Wow.. Really underwhelming this year. Was hoping for some info on Zelda for the Wii-U or the 3DS. .. Ubisoft certainly stole alot of their thunder!
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E3 2012
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Originally posted by DarkMemories View PostI'd say I pretty much agree with GT's assessment on this conference - they didn't really pull out the stops they should have to sell the Wii U, but maybe this mystery project will be something worth writing home about.
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All they needed was one or two surprises! What about that rumored Retro Studios StarFox? New Metroid? F-Zero? Something!! I'm sure they are all in the pipeline, but the conference could of really used those "wow" moments! Can't say I hated anything I saw.. Still looking forward to the Wii-U in general. I know Nintendo first party games always deliver, even if their a little.. late.. (Also: Mass Effect 3 for Wii-U? Whaaa?)
Originally posted by Kaneco View PostAt least they showed games....right? Reminder Nintendo still has two other shows yet. The Developer Round Table Tonight and 3DS show tomorrow night. I think the show was mostly about features of the Wii U.
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Nintendo. . .fail. Not as disappointing as Sony or Micro's conference. Very interested in ZombieU, Lego City, and the console itself seems real nice, but it was really an underwhelming display. The Nintendoland thing was about as bad as the Harry Potter wand game. Bleh.
Ubisoft wins easily. . .which is rather sad.sigpic
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So, NintendoLand will be like those Rollercoaster Tyccoon games? But no new Zelda or Metroid? I hope Nintendo get their shit together with their other franchises outside Mario and the Wii Sports kind of games, a new Metroid game would really benefit from better graphics and that new controller.
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Originally posted by DarkMemories View PostThe mystery project is on Spike's GT coverage; apparently it's from Platinum Games and its working title is "P100". We're supposed to see something about it soon.
Yay? :/
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Originally posted by Rombie View Post@ Smiley - It's true, but then again it's easier the more iconic and more games they do it. Tis a shame eitherway. Ubi just says it's because of the mo-cap and getting Ironside to do it, but RE5 proves you can do mo-cap and voice seperate and still make it work.
As you'll notice, most of the actors (Sheva, Jill, Spencer, Excella, Irving, Josh) were all the same performance in one. Few of the characters were exceptions for one reason or another.
It's just part of the business, and it's usually a feat in itself if you perform a character for as long as you can. Michael Ironside doesn't seem to be bitter about the decision and doesn't mind passing the torch. But that being said, he's an actor. If they wanted him to come back I'm sure he would in a heart beat.
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