Alright forgive me for a 'sec while I talk about my own stuff.
Survival horror has changed. So let's changed it back.
There's a lot of these projects out there and if you ask me we're not seeing what really needs to be done here. A reboot. We're doing this differently than most projects out there. No ties to Raccoon City and the Capcom name. The Alone in the Dark/RE1/2/3/REmake/Zero concept, updated while holding onto some respect.
Some placeholder prerenders I've created recently. I'm going for a very noisy grain look for the backgrounds. Considering that RE0 was the last survivor horror game the noise here seems appropriate. Yeah? It's a distant memory now. Looking around the internet people really don't mind replaying these games every year. I sure love returning to play.
A forest section, these renders are outdated by a month or so.
This area kinda behaves like the RE2 street section. I've changed the dirt colors since these. I actually prefer the way it looks here.
Don't go to Silent Hill. Come here instead.
[...]
Survival horror has changed. So let's changed it back.
There's a lot of these projects out there and if you ask me we're not seeing what really needs to be done here. A reboot. We're doing this differently than most projects out there. No ties to Raccoon City and the Capcom name. The Alone in the Dark/RE1/2/3/REmake/Zero concept, updated while holding onto some respect.
Some placeholder prerenders I've created recently. I'm going for a very noisy grain look for the backgrounds. Considering that RE0 was the last survivor horror game the noise here seems appropriate. Yeah? It's a distant memory now. Looking around the internet people really don't mind replaying these games every year. I sure love returning to play.
A forest section, these renders are outdated by a month or so.
This area kinda behaves like the RE2 street section. I've changed the dirt colors since these. I actually prefer the way it looks here.
Don't go to Silent Hill. Come here instead.
[...]
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