Originally posted by News Bot
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And the point and click comparison was made because you really have a very limited repertoire of options to progress through it. The comparison wasn't suppose to be taken literally. So calm down. It's just that how the way gameplay works sometimes, it just reminded me of those type of games. They severely limit player actions just to fit the plotline. That is very obvious when playing as the secondary co-op partner. Can't do shit until the plot says I can.
Originally posted by Det. Beauregard
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It's just that the gameplay is a hurdle that limits its re-play value (for me).
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