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Duke Nukem Forever (Always bet on Duke!)

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  • #61
    God I still have my PCGAMER from 1997 stating that it is due out soon. Being that it is now 2010 that is really sad.

    Dare I say it does anyone still care about Duke anymore? Don't get me wrong I loved him, but that was so long ago now, Ive just moved on to better characters.

    I will be interested in seeing how he stands in 2010.

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    • #62
      Originally posted by Carnivol View Post
      There have been shooters on console with arsenals the same size, if not even sometimes larger, than what you find in most "0~9" shooters. They have successfully pulled off instant access to every single weapons in such shooters since all the way back to at least 1998. Seeds of Evil says hi. If a problem that was solved 12 years ago (by more or less tweaking a then 5 year old design) is suddenly now actually an issue again, then the problem isn't the platform/gamepad/excuse, the problem is the developer - I find it hard to believe they hadn't landed on the weapon wheel, had a "full arsenal" really been necessary and a core design aspect. Plenty of games have been using it since its initial introduction, and something that has had a large portion of its design centered around parodying and referencing other content sure as hell better have done its research well enough on various standards and how people have solved certain problems in the past.
      See, you didn't understand me. I agree the developers are to blame. I am pissed off because of them, not because of consoles.

      Yeah, blame us for it if you want. It may change in the future and I don't know what will happen with it, but it was us. I stand by it too, as you cannot discount designing games for a modern world and part of that world is consoles where the bulk of the sales can be. And on those consoles you have a controller. We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs. We gave it enough time and decided to stop swimming against the current and adopt what was basically the "standard". It's not 1996 anymore. ~ George Broussard


      Here's why HL2+BioShock are relevant. He's afraid they're going to lose sales on the consoles if the game doesn't adopt the simplified Halo-like only-2-weapons system. How come there are games like the above that I mentioned that have sold very well, Broussard?

      I'm all for modern game design, I mean I don't want to be looking for colored keycards to move to the next level, but this shouldn't be changed no matter if they are targeting the consoles or not. It's certainly different from how I always imagined a Duke Nukem title on the PC which will probably make me wait to buy it when the price falls bellow 20 euros.

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      • #63
        Originally posted by Carnivol View Post
        And as far as Health Packs goes; Goldeneye/Perfect Dark/TimeSplitters did it best, if you ask me (Your health can not be refilled, but you "may" acquire body armor/shield that acts as a secondary lifebar). Totally not a fan of the self-refilling solution, and I'm glad F.E.A.R. has yet to join that trend (hopefully the third one wont do it either... though... I'm a bit skeptical to the third one).
        Erm... TimeSplitters does have health packs aswell as armour. There's usually only one of each on every level, but they are there, especially in 2 and 3.

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        • #64


          You've got to also look at the reality of where games were 12 years ago, and who was playing games, and who plays games now, and how to make a successful game. You've got to realize who your audience is. It's a lot different audience now. I'm having a hard time imagining, these days, someone thinking numbers one through twelve of what my weapon is. Try to imagine sitting down with, like, your uncle who hasn't played games before and saying "don't forget, number seven is the rocket launcher, number six is the freeze ray."

          Argh that's stupid.

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          • #65
            Originally posted by doomed View Post
            http://www.shacknews.com/onearticle.x/65514

            You've got to also look at the reality of where games were 12 years ago, and who was playing games, and who plays games now, and how to make a successful game. You've got to realize who your audience is. It's a lot different audience now. I'm having a hard time imagining, these days, someone thinking numbers one through twelve of what my weapon is. Try to imagine sitting down with, like, your uncle who hasn't played games before and saying "don't forget, number seven is the rocket launcher, number six is the freeze ray."

            Argh that's stupid.
            Agreed. Duke's about having a shitload of guns and blasting your way thru alien assholes. Two weapons are not manly enough for the Duke. FAIL.

            "I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key

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            • #66
              Gameplay: http://www.youtube.com/watch?v=0-97N6jNKb4

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              • #67
                Hey don't complain.It took 13 years but its now officially coming out next year.
                sigpic
                www.unitedstateslines.net

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                • #68
                  Originally posted by BrionIrons View Post
                  Hey don't complain.It took 13 years but its now officially coming out next year.
                  1st Feb according to some online shops.

                  I'll believe it when I see it. But when I do see it I'll be buying it

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                  • #69
                    may 3rd here in america may 6 in the PAL regions...awesome

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                    • #70
                      New trailer
                      YouTube video:
                      Last edited by Carnivol; 01-21-2011, 02:43 PM. Reason: Pigs can fly...

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                      • #71
                        Originally posted by Carnivol View Post
                        New trailer
                        YouTube video:
                        HAIL TO THE KING BABY. This game is gonna be BADASS.

                        "I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key

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                        • #72
                          This game just screams 'bargain bin' to me. I feel like it'll be $20 bucks used on Amazon within 2 months of release.

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                          • #73
                            HAHAH this game is so stupid XD but !! its gonna be so much fun ! XD

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                            • #74
                              Originally posted by rehunk88 View Post
                              HAHAH this game is so stupid XD but !! its gonna be so much fun ! XD
                              Being stupid was the charm of the original ones.

                              However, I wonder if there is still a LOT of people out there that want this. Enough to make this one avoid the bargain bin within a month of its release.

                              Hmmm.
                              Stuff to remember: Avoid forums if you're having a bad day.
                              sigpic

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                              • #75
                                I'm doing my part and getting it day one

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