Originally posted by BBboy20
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New Grasshopper game with zombies
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Originally posted by rewak View PostNope, check the credits, Shinji was Creative Producer, Suda was Executive Director/Writer, Massimo Guarini was the Director/Co-Writer and Brian Gray was a Co-Writer.a collaborative effort with Shinji being the creative director and Suda being a producer.
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^ Gurl, you eva played a Suda game?It's all tongue in cheek humor, now don't question it. I will put the hurt on you.
Edit: Now TASTE MAH BIG BONAR.
You like it 'EH?
Last edited by Canas Renvall; 08-04-2011, 07:59 PM.
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This game just skyrocketed to near the top of my 'wanted' list
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Originally posted by Vector View PostThis game just skyrocketed to near the top of my 'wanted' list
http://ps3.ign.com/articles/118/1187906p1.html
(I'm glad that IGN linked out to a Gamespot video because their videos have been broken for far too long).
I do hope that we'll see some gameplay footage and hear how the music will come out. Looking at the footage and since I've been listening to music from some of Suda51's early games with Human Entertainment (Twilight, Moonlight Syndrome games) they're a bit stuck in my head with the footage.Last edited by Enetirnel; 08-16-2011, 12:20 AM.
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Ok, apparently GhM wants to keep us entertained all year because they're now supporting/making another game (along with Digital Reality again) called Black Knight Sword. Off-topic, but still, this is getting way too awesome.
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After watching the trailer and reading a demo rundown it sounds like it'll have the same problem Shadows did. It's not a game for mature audiences in the way Killer7 or Flower/Sun/Rain were, it's a game for immature audiences who just want lots of swearing and gore and think that's what twisted is. Not a game for me, i'll take a game with a complex plot over tons of guts and trash talking any day. I think from now on i'll be very cautious about any game that promotes itself from day 1 as a "SUDA 51 TRIP" or "FROM THE TWISTED MIND OF SUDA 51".
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Originally posted by rewak View PostAfter watching the trailer and reading a demo rundown it sounds like it'll have the same problem Shadows did. It's not a game for mature audiences in the way Killer7 or Flower/Sun/Rain were, it's a game for immature audiences who just want lots of swearing and gore and think that's what twisted is. Not a game for me, i'll take a game with a complex plot over tons of guts and trash talking any day. I think from now on i'll be very cautious about any game that promotes itself from day 1 as a "SUDA 51 TRIP" or "FROM THE TWISTED MIND OF SUDA 51".
I like Suda's games mainly for the factor that I enjoy them for what they are (I'm looking forward to when some of my other Human Entertainment games arrive that Suda was involved in).
I'd rather something a little bit silly, even if it is filled with vulgar language and zombies in an interesting manner than a FPS filled with guns that has bonus zombies in it.
I think in terms of marketing using "A Suda51 trip" and the like works because the majority of people don't usually understand his games and seem them as overall weird, the normal response I've heard regarding Killer7 has either been "I don't even know what the fuck was going on." or that they thought it was amazing.
So it's kind of hit or miss, but the quirky styling (visual, effects and the like) of what we've seen in things such as No More Heroes, Shadows of the Damned and the soon to come Lollipop Chainsaw appeal to me because there's some actual use of colour, a good voice actor/actress range, music and overall it's something interesting and fun to play (I have to admit, the little storybooks in Shadows of the Damned were amusing but at least the dick jokes did slow down a little at a point in the game).
I'm not automatically expecting all of his games to be solely targeted to mature audiences because he's done so in the past with the aforementioned titles Killer7 and so-on. That and I don't exactly feel that Shadows of the Damned or Lollipop Chainsaw having been marketed specifically for mature audiences, they just seemed to have general marketing for a multitude of audiences.
I mean, lately when we've had films such as Inception a lot of people had to watch it repeatedly to understand it and we're having the same thing done with video games sadly. I'd rather get something still interesting instead of being promised a complex game only for it to be dumbed down upon it's release.
That's just how I look at it.Last edited by Enetirnel; 08-20-2011, 12:51 AM.
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