Originally posted by Rombie
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I just don't get why they even need to do a reimagining of the first title at all. As a few people have said on here, the only reason people wanted Silent Hill remade was because of the story. If you’re changing that so dramatically, why not just make a new game? I can’t help but feel that they needed to start from the ground up with this one, especially when you’re doing as many new things with the series as they are.
I can’t help but feel that the two teams who developed the last two Silent Hill games, Climax and Double Helix, have missed out on something with there stories. In my opinion, both games were trying to emulate Silent Hill 2’s story to some degree, but I think that the main reason they failed was because both games felt they needed some tie to the previous games in the series, something that Silent Hill 2 didn’t do.
Silent Hill 2 didn’t include anything to do with Alessa or the birth of a God, the most prominent story points from Silent Hill 1. You were in a different location within Silent Hill, and the Otherworld was different, being based off of James instead of Alessa. It was a sequel, but in the loosest terms; something familiar yet different.
Both Origins and Homecoming started with Silent Hill 2 as there template, presumably because it’s the most highly regarded title in the series. They set the base, that this is a story of guilt. But then, they feel that they need to tie it back to pieces from other Silent Hill games, which begins to weigh the story down.
What I’m trying to say is that I had hoped that someone had picked up on this by now, and that a new Silent Hill title would be stand alone in a sense, like Silent Hill 2 was and still is. There’s so much untapped story potential in looking at who the town calls to, and why.
Still, better a reimagining than a remake. For now, I remain cautiously optimistic.
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