Lol, I could never make that jump over to the broken pillar. No wonder. Again, I found the solution to the puzzle by shooting everything after getting pissed off. Maybe I'll do it again with this stupid waterwheel puzzle.
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Well, I just finished the game two nights ago. Loved the ending, that bitch Amanda though...
WHERE *bang* IS *bang* MY *bang* MOTHER!? *bang*
Man, Lara is a badass! Can't wait until Legend 2 or whatever, where Lara'll go and rescue her mum.
That's the first time I've ever finished a Tomb Raider game without the help of a walkthrough! I'm really proud of myself
(P.S: After you find King Arthur's tomb, and that big monster comes out of the water, my first thought was "now, what the fuck is that doing down here?!" Lol)
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TR:L was awesome IMO, same with Anniversary , and i can't wait for Underworld
Originally posted by Helegad View PostWell, I just finished the game two nights ago. Loved the ending, that bitch Amanda though...
WHERE *bang* IS *bang* MY *bang* MOTHER!? *bang*
Originally posted by The Dude View PostI really want Crystal Dynamics to make another Legacy of Kain game.Last edited by Colicab; 04-28-2008, 04:24 PM.
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I wouldn't say better, but its very good.
You're not going to find anything truly epic about Anniversary, but its a really fun play through.
*I really enjoyed the Wii version despite the gimicky combat system which was troubling at times*.
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Really looking forward to Underworld after completing Legend, and I hear it's gonna be a lot more open and less linear than Legend was (which compared to previous Tomb Raider games, it undeniably was).
Still, Crystal Dynamics has definitely taken something that was bordering terrible and made it better again.
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Ha-ha I hear what your all saying just don't take this conversation over to the Tomb Raider forums. There are a lot of die-hard Core fans that absolutely claim that while Core was working on Anniversary that their version was better than Crystal Designs. In my opinion Core had all the time in the world to make the franchise better but unfortunately fell short so many times. I liked Tomb Raider 1 and enjoy 2 but when 3 came along the series was getting boring. Crystal Designs gave Tomb Raider the boost it needed and I feel they didn't leave the action and adventuring part out at all. They added to it and in a great way. Controlling Lara like a tank was getting old. I like the freedom you have with the new system.
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