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Silent Hill 1 beginning, the music is fantastic, and when you reach the alley, the camera work is amazing, one of the most memorable moments in gaming for me.
really, all of it ? i for one thought it was the most lackluster game in the series, obviously because it wasnt meant to be a silent hill game to start with.
nightmare mode didn't scare me at all it did have some good parts to it though. and it was cool seeing frank sunderland sometimes i'd look through the peephole and i'd see frank sidestepping
my favorite moments in silent hill 4 was watching eileen through the hole and watching frank sunderland too
really, all of it ? i for one thought it was the most lackluster game in the series, obviously because it wasnt meant to be a silent hill game to start with.
Well, that's part of the reason I love it. I went into the game with the preconception that this would be a horror game with alot of Silent Hill references, and that's what I got. I can understand why many people disliked the game or didn't believe it was anywhere close to the other games, and really, that's Konami's fault for forcing the team to make it a Silent Hill title.
However you can tell the team was under strain, I mean, they completed Silent Hill, it was a huge success, and they were given enough time to create Silent Hill 2. However, due to it being a bigger success, they were made create Silent Hill 3 right after 2, with 3 suffering for it, and then when they tried to create something fresh and new, AKA Room 302, Konami made them throw more Silent Hill references in and tack on the Silent Hill name.
If anything, the reason we have not seen anything from Team Silent since 2004 is probably because they were worked to the bone from around 2000 through to 2004. And with, what I imagine, mass dissapointment with the Silent Hill film, only three members of the team are still visable, Yamaoka (who is taking alot of credit for the creation of the series), Ito and Owaku who are currently writing digital graphic novels for Japanese cell phones within the Silent Hill universe.
So yes, Silent Hill 4, great success!
Also, another favourite moment, Silent Hill 2, when James realises everything in the hotel room after watching the tape.
yea i had an avatar of that where he's sitting in the chair, when i realized what he did i hated him but i wanted to see what happens at the end. also someone mentioned that lisa mutation part, i felt sorry for her she didn't deserve it. my favorite part in silent hill 1 was when kauffman came out all angry because we got his drugs
I don't know, had it not been for the media at the time spoiling the Heather=Cheryl thing, I don't think I would have known straight away, if not until at least the end of the shopping mall.
And DXP, you really should play Silent Hill 1. The style and atmosphere of that game are still unrivaled within the Silent Hill universe. The sheer amount of depth and symbolism from the monsters, to the puzzles to the weapons is fantastic, even more so considering it was released in 1999, when the only other game with good depth was Metal Gear.
Ironically enough, after Metal Gear Solid, the localizer moved to the Silent Hill series, perhaps why the dialog and, in the case of the 3rd game, the voice acting in particular, where fantastic, compared to the Metal Gear series which has been given incresingly dissapointing translations since Metal Gear Solid (In particular, the end of Metal Gear Solid 2, a large amount of dialog and voice acting in Metal Gear Solid 3).
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