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Originally posted by Rombie View PostHowever I just don't see the point also of providing physical media then not just having the fact the media is in the device a good enough reason not to trust I am legit in my purchases. Piracy is real yes, but thats punishing the majority of buyers. Especially early adopters. That is insulting on some level which also upsets people.
I like the way it ties a game to my user so I can reach it anywhere (+let others reach my crap, if they are family)
At the end of the day, I guess this is kind of like the flipside of the coin when people requested that they shouldn't have to get up and swap discs between games they've installed on their drives. MS not finding a way to make an omelette without crackin' some bad eggs.
Originally posted by Dracarys View PostSo no fear of any publisher selling a game with a one use code for the entire thing, online passes are the worst anyone gets on PS4 and the biggest offender, EA, have ditched them.
Originally posted by BBboy20 View Post
Microsoft account transition to local currency
THE FUCK IS THIS SHIT!?
How can anybody still want a Zero after reading that!?
Any points on your account, or added via point cards, during the transition period will be exchanged for real currency (probably at a good flat/rounded rate). These converted bucks will, if not used within a year, expire. I don't see the problem. Unless you keep like a constant 10 000 MS Points on your account, but never actually buy anything with any of them ... there are banks for that kind of stuff... savings 'n' stuff, you know ...
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Originally posted by ProjectNight View PostEA Denies Asking Microsoft For Used Games DRM
Originally posted by Carnivol View PostWhile I'm cool with online passes and such, keep in mind that UbiSoft is another third party that also heavily uses them ... and let's not even mention Sony themselves, who's latest offering (the Last of Us) also comes with one of their "Network Pass" codes ;DBeanovsky Durst - "They are not pervs. They are japanese."
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Originally posted by Dracarys View PostTretton said Sony will not be using it for PS4 though. I guess forcing people onto PS+ for MP is enough for them.
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Dead Rising 3 news!
Capcom Vancouver presented Dead Rising 3 behind closed doors, walking us through the demonstration that debuted during the Microsoft press conference while answering questions about the direction that they've taken. The changes that you can see in images were not a fluke. Capcom is pointedly trying to appeal to a wider audience in this latest iteration, saying it's going after the Call of Duty player. Gone is the cartoonish visual design, replaced by a more "realistic" interpretation of a viral apocalypse. That change is part of the maturation. By shifting the art style, the combat can be "more visceral" than in previous versions, with "real gore."
Another notable shift is to the pacing. The urgency that defined Dead Rising has been turned off in the demo we were shown. Time created "extreme pressure" in the original games, and Capcom wants the zombies to be your biggest threat this time around. In Dead Rising 2, you now run around broken-down neighborhoods, killing zombies in horrific ways without real motivation to push forward. Because of the shift in artistic tone and the nonstop combat, this Xbox One launch game now looks like any other open-world game. The team is confident that the ability to create unique weapons will separate Dead Rising 3 from the crowd, but that spark of originality was absent in the demo we were shown.
There are some additions to the expected zombie slaying. The Kinect is used to communicate to zombies (a loud noise is enough to get their attention), and there are motion controls as well. You know how games often force you to wiggle the stick when enemies grab you? Well, in Dead Rising 3, you can shake your arms to get them off. SmartGlass is also implemented. By using your phone or tablet, you can call in an airstrike or locate items on the map. It will be handy to find a sledgehammer whenever you need one, but it clashes with how Dead Rising used to familiarize you with environments. Before, you would play and replay until you learned the layout. Now? Everything is handed to you.
Incase anyone missed it,
Capcom is pointedly trying to appeal to a wider audience in this latest iteration, saying it's going after the Call of Duty player.Beanovsky Durst - "They are not pervs. They are japanese."
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Originally posted by Dracarys View PostDead Rising 3 news!
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Capcom is pointedly trying to appeal to a wider audience in this latest iteration, saying it's going after the Call of Duty player.Last edited by The_15th; 06-12-2013, 12:02 PM.
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Originally posted by BBboy20 View PostApparently that was a requirement though considering they're vague on it, it wouldn't be surprising at this point.
I stopped reading after that.
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You must accept Xbox Terms of Use (including Xbox software terms and game license terms), Microsoft Services Agreement, and Xbox One 1-year limited warranty. Some games have additional license terms."
"Terms include binding arbitration with class action waiver to resolve disputes."
While it is likely to only be a defensive maneuver on the part of Microsoft, it does mean that you are restricted from taking out a class action lawsuit against the company should you find dissatisfaction with the services provided.
Depending on your country's law regarding consumer's rights this can mean fuck all, but it still is awful.
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