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Resident Evil 4 : 3 different looking Ashleys

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  • #61
    Originally posted by Dark_Chris View Post
    News Bot can you tell us why you can't say anything about Castle version or Fog version plot? I don't understand why is Capcom so silent about it. RE4 developement ended over 9 years ago so there's no point for not to tell everything behind it. The only reason I can came up with is therë are still some plot points in those two plots which can still be use in the future RE titles.
    Explained already elsewhere:

    Quite often in CAPCOM, "scrapped" concepts tend to be reused or recycled in some form. When they are "scrapped", a company usually likes to keep them under wraps from thereon in order to avoid spoiling a future game.

    An NDA isn't the only factor, there's also a level of trust involved between us and the developers in terms of what we can release. If we release something they told us in strict confidence and asked us not to, we ruin our relationship with them and wreck any chance of future information not only from them, but from any other developers in contact with them.
    PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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    • #62
      Ah "reused and recycled" two most famous words at Capcom offices. It sucks you can't tell us everything...
      Spoiler:

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      • #63
        Originally posted by News Bot View Post
        1) Progenitor was the main focus of BH4 because that's what Sugimura wanted. That is why he erased the "Clay Virus" from BH2 before release and mentioned Progenitor in BH0 and BHCV. It was discovered in the 60s by Spencer, Ashford and Marcus, and was the origin of all the other viruses in the series. It had the ability to create immortal superhumans with increased intelligence, but this was presumably kept secret by Spencer who focused on its ability to mutate DNA (rather than "evolve" it) and kept its true abilities for himself.
        Was there ever a reason as to how Lord Spencer managed to keep that secret to himself? Sir Edward and Dr. Marcus also researched the Progenitor, and it's difficult to imagine that they could not tap into the secrets that Lord Spencer had found about it. Furthermore, Lord Spencer was also characterized as an evil mastermind, not as a brilliant researcher, which makes this scenario all the more difficult to accept.

        Originally posted by News Bot View Post
        4) The "perfect" form of a G-Creature (at the time) was more or less anything resembling the third form of "G", the four limbed angel-like form. Spencer was infected with Progenitor in Devil May Cry so he wouldn't have transformed at all without another virus.
        So the G-virus was what allowed Lord Spencer to transform? Interesting.. Does that mean that Tony and Paul could not transform (meaning that the Devil Trigger was an entirely new concept for Devil May Cry after the BioHazard tag was scrapped)?

        BioHazard YouTube Channel
        BioHazard 2 Prototype Database Project

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        • #64
          Spencer knew all along that Progenitor would grant superhuman abilities and immortality. He didn't need to be a scientist for it. Ashford and Marcus simply didn't know and never found out because the virus kills most humans... including Ashford himself.

          There was never any transformation involved in the Devil May Cry version for anyone infected with Progenitor except for Spencer, and that appears to be due to him injecting himself with G at some point, although that is speculation based on his concept art.
          PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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          • #65
            Originally posted by News Bot View Post
            Spencer knew all along that Progenitor would grant superhuman abilities and immortality. He didn't need to be a scientist for it. Ashford and Marcus simply didn't know and never found out because the virus kills most humans... including Ashford himself.
            But was it ever explained how he found a way to trick death?

            BioHazard YouTube Channel
            BioHazard 2 Prototype Database Project

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            • #66
              Injecting himself with Progenitor and becoming immortal.

              Keep in mind that this scenario was even older than both CODE:Veronica and BH0, so it is very possible that Ashford and Marcus' roles were non-existent. Sugimura being dead also means that we're unlikely to ever find out the specifics.
              PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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              • #67
                Originally posted by News Bot View Post
                Renaming a file doesn't make sense?
                Yes with all the facts that I provided to prove that I'm right, you have nothing to prove that it's not from 3.5 other than just talk obviously.
                and saying that you have Info and want to keep it for yourself doesn't help you either.
                Darkness : Tactical reload wasn't even in deadly silence LMAO
                ^ Lol ...

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                • #68
                  Originally posted by Mrox2 View Post
                  Yes with all the facts that I provided to prove that I'm right, you have nothing to prove that it's not from 3.5 other than just talk obviously.
                  and saying that you have Info and want to keep it for yourself doesn't help you either.
                  Aside from comments from the developers, but I'm sure they don't matter in the face of your conjecture.
                  PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                  • #69
                    Originally posted by News Bot View Post
                    Aside from comments from the developers, but I'm sure they don't matter in the face of your conjecture.
                    Also going on by your theory we should consider the room list from the debug files as just different rooms that were scrapped from final RE4 right ? yes because they were included on RE4 Final Trial after all they are just names.

                    PL03 has debug files in some RE4 releases for it too.
                    Last edited by Mrox2; 01-21-2013, 05:09 AM.
                    Darkness : Tactical reload wasn't even in deadly silence LMAO
                    ^ Lol ...

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                    • #70
                      Only:

                      1) The developers have stated that the room list from the debug files was what they had with the Hallucination version (a version in which the girl did not exist).

                      2) The developers have stated that despite knowing exactly who the girl in the Castle version was and what she looks like, that model of Ashley is not her. In the same vain, Spencer was never part of the storyline in the Castle version and was not going to appear in the game, and the model is just an early model of Saddler before they decided he needed something to hide a big tentacle in.

                      It's pretty simple.
                      Last edited by News Bot; 01-21-2013, 08:19 AM.
                      PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                      • #71
                        Originally posted by News Bot View Post
                        Only:

                        1) The developers have stated that the room list from the debug files was what they had with the Hallucination version (a version in which the girl did not exist).
                        very good dude, althought they looks like a lot with the fog trailer scenarios...

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                        • #72
                          Thank you for taking some time to answer those questions, News Bot.

                          I can't remember anything else. I think most of my questions have been answered, and the remaining ones I would like to know won't be likely be revealed for a long time. Therefore, there are only two things left that I'd like to ask of you.

                          1.) When speaking to the developers, did you manage to find much about the original BioHazard 3 that was being directed by Hideki Kamiya? And if so, is this information confidential, too, or can some bits of it be revealed to the general public? I'm under the impression that some plot points from that scenario were eventually incorporated in other bits of pieces of BioHazard media (such as the Drama CDs about the Loire Village).

                          2.) I've noticed that you were less constrained to reveal information about BioHazard 4 (Devil May Cry) than BioHazard 4 (Fog/Castle). Does this mean that much of BioHazard 4 (Devil May Cry) can be made public, and it's not tied down by Non-Disclosure Agreements? After all, Hideki Kamiya, the director of Devil May Cry, was one of the first to publicly speak about the conceptual BioHazard 4 that was changed into Devil May Cry. Could this mean that we can hope to see an article at Project Umbrella detailing BioHazard 4 (Devil May Cry) whenever the staff wishes to organize all the information it holds?

                          BioHazard YouTube Channel
                          BioHazard 2 Prototype Database Project

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                          • #73
                            Originally posted by yurieu View Post
                            very good dude, althought they looks like a lot with the fog trailer scenarios...
                            That's because they continued using those stages.

                            Originally posted by Kegluneq View Post
                            Thank you for taking some time to answer those questions, News Bot.

                            I can't remember anything else. I think most of my questions have been answered, and the remaining ones I would like to know won't be likely be revealed for a long time. Therefore, there are only two things left that I'd like to ask of you.

                            1.) When speaking to the developers, did you manage to find much about the original BioHazard 3 that was being directed by Hideki Kamiya? And if so, is this information confidential, too, or can some bits of it be revealed to the general public? I'm under the impression that some plot points from that scenario were eventually incorporated in other bits of pieces of BioHazard media (such as the Drama CDs about the Loire Village).

                            2.) I've noticed that you were less constrained to reveal information about BioHazard 4 (Devil May Cry) than BioHazard 4 (Fog/Castle). Does this mean that much of BioHazard 4 (Devil May Cry) can be made public, and it's not tied down by Non-Disclosure Agreements? After all, Hideki Kamiya, the director of Devil May Cry, was one of the first to publicly speak about the conceptual BioHazard 4 that was changed into Devil May Cry. Could this mean that we can hope to see an article at Project Umbrella detailing BioHazard 4 (Devil May Cry) whenever the staff wishes to organize all the information it holds?
                            1) There wasn't much to it beyond the general concept of HUNK trying to get the G-Virus to Umbrella on a cruise ship. Nothing was incorporated into the drama albums, they are unique stand-alone stories.

                            2) Neither version can be fully revealed at this point in time. There is more publicly available information regarding the Devil May Cry version, though.
                            PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                            • #74
                              Originally posted by News Bot View Post
                              That's because they continued using those stages.
                              in fact, just an observation, this is nice since i read in older threads the dudes talking this probably was the hallucination's overall map:

                              Click image for larger version

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                              now we know they were still working on the fog map.
                              Last edited by yurieu; 01-21-2013, 09:46 PM.

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                              • #75
                                Originally posted by News Bot View Post
                                That's because they continued using those stages.

                                1) There wasn't much to it beyond the general concept of HUNK trying to get the G-Virus to Umbrella on a cruise ship. Nothing was incorporated into the drama albums, they are unique stand-alone stories.

                                2) Neither version can be fully revealed at this point in time. There is more publicly available information regarding the Devil May Cry version, though.
                                Thanks. Any ideas for the Devil May Cry version with the publicly available information? I don't know the extend of the NDA contracts (and I have no idea if it will ever be possible for the public to gain access to such information), but it would be fascinating to read an article detailing the BioHazard 4 (Devil May Cry vers.) with the information shared in this topic, the translations that Welsh was doing, and some other material to be-translated left at Project Umbrella. Even if the information is incomplete, I'm fairly certain such an article could contain a mass amount of intel that would make BioHazard 4 fans drool.
                                Last edited by Kegluneq; 01-21-2013, 09:48 PM.

                                BioHazard YouTube Channel
                                BioHazard 2 Prototype Database Project

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