Raaaah!
The not-anticipated-by-more-than-several-people game is finally near completion. (Or near its due date; guess which one is true.) The project that effectively knocked my Sacred Pie StarFire animation down for the count is coming to a close as my digital media thesis. What I intend to finish for the actual grade is a watered down version of the game I later plan to have available for download on the site my friend and I will have up by that time. The demo, which will be a more improved version of what I hand in, and what I’ll probably get done over the Christmas break, is a three level, one boss, less features, four selectable character version of the game which I’ll upload to some site like Newgrounds and hopefully gain some attention for the site.
So... it’s due the 16th... two weeks... I’ve still got to get the enemy spawning system working, polish the walking engine, fix the last tier of the combos so that they can be finished (DAMN YOU BOOLEAN OPERATOR!), get the hitboxes working, and finish a couple visuals. All in all, I foresee very little sleep, and no video games, NO VIDEO GAMES! Place your bets! Will I get this done or screw myself by trying to overachieve once more! I guess... I’ll put up preview pics as I waste time doing them when I get stuck and need a few minutes for a break.
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