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Mass Effect 3
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Hey DM, wasn't sure if you heard - but for a limited time the Mass Effect 3 demo is including a limited time gold pass. Probably like those slip (weekend?) ones you get free with games and so-on.
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I don't think this is worth its own thread and since people here likely played it for the ME3 rewards what did people think of Kingdoms of Alamur?
I liked it a lot. Kind of Dragon Age 2 meets Elder Scrolls meets Diablo. Storytelling, perspective and dialogue from Dragon Age II, seems to be openworld like Elder Scrolls with similar crafting/smithing item damage etc systems, and has a Diablo like leveling system with stacking on skills to make them stronger or instead going up in the skill tree.
Completely unoriginal in every way, but many good ideas combined well.Last edited by Dracarys; 02-02-2012, 06:29 AM.Beanovsky Durst - "They are not pervs. They are japanese."
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Well it seems that Mass Effect 3 is going to be probably going to be the biggest game sold in the first half of this year, given from what they said during their fiscal investment call (and also pre orders being insanely high, like Ausrallia it's just the second most game pre ordered there, beating the likes of Max Payne 3 and FF13-2.), and Old Republic is at 1.7 active subs with over 2 million units sold through (bought, not shipped). I think Bioware should be quite pleased with what they've done so far.
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"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
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http://www.youtube.com/watch?v=3pShKKOV_gA - Fem Shep trailer.
Probably minor spoilers, especially about a couple of returning characters that will be in the game. Nothing you likely haven't seen or guessed, but no yelling at me.
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Spoiler:
LEGION! Miranda, Jacob and Samara. Give me Kasumi and Zaeed and I'm happy!
Sexy trailer. I can't wait for this game.
EPIC EDIT: I got the demo. This game's gonna blow your balls off.
The demo is pretty heavy in size: around 1.5gb - I'll post my impressions later when I finish playing it.
EDIT 2: Done.
I could only play the SP demo as I've been banned from XBL, but I think MP is not that important
The game has 3 "gameplay" modes: Action, which turns the experience into full shooter mode, decisions are made automatically, all dialog is transformed into cutscenes, ME goes Gears of War in a nutshell.
RPG is traditional Mass Effect.
And there's Story, which gives all dialog and RPG elements priority and makes combat easier.
The first part of the demo is pretty much a tutorial/intro.
Second part is a mission from a later point in the game. You'll see some familiar faces in there.
Combat is ME2's with improvements, Shep can dodge/roll (in the style of Gears), we have the omnitool dagger melee which is beast and grenades are back!
I don't want to spoil more, but man, this is going to be a blast to play...Last edited by Beanovsky Durst; 02-11-2012, 08:17 AM.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
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What do you mean makes combat easier in 'story' mode. I want full RPG and dialogue options but don't want the gameplay to turn into a walkover because of it.
As for that trailer, I think that Femshep model looks awful considering it is a Bioware created design and should be much better detailed, looks like something pulled out of character creation. Very gothy with that liptone and she appears to have some kind of crap over her face. http://img842.imageshack.us/img842/1346/femshep3.png
Not much of a looker either.Beanovsky Durst - "They are not pervs. They are japanese."
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Originally posted by Dracarys View PostWhat do you mean makes combat easier in 'story' mode. I want full RPG and dialogue options but don't want the gameplay to turn into a walkover because of it.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
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Basically, the Action/RPG/Story options are just presets for some of the settings in the options menu.
Action sets cutscene dialog choices to automatic (supposedly, the choices will be based on some pre-sets and paths decided by your chars background and/or paragon/renegade status) - This is actually kinda cool in motion, since it creates perfectly smooth cutscenes without interruptions.
Story sets combat options to easy, but enables full dialog tree - dunno if it has any under the hood changes to general game behavior beyond that.
RPG sets it to be Mass Effect as you already know it.
You can always toggle between these things in the options/settings menu if you for some reason find yourself unhappy with your choices or something.
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