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Ju-On: The Grudge (Wii)

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  • #16
    Originally posted by WeskerSexyCheez View Post
    I highly disagree that it looks like it's not going to be very good, when the original director is actually appears to be working on it. And why do people always complain about jump scares in games? 90% of scares in games ARE jump scares. Get used to it.
    Because these days jumps are just cheap thrills, anyone can pull those off. It takes something really special to make you feel scared when nothing is happening. Remember playing Silent Hill for the first time, how freaky that was with just some fog and pixels for snow? Atmosphere is a very useful tool to scare the shit out of players, and these days its just unused in favour of a few cheap thrills, it's lazy and unimaginative.

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    • #17
      oh my god...
      Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.


      Europe release confirmed!!!

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      • #18
        looking forward for this game i LOVE THE FILMS....

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        • #19
          US release confirmed for October this year.

          XSEED Games Announces JU-ON: The Grudge for Wii
          New “Haunted House Simulator” To Offer Quick and Plentiful Scares

          Torrance, Calif., (May 22, 2009) – XSEED Games today announced that JU-ON: The Grudge is in development for Wii and scheduled for release in North America in October, 2009. The title is inspired by the Japanese classic horror movie, “JU-ON”, on which the American release of the hit horror film “The Grudge” was based upon. JU-ON: The Grudge for Wii is a “Haunted House Simulator” where accessibility and instant scares are given priority over all other game aspects, with the original creator of the movie, Takashi Shimizu, serving as a creative consultant to game development.

          It is said that when a person dies with a deep and burning grudge, a curse is born. When an average housewife in Nerima, Japan, was murdered in a grisly fashion, it gave rise to a curse so powerful that it threatens to kill at a pace thought unimaginable before.

          The curse manifests on those who encounter the curse by any means, such as entering the house or being in contact with somebody who was already cursed. Once Erika Yamada is exposed to the curse while searching for her dog in an abandoned warehouse, the entire Yamada family is put in grave danger as soon as she reunites with them at home. They must now face their individual challenges alone, and only by overcoming the curse together will their family truly be free again.

          ”Ever since I first heard about this unique concept, this is a game that I’ve been looking forward to,” said Jun Iwasaki, President of XSEED Games. “JU-ON: The Grudge makes quick scares accessible to anyone with a Wii, players can even hand the Wii Remote to their mother and enjoy watching her play and get scared.”

          Using the Wii Remote as a flashlight, JU-ON: The Grudge has players move forward with the touch of a button and explore haunted areas such as an abandoned warehouse, a dimly-lit hospital, and a mannequin factory. Much like a haunted house, the player must proceed forward even after being frightened and running away from the initial threat. As much fun as it is to get scared, sometimes it’s even more fun to watch others play to observe their reactions. For instant gratification, grab a second Wii Remote and push buttons to make in-game events happen immediately to make the player jump and hate you forever.

          XSEED Games partnered with AQ Interactive to secure the North American rights to publish and distribute JU-ON: The Grudge. The title is being developed by Feelplus and will be available October 2009 exclusively for Wii.
          Interesting multiplayer mechanic.

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          • #20
            Alright. October. Here I come...

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            • #21
              Screw me out of this one too, Nintendo, and I will hunt you down and cut you like the little bitch you are. Cut you!

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              • #22
                Originally posted by Darkmoon View Post
                Screw me out of this one too, Nintendo, and I will hunt you down and cut you like the little bitch you are. Cut you!
                Thankfully they have nothing to do with it (besides the console of course). XSEED almost always pull through.

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                • #23



                  I prefer the US cover, obviously, but it still sucks
                  Last edited by rewak; 09-04-2009, 08:00 AM.

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                  • #24
                    Originally posted by James View Post
                    Thankfully they have nothing to do with it (besides the console of course). XSEED almost always pull through.
                    Actually... to be totally technical about it (and super late);

                    In the US, the game is handled by XSEED through a deal they have with Marvelous/RisingStarGames, while in Europe the game is being handled by RisingStarGames. RisingStarGames is a company started and co-owned by Marvelous and Bergsala. Bergsala is Nintendo's Scandinavian division


                    Anyway, the European box art there is hilariously awesome. The best part about it is the tiny box quote "You'll jump, laugh and cry... perfect fun!"
                    See, assuming this game actually even fits into the horror genre, this is what they need; a game that actually somehow tries to reach out to a wider audience. If they can lure in the so called casuals...

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                    • #25
                      that FUCKING death rattle.

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                      • #26
                        Crappiest cover ever wth. All that's missing is her iBook in the background so we know she's "hip".

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