To be honest, "realistic" CGI has more to do with lighting than the resolution of textures and amount of polygons. That video has some amazing ass lighting. REmake and RE0 do as well. I imagine re-rendering all the backgrounds at a higher resolution, utilizing the same lighting effects (maybe better?) and they'd be more or less photorealistic.
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Originally posted by Enigmatism415 View PostCall me crazy, but what if Capcom designed a real movie set and took pictures of it with a high-resolution camera... Not economically viable I suppose... but it would look mind-blowing.
There would still be a need for a lot of lightening adjustment and visual effects tweaking just like a lot of movies do during post production. And what if they decided to change/re-design certain locations? Cause that certainly does happen a lot during development.
So might as well do the whole thing in CGI from the start.
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I *love* those renders, seeing the Dining Room at sunset? It's actually beautiful isn't it.http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
http://twitter.com/STARS_TyranT
Review and contributor for www.thexbutton.co.uk
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Rerendering the backgrounds at anything else of magnitudes than 4:3 would result in different view angles and thus would need completely new clipping boxes/layers, so basically everything what affects gameplay
1280x960 would be the hightest even 4:3 resolution you would get on a FullHD , but with black borders that is and I dont think that they would have the balls to pull off something like that- even being known as cheap ;)
And to be honest, as great as the backgrounds may have looked in SD that high resolution image screams : DATED ! ( For CG, of course)Last edited by anaho; 01-18-2013, 01:34 PM.
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Originally posted by anaho View PostRerendering the backgrounds at anything else of magnitudes than 4:3 would result in different view angles and thus would need completely new clipping boxes/layers
I also think that HD remasters (read: HD re-renders) of RE2 and RE3 would be great in the same way.
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I could quite happily sit in there for an evening mealhttp://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
http://twitter.com/STARS_TyranT
Review and contributor for www.thexbutton.co.uk
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Originally posted by Pikminister View PostThe mansion looks kinda inviting in these...
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Originally posted by Ridley W. Hayes View PostNot wanting to sound like I'm bitching about it, since these are pretty nice renders. But the light source in these, assuming it's the sun, is coming from South instead of East. And there should be a second floor balcony just outside on top of the windows, making a bit more of shadow. They are superb though, quite welcoming.sigpic
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Originally posted by The Ekamp View PostTime Paradoxu!Last edited by AsteroidBlues; 01-18-2013, 10:34 PM.sigpic
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