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Fatal frame anyone?

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  • #31
    Originally posted by MeanBob View Post
    Same here, but I would like to say that (maybe) Dead Space begs to differ. I think it's really what Resident Evil 5 should've been, in terms of horror at least.
    Oh definately! Dead Space was a winner! I think it's the only you-have-big-guns-so-bring-it-on kinda game that still makes me jump!

    Originally posted by Rancid Cheese View Post
    I felt the first one was scarier primarily due to the urgency of fighting the ghosts it was much trickier to shake the off and they did a lot more damage around three grabs killed you as I recall even on Normal whereas in 2 onwards the ghosts could kinda "scrape" you taking on a marginal sliver of health it was kinda eerie but no where near as bad as losing 1/3 of your health from a split second error especially in the narrow corridors with the snapped neck ghost from the Cherry Atrium(?) . . .
    Probably, but just play it on the harder modes to get the ghosts do more damage. Normal and easy allow the player to progress through the game at a reasonable pace without having to die too many times, especially if your bad at using the damn camera which is another factor too, if your good at fighting the ghosts, then do it at a harder level, if not, then normal is the route to go because generally you panic if you cant fight very well. And you panic more in harder difficulties if you reaaaally dont want the ghost to get too close, which they usually do to get a Fatal frame moment. Its win/win both ways.
    Last edited by smartass162005; 06-25-2010, 12:09 PM.

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    • #32
      just a thought that popped in my head. i just realized almost every horror game now-a-days, relies on keeping yourself at a distance with the enemies. i remember when i used to go through most of the game in CODE: Veronica with just a knife, and now i almost never use melee. Silent Hill is probably one of the only series that still relies on close up combat.
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      • #33
        I remember playing 3 in my basement with a friend of mine, and a bag of white chocolate/peppermint popcorn. Ahh, good times, good "scared-out-of-our-minds" times. xD
        Last edited by Inferno04; 06-25-2010, 01:54 PM.

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        • #34
          Originally posted by Branden_Lucero View Post
          just a thought that popped in my head. i just realized almost every horror game now-a-days, relies on keeping yourself at a distance with the enemies. i remember when i used to go through most of the game in CODE: Veronica with just a knife, and now i almost never use melee. Silent Hill is probably one of the only series that still relies on close up combat.
          I know! we dont need guns in survival horror, just a pipe will do and maybe something that notifies you that there is a baddie somewhere i.e. the radio in SH and the filament in FF. Did RE have something like that, as far as I recall it was just the zombie's moaning and stuff that told you there was one somewhere nearby :S Oh well.

          You get a gun in CODE: Veronica but the controls were terrible so I dont blame you keeping with the knife. Me? Well, it made me feel that teensy bit more formidable if I had firearms, nevermind that it had no bullets, I kinda hoped I could hit the zombies with it but no such luck.

          I think RE4 and 5 should have been renamed It's just not the same.
          Last edited by smartass162005; 06-25-2010, 03:08 PM.

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          • #35
            Originally posted by smartass162005 View Post
            .I think RE4 and 5 should have been renamed It's just not the same.
            4 and 5 definitely were different, but to say the least, 4 still had the creepy atmosphere and kept you gripped to the controller. 5 was just straight up action and made me almost lose faith in the sereies.

            Seems that because of the gameplay mechanics from 4 definitely "revived" the series, which brought new fans or brought back some that got "tired" of it, and Capcom decided to stay with that formula, unfortunately

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            • #36
              I suppose, I adored RE4 but it wasn't horror really. Just... a zombie shooting game. RE5 is impossible, I can only play co-op on it. Why do I have a partner? WHY!?

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