Originally posted by The Dude
View Post
I think this game got a bad rap by fans.
Yes its a huge deviation from the Sands Trilogy, and the characters are extremely different from what everyone was used to, but I think it really works, the controls are streamlined to make the game flow better *although im sure people will bitch that alot of the game is handled by 2-3 buttons, especially for jumps and wallruns but I find it more fun then the rigid controls of the Sands Trilogy which by the end had TOO many controls and functions it made Two Thrones a complete chore to run through*.
If you're looking for a game which you could breeze through without much thought, this is your game, however if you really want a deep immersive run through of it, play through the game to but participate in every optional dialogue conversation the "Prince" can have with Elika, as its pretty much the best way to flesh out the story which is pretty good once you do this as it expands from the save the world plot.
The character dynamic between both Elika and the Prince is pretty well written, which is pretty good considering to be fair theres by maximum about 6-7 characters in the whole game including bosses but its a good 9-10 hour game on first play through.
The difficulty was toned down to make for a more pick up and play experience for casual players, which was fine by me considering by Warrior Within and Two THrones the sands trilogy became too much of a "hardcore" series for me to pick up and play despite being able to play through both on normal and hard, it became a chore instead of the immersive experience Sands of Time originally was.
_______________
However if you REALLY want difficulty i'd reccomend you cough up the 800pts or whatever the cost may be for the Epilogue, although the scenery completely shifts from beautiful external locations to underground dungeons, the difficulty is completely cranked up to highest settings for both exploration/platforming and boss battles *which to be honest can get frustrating as some platforming sequences I timed can last up to 3-4 minutes in one go and if you fluff it up you have to start all over as the game only checkpoints on flat land*
Yes its a huge deviation from the Sands Trilogy, and the characters are extremely different from what everyone was used to, but I think it really works, the controls are streamlined to make the game flow better *although im sure people will bitch that alot of the game is handled by 2-3 buttons, especially for jumps and wallruns but I find it more fun then the rigid controls of the Sands Trilogy which by the end had TOO many controls and functions it made Two Thrones a complete chore to run through*.
If you're looking for a game which you could breeze through without much thought, this is your game, however if you really want a deep immersive run through of it, play through the game to but participate in every optional dialogue conversation the "Prince" can have with Elika, as its pretty much the best way to flesh out the story which is pretty good once you do this as it expands from the save the world plot.
The character dynamic between both Elika and the Prince is pretty well written, which is pretty good considering to be fair theres by maximum about 6-7 characters in the whole game including bosses but its a good 9-10 hour game on first play through.
The difficulty was toned down to make for a more pick up and play experience for casual players, which was fine by me considering by Warrior Within and Two THrones the sands trilogy became too much of a "hardcore" series for me to pick up and play despite being able to play through both on normal and hard, it became a chore instead of the immersive experience Sands of Time originally was.
_______________
However if you REALLY want difficulty i'd reccomend you cough up the 800pts or whatever the cost may be for the Epilogue, although the scenery completely shifts from beautiful external locations to underground dungeons, the difficulty is completely cranked up to highest settings for both exploration/platforming and boss battles *which to be honest can get frustrating as some platforming sequences I timed can last up to 3-4 minutes in one go and if you fluff it up you have to start all over as the game only checkpoints on flat land*
Comment