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Here is the first two songs of "Brain Infection" OST. Please, take in consideration this tracks was recorded in five minutes like a demo. There are mistakes of execution, timing and equilization, but that doesn't matter. I post this here to know your opinions about the atmosphere of the tracks. I want to know if fits in a Survival horror type game. The target is a OST between Silent Hill and Resident Evil style. Don't judge the recording or playing quality, judge the atmosphere. I wait your opinions. OST 1 is for the rooms without enemies, when your only occupation is investigate. I want to create a melody to make the player feel sad and isolated. OST 2 is for the main menu of the game.
A lot of thanks Ultimacloud123!!! Even if it take us four years, we will finish the game. For your response, I suposse you think the music style fits in a Survival Horror, no? Thanks again.
Si guisante se dice "pea" y chiflado "nut", ¿Un cacahuete "peanut" es un chiflado de los guisantes?
Me likey.
Just a suggestion though, maybe use a grimey wallpaper texture for the wall instead? Doing so would make the room look a lot more like it was pulled from REmake/Zero.
Unfortunately I haven't too much time to work on this little project. In any case, here's an update:
This is the second "diary of development" video of the classic survival horror I'm making. The game is called "Brain infection", and will be a Resident Evil clone of the PSX era in terms of graphics and gameplay. This is a list of the new accomplishments I have achieved:
-Panoramic resolution.
-Lighting effects.
-Improved 3D models.
-Placeholders textures and animations.
-Room connections.
-Music, from the WIP OST.
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