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Not really - Japanese culture is simply more open about sex and sexuality than the west, so they can do stuff like this and not get screamed at. Hentai games are huge over there as well.
Not really - Japanese culture is simply more open about sex and sexuality than the west, so they can do stuff like this and not get screamed at. Hentai games are huge over there as well.
For the Japanese, this is pretty tame.
true. you should see the stuff they actually have over there...still trying to figure out the reasoning behind mind break and corruption over there still.
I have seen a lot of the stuff they have over there - a friend of mine ran a Japanese anime and import shop and got a lot of weird ass stuff. More than once he had to go an argue with Customs about even letting shipments into the UK.
Looks like a pretty fun pick up and play game with lots of blood. I approve.
"One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars." Resident Evil/Castlevania/Silent Hill/Onimusha/Tekken/Dark Souls
I can honestly say that I'm not looking forward to this.
Shadows of the Damned is a fun game, and a loving tribute to its influences, but there's no substance to it, be it gameplay, story, or its bleeding style. I might start to sound bitchy, but motherfuck, you can't even do a clear save and a New Game +. Where's the fun in that? Oh wait, I have an even harder difficulty, great now the annoying pattern bosses will be even more annoying.
The game's bereft of any depth, and Garcia Hotspur is only more fleshed out a character than Leon Kennedy in RE4. The MacGuffin is revealed only as a MacGuffin because she's a MacGuffin, no characters develop, change, etc. I don't know whether this is a function of two style whores (Mikami and Suda) heading the production of a game, or just not putting people on board who can think beyond the premise of "Demon hunter fights demons and everyone makes dick/fart jokes." Not to knock the humor, as it's self-aware and fine-tuned, despite being base. It gets the point across. Still, there's nothing BEYOND that.
Akira Yamaoka, however, was only as accountable as his musical/sound contributions, and he did as superbly as ever.
That's why I'm keeping guarded anticipation for this game. Like Shadows of the Damned, it screams "Look at this wacky premise," and I have the distinct feeling that that's as far as it will go. Suda51, Yamaoka, and James Gunn (who himself has only about two worthwhile credits to his name) aside, I learned my lesson with SotD.
I wouldn't hold Shadows as an example given it was made specifically for EA rather than being made purely for the hell of it by Grasshopper like this game and was also not a purely Suda51 game but a collaborative effort with Shinji being the creative director and Suda being a producer. This game is Suda driven, he is the creative director on this game and it hasn't been made with Western publisher driven funding.
I wouldn't hold Shadows as an example given it was made specifically for EA rather than being made purely for the hell of it by Grasshopper like this game and was also not a purely Suda51 game but a collaborative effort with Shinji being the creative director and Suda being a producer. This game is Suda driven, he is the creative director on this game and it hasn't been made with Western publisher driven funding.
Fair play. I don't dislike Shadows of the Damned, it just seems like a husk compared to a lot of other stuff that comes out these days. To elaborate, I'll wait for reviews/impressions or a price drop.
About James Gunn involvement, taken from his official site:
Lollipop Chainsaw is the story of young, beautiful zombie-killer Juliet Starling, her sidekick disembodied-head boyfriend, and the entire Starling family of zombie killers as they team up to stop a colossal zombie outbreak.
What did I do? I was involved with crafting the story, and helping to create the characters, and writing the dialogue – this was not only stuff that affects the English translation of the game, but the heart of the game itself – so yes, the Japanese version has my imprint on it as well. I also worked with the American actors and voice artists to create the characters.
Also, I’ll let you know a little secret that hasn’t come out in any of the press releases… but many of the the folks who you see regularly in my films and other projects also have roles to play in Lollipop Chainsaw. I’ll just leave you with that little tease for the moment, but it’s something that made the project even more fun.
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