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Biohazard 1.25

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  • #16
    Well, that's certainly interesting. They were talking about BH DASH and BH2 a couple of months after the announcement of BH on the V-Jump Fest and 5 months before even releasing BH? I find that incredible.

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    • #17
      maybe some ideas created for dash ended in director's cut ?
      Last edited by warren; 08-18-2012, 05:50 PM.

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      • #18
        Biohazard was a unexpected hit generating buzz before release, but given how far 1.5 was developed within a year of the release of the first game and comments from various members about following it up quickly it can't be that surprising that they were talking about ideas so early. This is Capcom in its quickly release sequels prime we are taking about after all, where there was a new version of street fighter every 3 months.
        Last edited by Rombie; 08-18-2012, 08:11 PM.

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        • #19
          Originally posted by Ridley W. Hayes View Post
          @Wesker: That's unfortunate to hear.
          If you are talking about my "getting read of 99% of my scans" statement don't worry, I gave my digital collection to a few people from the RE community so they are not "lost".
          Thanks for correcting the Genki-Dengeki error
          Bloodborne: my Facebook page and my Youtube page

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          • #20
            Reviving this.

            Anyone got scans of the Okamoto interview? I think it could do with a full translation in order to lay a lot of confusion to rest.
            Last edited by News Bot; 05-03-2013, 04:13 PM.
            PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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            • #21
              Damn, I could have sworn that I saw it around somewhere recently. I'll keep my eyes peeled.

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              • #22
                I hate to say it, but nothing really makes sense about DASH.

                1) BH1 wasn't finished in October 1995.
                2) Okamoto was against BH1 in October 1995.
                3) CAPCOM did not know if they would make a sequel in October 1995. They only made the decision a month after BH1's release, as whether it would get a sequel or not depended entirely on how it sold.
                4) Why would Okamoto discuss the plot of a yet to be released game? A plot he had nothing to do with?
                5) Where does all the "Sega Saturn exclusive" stuff come from?

                I wish there was as big a focus on record-keeping and archiving back then as there is now. The particular issue of Dengeki is impossible to track down due to pure age.
                Last edited by News Bot; 05-04-2013, 12:52 PM.
                PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                • #23
                  The Saturn 'exclusive' comes from the updated 1.5 press release. My original belief was that it was a mistranslation or misunderstanding of the label given to the Saturn port of the first Biohazard by someone at Capcom USA, but the use of the word Dash itself makes for an interesting counterpoint. The release was updated for both it and the delay back to last quarter 97 for "2" before it got "canned" and then changed again.

                  The other issue is that it doesn't say 'exclusive' in that specific word it just says that it was the "Dash" version "originally planned for PSX." I have seen a secondary website archive transcript of it and HUNK has it over at the BHF website. The only version still in Capcom's web archive at web.archive.org is the original Nov release version online. Biohazard 1995 who posts on here has a bunch of links and screen grabs to things, he knows more, so he might be one to give you more answers.
                  Last edited by Rombie; 05-04-2013, 09:31 PM.

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                  • #24
                    Click image for larger version

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                    • #25
                      Originally posted by Mr.BioHazard View Post
                      [ATTACH=CONFIG]8747[/ATTACH]
                      That looks awesome. Is that concept art from Revelations? (I've never played it)

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                      • #26
                        at first glance it would seem someone thought the saturn exclusive battle mode was(supposed) to be its own game, or something like that.

                        then again, i don't think i understand any of this dash business.

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                        • #27
                          What i read about it online it stated that the characters in dash would run across a huge abandoned hospital in the woods near the ruins of the mansion. Inside the hospital was zombies that were half plants.

                          It would seem that concept was recycled and brought into Outbreak File 2.

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                          • #28
                            Originally posted by jensonart
                            Where iso me want download now
                            It was never even past storyboard...

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                            • #29
                              Originally posted by Akimbo View Post
                              That looks awesome. Is that concept art from Revelations? (I've never played it)
                              lul rated T

                              it seems obvious Dash is based on the bad endings of RE1 since they said you'd go back to the mansion which doesn't blow up in the bad endings

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                              • #30
                                Originally posted by News Bot View Post
                                I wish there was as big a focus on record-keeping and archiving back then as there is now.
                                Amen to that! I've got a small stack of things I can't use for my own RE research simply because I don't know from where they came. Somebody scanned the article or clip and didn't provide any source info. Aaaarrgh!!!
                                Do you know where I can find the final build of Resident Evil 1.5?
                                Please contact me if so! re15finalbuild@gmail.com

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