Prometheus feature in anyway? (There were rumours it perhaps might).

            EDIT: Pikminister beat me to it.
            Last edited by [STARS]TyranT; 02-13-2013, 04:33 PM.
            http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
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            • #66
              Originally posted by [STARS]TyranT View Post

              And what the fuck happened to this game in the last year???? Check this video out!!

              You posted the messed up version of the video. Check out the FIXED version I posted before.
              Stuff to remember: Avoid forums if you're having a bad day.
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              • #67
                Ah sorry Pikminister yeah you beat me too it posting that video. Got so many windows open atm didn't check this thread before posting that video.

                But back on it, christ that's some serious visual downgrading.
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                • #68
                  Originally posted by [STARS]TyranT View Post
                  Ah sorry Pikminister yeah you beat me too it posting that video. Got so many windows open atm didn't check this thread before posting that video.

                  But back on it, christ that's some serious visual downgrading.
                  No its okay. It's just that the author of that video made some errors labeling parts of the video. So he made another version of it where he corrects those mistakes.

                  The 'fixed' version is the video I posted earlier.

                  I think one of the reviews got it right when it said that this game could've run on a last gen console. Because it looks dated. Like a 2006 game.

                  And the gameplay is crap. A boring shoot'em-up.

                  EDIT: LOL The Wii U version of this pile of crap has been postponed indefinitely.

                  According to Kotaku editor Jason Schreier:

                  We heard from a tipster about a month ago that the Wii U version had been “postponed indefinitely.” We reached out to Sega, and they denied it. I’ll let you guys fill in the blanks there.
                  Amazon no longer lists the game at their site. So there might be some truth to that 'rumor'.

                  I doubt Wii U owners are gonna miss playing it. Considering that the game barely even uses the alien radar... and is of no help at all during actual gameplay. That detector was suppose to work on the Gamepad.
                  Last edited by Pikminister; 02-13-2013, 06:26 PM.
                  Stuff to remember: Avoid forums if you're having a bad day.
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                  • #69
                    I am bummed by this game. I saw the gameplay demo months and months ago and it looked really good, but the game look like it's from the original xbox. That was a let down. The aliens AI changed and now they just run at you and aren't cunning like shown in other videos.

                    Who wants to bet that when the discs were pressed, they were pressed with the wrong version of the game? Maybe a beta version got pressed but it was too late to do anything?

                    Ok, people say that TimeGate Studios was outsourced to make the game and Gear Box did the multiplayer, and if that's true, why push it as Gear Box's title? My bet is that Gear Box made the gameplay demo with assets from TimeGate Studios build and all the lighting and effects were theirs, along with the AI and animations. They had to have something to show, right? So Sega had them whip up a demo.
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                    • #70
                      So a friend of mine rented this last night and we played a good couple of hours in split screen co-op. My god, what happened? You think it looks bad? Actually play the thing and it's worse. It felt so mindless. I didn't even have to think. The Aliens run right into your shots and even if you decide not to shoot them, you can just stand there and melee the shit out of them. We actually had a moment where an Alien just refused to attack us and stood there in the room. We then proceeded to jump on top of him and ride him as he begin walking around aimlessly. It was a good laugh.

                      Oh and acid for blood? Nah that doesn't exist in this game... Or at least it barely does. Pretty much 9 out of 10 times I killed an alien right in front of my face or walked over it's corpse, I didn't get damaged. Also what it up with the second level being almost entirely human enemies? The whole time I felt like I was playing yet again, another shitty rip off of CoD rather than what the game was actually called.

                      As for the story and it's characters? If Gearbox is seriously taking pride in how they made a "sequel" to one of the greatest movies ever made, they're the biggest morons I've ever seen. The whole thing feels like fan fiction.... Really bad fan fiction and not the funny kind.

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                      • #71
                        Originally posted by Dracarys View Post
                        Played it, is shit. Melee kill an Alien, yeah! Just like in the movies. Well, shit is a bit harsh. As bad if not worse than the last AvP game maybe a better description. Or perhaps complete shit compared to AvP1 and 2 on PC over 10 year ago?

                        The development history alone should send up alarm bells. Was 'Colonial Marines Forever' for a lot of years, funny when you look who the develop is.

                        Expect majority of scores in the 70s.
                        I warned you all.


                        ...but lawls at still overshooting the scores.
                        Beanovsky Durst - "They are not pervs. They are japanese."

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                        • #72
                          Originally posted by Spera01 View Post
                          Oh and acid for blood? Nah that doesn't exist in this game... Or at least it barely does. Pretty much 9 out of 10 times I killed an alien right in front of my face or walked over it's corpse, I didn't get damaged. Also what it up with the second level being almost entirely human enemies? The whole time I felt like I was playing yet again, another shitty rip off of CoD rather than what the game was actually called.
                          While I hate the game no doubt, I do have to note on the harder difficulty levels the Acid splashes back and slowly eats through your armor and health when you kill enemies in close quarters. It doesn't do it on normal (Solider) or below as much, but I played it on Hardened my first time and that was generally the only reason I found the game difficult. :p

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                          • #73
                            Originally posted by [STARS]TyranT View Post
                            Someone spoil me the story if you will, so I don't have to play it?

                            How does the Sulaco end up back at LV426?
                            How does Hadley's Hope be relatively intact despite the huge explosion?
                            Does Prometheus feature in anyway? (There were rumours it perhaps might).

                            EDIT: Pikminister beat me to it.
                            You'll have to forgive me as I've only done one playthrough and can't remember all the details but this is the plot and backstory in a nutshell:

                            Spoiler:


                            Garbage.
                            Last edited by TheBatMan; 02-14-2013, 01:18 PM.
                            "I've got 100 cows."
                            "Well I've got 104 friends."

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                            • #74
                              Support beam through the face seems a better end imo.
                              Beanovsky Durst - "They are not pervs. They are japanese."

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                              • #75
                                Jesus Christ Bats.

                                Spoiler:
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                                http://twitter.com/STARS_TyranT
                                Review and contributor for www.thexbutton.co.uk

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