Before we get into the main purpose of this topic, I need to get something off my chest.
To me, the universal backlash for DmC, which hasn't even seen any in-depth previews, let alone a release, just seems harsh and hasty. From what I understand, most of it's based on the fact that Dante coifs his hair in an emo/hipster style.
As a matter of fact, after the TGS reveal, I played 1-3 in full to see what the big deal was. Great games (well, except 2), all of them challenging and fun (well, except 2), with some good art design behind them. I didn't get into DMC4 too much, it seemed a bit too easy and I was burned out on action games by then. Still, it's easily one of the most beautiful games of this generation to me, simply for its more vividly colorful presentation.
However, the plot of each game didn't really amount to anything, and the overarching 'verse of DMC isn't impressive at all. Dante, as a character, has almost no likable qualities, if any interesting or significant traits. He's no different than Leon from RE4, except I guess the difference is that Leon starts out vulnerable and identifiable in 2, and it's the complete change that people usually piss on.
Getting back to the DmC trailer, what's the difference? Is there anything that's so distinct from what we usually see in the series, (especially from its FMVs) which would be any excuse to write it off with such widespread vehemence? Dante's still jumping around and kicking demon ass while making a game of it all. There's still blaring and heavy guitar music with annoying vocals.
For me, if Capcom/Ninja Theory wants to try new things to add to the story and characters, more power to them. I just think that any legit criticism should wait for the gameplay. I'm looking forward to it, especially if it's still as hard and fun to play.
To me, the universal backlash for DmC, which hasn't even seen any in-depth previews, let alone a release, just seems harsh and hasty. From what I understand, most of it's based on the fact that Dante coifs his hair in an emo/hipster style.
As a matter of fact, after the TGS reveal, I played 1-3 in full to see what the big deal was. Great games (well, except 2), all of them challenging and fun (well, except 2), with some good art design behind them. I didn't get into DMC4 too much, it seemed a bit too easy and I was burned out on action games by then. Still, it's easily one of the most beautiful games of this generation to me, simply for its more vividly colorful presentation.
However, the plot of each game didn't really amount to anything, and the overarching 'verse of DMC isn't impressive at all. Dante, as a character, has almost no likable qualities, if any interesting or significant traits. He's no different than Leon from RE4, except I guess the difference is that Leon starts out vulnerable and identifiable in 2, and it's the complete change that people usually piss on.
Getting back to the DmC trailer, what's the difference? Is there anything that's so distinct from what we usually see in the series, (especially from its FMVs) which would be any excuse to write it off with such widespread vehemence? Dante's still jumping around and kicking demon ass while making a game of it all. There's still blaring and heavy guitar music with annoying vocals.
For me, if Capcom/Ninja Theory wants to try new things to add to the story and characters, more power to them. I just think that any legit criticism should wait for the gameplay. I'm looking forward to it, especially if it's still as hard and fun to play.
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