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Resident Evil 4 : 3 different looking Ashleys

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  • #76
    Originally posted by yurieu View Post
    in fact, just an observation, this is nice since i read in older threads the dudes talking this probably was the hallucination's overall map:

    [ATTACH=CONFIG]8002[/ATTACH]

    now we know they were still working on the fog map.
    They weren't working on the Castle version "map." They reused the stages they already had in that version for the Hallucination version, then made a small number of new ones (the ones you see in that map) which they used to test the supernatural and psycho horror elements they were going for. The other areas were lifted straight from the Castle version and were likely due to be replaced if Hallucination ever got far into development, but it was merely a series of experiments with horror with no plot or actual stage progression.

    The problem with making an incomplete Devil May Cry information dump is that many people will jump to conclusions and make assumptions based on incomplete data. I'm very wary of that. You can get the basic idea of the plot from the information currently available via the Devil May Cry artbook interviews and such. There are only a few aspects which help elucidate it, but they're the ones we can't reveal right now. But saying that, yes, it would be the most likely version to get revealed by us first.
    Last edited by News Bot; 01-21-2013, 09:06 PM.
    PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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    • #77
      Originally posted by News Bot View Post
      Only:

      1) The developers have stated that the room list from the debug files was what they had with the Hallucination version (a version in which the girl did not exist).

      2) The developers have stated that despite knowing exactly who the girl in the Castle version was and what she looks like, that model of Ashley is not her. In the same vain, Spencer was never part of the storyline in the Castle version and was not going to appear in the game, and the model is just an early model of Saddler before they decided he needed something to hide a big tentacle in.

      It's pretty simple.
      Your second point makes sense and I agree on it, however the first ...
      When did the devs state that and do you have any source on your Information ? I'm just skeptical because this is really not Ashley and threes a Huge difference between her and final Ashley but a strong resemblance to the girl and dog render.

      You know ...

      This girl :
      - Different clothes
      - Different face, hair , eye color (Blueish Gray).
      - Taller than Ashley.
      - resembling the girl with a dog.
      - uses PL03 and debug files (.rel and others) indicate that she was using adifferent character slot a different character obviously not just a costume change during development because if it was that they wouldn't have just renamed her and left her and then removed her from PS2/PC Vers.

      Ashley Final :
      - Different clothes
      - Different face, hair , eye color (Yellow/Golden).
      - Doesn't resemble the girl with a dog at all.
      - PL01 Normal Ashley slot.

      Even earlier Ashley models still used the same clothes of final one and the hair was still identical, that girl is completely different and it's plain dumb and silly to just scrap such a good concept and not even included her as a bonus costumes, yeah they didn't because she looked different than final Ashley and that there's no actual concept of her within RE4 Final Art Works which is also weird IMO ....

      AND if its not the girl in 3.5 then who is she ? do you have anything about her ? and did you really show the model to the devs to confirm that it's not her ?
      Last edited by Mrox2; 01-22-2013, 10:16 AM.
      Darkness : Tactical reload wasn't even in deadly silence LMAO
      ^ Lol ...

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      • #78
        The source is the developers and they said it somewhat recently. It's an early render of Ashley before they altered her face and clothes for whatever shitty design choices they were making at the time along with a Spanish midget. Notice how Saddler's early render has white hair, gray skin and so on. The differences mean nothing. It is Ashley and nobody else. Yes, we showed the models.

        As for there not being any artwork for her, there are a few explanations. 1) They based Ashley's early design off the girl in the Castle version, 2) They didn't have any artwork, 3) They have artwork for her, but haven't released it for one reason or another. The latter is pretty likely given that the artists sometimes don't give some of their drawings to the development team, which is why we have concept art of Chris that nobody in the world besides the artist and us has seen, not even CAPCOM.
        Last edited by News Bot; 01-22-2013, 11:39 AM.
        PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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        • #79
          Originally posted by News Bot View Post
          The source is the developers and they said it somewhat recently. It's an early render of Ashley before they altered her face and clothes for whatever shitty design choices they were making at the time along with a Spanish midget. Notice how Saddler's early render has white hair, gray skin and so on. The differences mean nothing. It is Ashley and nobody else. Yes, we showed the models.

          As for there not being any artwork for her, there are a few explanations. 1) They based Ashley's early design off the girl in the Castle version, 2) They didn't have any artwork, 3) They have artwork for her, but haven't released it for one reason or another. The latter is pretty likely given that the artists sometimes don't give some of their drawings to the development team, which is why we have concept art of Chris that nobody in the world besides the artist and us has seen, not even CAPCOM.
          Even though, Capcom always recycles why wouldn't they use the 3.5 girl model for Ashley ? you see that Diva Ashley uses pants geometry of this Early Ashley/Girl model.
          and it almost doesn't make sense for them to completely redo her face and clothes with all the differences I listed abovem why can't it be the same model from 3.5 thrown in there as a place holder ?
          It blows my mind thinking of it, what kind of stupid changes they do, Ugh.

          Well if you are right then I only wish to see the actual thing this girl with the dog, to me it is the most interesting thing of this whole build ....
          Darkness : Tactical reload wasn't even in deadly silence LMAO
          ^ Lol ...

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          • #80
            Originally posted by Mrox2 View Post
            Even though, Capcom always recycles why wouldn't they use the 3.5 girl model for Ashley ? you see that Diva Ashley uses pants geometry of this Early Ashley/Girl model.
            and it almost doesn't make sense for them to completely redo her face and clothes with all the differences I listed abovem why can't it be the same model from 3.5 thrown in there as a place holder ?
            It blows my mind thinking of it, what kind of stupid changes they do, Ugh.

            Well if you are right then I only wish to see the actual thing this girl with the dog, to me it is the most interesting thing of this whole build ....
            Because they didn't want to? Just because they recycle some things from time to time does not mean that they recycle everything.

            The girl and the dog were a pretty big deal to the game, and are one of the reasons the Castle version was scrapped. If there was some connection between the girl and Ashley, they would've stated it immediately. The model in this topic is just an early version of Ashley with the same clothing style as the other girl. It was created after the girl ceased to exist.
            PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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            • #81
              Changes happen throughout the development process. Little changes take almost no time to implement. It happens on an every day, regular basis. They didnt use her because they simply didnt want to.

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              • #82
                Originally posted by News Bot View Post
                The girl and the dog were a pretty big deal to the game, and are one of the reasons the Castle version was scrapped.
                not asking for details, but, u mean a midblowing-surprising big deal? the sort of thing i would say: "hey, this is some cool stuff!"?

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                • #83
                  Originally posted by News Bot View Post
                  The girl and the dog were a pretty big deal to the game, and are one of the reasons the Castle version was scrapped. If there was some connection between the girl and Ashley, they would've stated it immediately. The model in this topic is just an early version of Ashley with the same clothing style as the other girl. It was created after the girl ceased to exist.
                  So you're saying they used the same clothing and body and just changed the face ? meaning the girl in 3.5 had a completely different face not even close to Ashley ?

                  But she seriously doesn't look like Ashley ...
                  Last edited by Mrox2; 01-23-2013, 01:36 AM.
                  Darkness : Tactical reload wasn't even in deadly silence LMAO
                  ^ Lol ...

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                  • #84
                    They didn't use the same body, face or clothes. Her clothes are a similar style, but the model is completely different from the girl in the Castle version.

                    She looks a lot like Ashley to me, just very unfinished. Just like the old Saddler model, although they actually finished his face in that one.
                    Last edited by News Bot; 01-23-2013, 02:22 AM.
                    PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                    • #85
                      Originally posted by News Bot View Post
                      They didn't use the same body, face or clothes. Her clothes are a similar style, but the model is completely different from the girl in the Castle version.

                      She looks a lot like Ashley to me, just very unfinished. Just like the old Saddler model, although they actually finished his face in that one.
                      Ok after trying some tricks to replace the model "on Wii ver of course", I got it in game but here is the result

                      if it was meant for final Ashley why did this happen ?
                      Darkness : Tactical reload wasn't even in deadly silence LMAO
                      ^ Lol ...

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                      • #86
                        Because it's an unfinished, unused model?
                        PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                        • #87
                          Originally posted by News Bot View Post
                          Because it's an unfinished, unused model?
                          ha ? it's fully rigged + texture and it even has normal maps, the boots are shiny.
                          Darkness : Tactical reload wasn't even in deadly silence LMAO
                          ^ Lol ...

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                          • #88
                            Originally posted by Mrox2 View Post
                            ha ? it's fully rigged + texture and it even has normal maps, the boots are shiny.
                            ...like Saddler's old model, unused. I don't know what you're trying to prove anymore.
                            PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                            • #89
                              Originally posted by News Bot View Post
                              ...like Saddler's old model, unused. I don't know what you're trying to prove anymore.
                              Saddlers model is just a Jacket only
                              Darkness : Tactical reload wasn't even in deadly silence LMAO
                              ^ Lol ...

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                              • #90
                                Not really, that's just model-wise, there is a full texture for his (incomplete) model... which happens to be Saddler's face. Like I said, unfinished.
                                Last edited by News Bot; 01-23-2013, 12:11 PM.
                                PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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