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Resident Evil 4 : 3 different looking Ashleys

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  • #46
    The character was completely different each time in every possible aspect. Name, appearance and personality. The only connection was that they were Spencer's son.

    I asked Kamiya about G's involvement in the game and he said it was the source of the powers, but we have since clarified that he was mistaken. Plus... it doesn't make any sense for it to be G. Spencer was already hundred(s) of years old in the Devil May Cry version. The red shining eye is a sign of a "Progenitor human", an immortal superhuman. Birkin's eyes didn't glow red, they were just bloodshot, but I can see how someone could see a potential link. Presumably, Spencer later injected himself with the G-Virus and became a sort of "G-Progenitor human" and mutated, but we need to clarify this. There was no G-Human in the game, and there never has been one in the series. The closest thing is Sherry but she only has some of the abilities of a G-Human (advanced regeneration ability, anti-ageing, etc), she isn't actually one.

    Wesker was infected with a "t-virus", a modified variant strain of Progenitor with a similar attribute to G: capable of reviving the dead. That's where his red eyes come from, though his slit irises are a unique characteristic. Full-fledged Progenitor humans simply have eyes which glow red at times.
    Last edited by News Bot; 01-17-2013, 05:49 PM.
    PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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    • #47
      Originally posted by News Bot View Post
      The character was completely different each time in every possible aspect. Name, appearance and personality. The only connection was that they were Spencer's son.

      I asked Kamiya about G's involvement in the game and he said it was the source of the powers, but we have since clarified that he was mistaken. Plus... it doesn't make any sense for it to be G. Spencer was already hundred(s) of years old in the Devil May Cry version. The red shining eye is a sign of a "Progenitor human", an immortal superhuman. Birkin's eyes didn't glow red, they were just bloodshot, but I can see how someone could see a potential link. Presumably, Spencer later injected himself with the G-Virus and became a sort of "G-Progenitor human" and mutated, but we need to clarify this. There was no G-Human in the game, and there never has been one in the series. The closest thing is Sherry but she only has some of the abilities of a G-Human (advanced regeneration ability, anti-ageing, etc), she isn't actually one.

      Wesker was infected with a "t-virus", a modified variant strain of Progenitor with a similar attribute to G: capable of reviving the dead. That's where his red eyes come from, though his slit irises are a unique characteristic. Full-fledged Progenitor humans simply have eyes which glow red at times.
      This is somewhat confusing, to be honest. Perhaps I should start by explaining how this got my interest, and you'll be able to comprehend my line of thought. Right now, this massive dump of information is messing all the ideas I had around my head.

      The first time I heard about a G-Human was in Yasuhisa Kawamura's Interview (from Project Umbrella). From what I understood, Birkin's objective with the G-virus was to create an evolved super-human species that had reproductive capabilities. This might explain why Kawamura choose to design Nemesis as a more powerful foe than a T-103; the natural progression of bio-organic weapons with enhanced physical attributes (almost incapable of being matched by a human) and a new factor - high intelligence. Nemesis was, not only, far above human limits, but its regenerative abilities deemed it to resistant too be defeated by conventional weapons. Hence, the anti-T chemical and the Rail Gun, an experimental weapon, were the only ways of significantly damaging Nemesis and defeating it.

      This got me thinking. If you could create something so powerful with the simple T-virus, what would happen if the G-virus managed to successfully adapt to the body's host and transform it, in its intended form, without affecting the cognitive capacities of whoever used it? The G-virus sample that Birkin used on his body did not work, because for whatever reason, the G-virus failed to stabilize and caused uncontrollable mutations to the DNA (my assumption being that it had something to do with being in an incomplete form). I thought I had found the missing link after playing Code Veronica.

      Code Veronica details, yet another, outbreak of the T-virus. But there's a twist. A strain of a T-virus with new properties that allow its host to become something beyond what was capable of the functional T-virus. This meant that the T-virus could be messed around using different genetic information to accomplish different results. The storyline also refers to Umbrella's background and founders and it mentions, for the first time, the Mother virus (which was in truth, the Progenitor virus). Inside my head, this felt like a set-up for whatever was programmed for BioHazard 4.

      Some time after, I came across BioHazard 4's (Devil May Cry vers.) conceptual ideas at Project Umbrella, and it seemed to confirm pretty much what I had been cooking in my head. Lord Spencer perfected the use of the G-virus, presumably through the influence of the Progenitor virus. It created the G-Human that was unmatched by any conventional (and non-conventional) weapons and the only way to be defeated was by another G-Human - Tony or Paul. It became so powerful that to be matched, the thing that was fighting it no longer could be human; it had to go beyond that point, and this was reflected in the brutal gameplay design that Devil May Cry adapted. The development team figured that this would tear the BioHazard franchise apart (due to being too excessive) and scrapped the idea of making it a BioHazard title.

      Afterwards, I tried to adapt these ideas to BioHazard 4 Fog/Castle (and Hookman), mostly because Leon was the protagonist and he had a direct connection with the G-virus experience. Not only that, but it could also mark the appearance of Sherry Birkin, the other known human to have the G-virus (or traces of it) in her body. However, the design of this version seemed to be focused on something else - psychological horror. This got me thinking about something. What if the virus become cerebral instead, and BioHazard 4 retail borrowed that idea from Fog/Castle? That would certainly explain the hallucinations and the emphasis on the psychological horror. Perhaps Lord Spencer was trying to use the virus to control every single creature that became infected by it, to the point where he would have total control over the hosts (like Las Plagas). Of course this whole theory seemed a lot more forced, so I never gave it too much thought because there was nothing, that literally, could sustain it. Just vague concepts.

      Something that I always hard a time explaining, though, was how could Progenitor virus be that important to the storyline. Progenitor is the T-virus and the G-virus, but a different variant of the primitive strain (or at least, from what I understood, how it was intended to be). Heck, the G-virus that came from Lisa Trevor's body was a mixture of Progenitor virus, the functional T-Virus and the Nemesis parasite (and perhaps other experimental bio organisms). What would be the point of using the G-virus with the Progenitor virus, if both were, in its basic form, the same thing? The best explanation I found, for the Devil May Cry version, was the stabilization of the G-virus.

      But the information you just revealed me is even more confusing. Because the order seems to be switched. Progenitor virus is the first being used by Lord Spencer, and grants him immortality and superhuman abilities. Then, he uses the G-virus, but for what purpose (given that he has already accomplished whatever the G-virus was intended to) is unknown. And then he becomes a G-Progenitor Human that wants to be succeeded by his children. However, they are "incomplete" because neither of them were infused with the G-virus. And I presume that they were birthed before Lord Spencer used the G-virus on himself, otherwise his children should have traces of it too. So what's the point of having "incomplete" life forms succeeding him? They shouldn't be capable of matching him in power, and neither should Lord Spencer allow something that he deems to be less perfect to take his place.

      And by the way, is this what you called the G-Progenitor Human?



      If you could take some time to read this, clarify some of these matters and give me some feedback on my analysis (no matter how negative it is), I'd be grateful. Putting BioHazard 4 together is a difficult task and a mental mess. The directors and writers seemed to juggle so many ideas around that it's complicated to understand what direction the series was taking, in any form or version, of BioHazard 4.

      BioHazard YouTube Channel
      BioHazard 2 Prototype Database Project

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      • #48
        Originally posted by yurieu View Post
        well, this is sad. i must say im still frustrated by this, cuz, the screenshots of that version showed more than just a game, and it would be the "cradle" of the RE, an evolution of the Remake and zero.
        I was actually just talking about Ashley's character model. >.>

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        • #49
          The "G-Human" concept never came to fruition in the series. It was just Birkin's goal, it never actually happened. The reason Birkin mutated is similar to the deal with t-Veronica. When the G-Virus suddenly rewrites the DNA of a living thing rapidly, a problem occurs. Although William knew that, he couldn't help but gamble and injected himself with the G-Virus in order to recover from his serious injury. Sherry gains some abilities of a G-Human because traces of the virus were able to adapt to her body over time.

          Generally, the G-Virus simply wasn't that important. It was used again in the Devil May Cry version as the virus used for the enemies, in order to draw a direct link to BH2 by acting as a sequel to The 4th Survivor in that regard. However, it never appeared in any other version of the game. Progenitor was always the main focus of the BH4 scenarios. It was important because it was the origin of the t-virus and most other viruses, and held the ability to create immortal superhumans with increased intelligence. BH0 and CODE:Veronica hinted at its history, but neither delved into its effects. That's what the Devil May Cry version was created for. Once that was scrapped, they put less of a focus on it for the Castle version.

          The "immortal superhumans with increased intelligence" aspect remains in BH5, although not stated as explicitly.

          t-Veronica is unrelated to the t-virus aside from the fact that they are both weaponized variants of Progenitor and thus have "t" (Tyrant) attached to their names. That's why they suddenly started calling it "Veronica virus" in DC, to differentiate it better.

          When I said "G-Progenitor Human", I was speculating. We don't know anything about Spencer's transformation, or even if had actually gone beyond the concept art stage. It's just that in that concept art, he looks very similar to the "perfect" form of a G-Creature but obviously with quite a different appearance and apparently some control.
          Last edited by News Bot; 01-18-2013, 06:10 AM.
          PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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          • #50
            I believe that Spencer image was only simply called "monster Spencer" or something (someone correct me if i am wrong). I am thinking they didn't went too much into the background and transformation when this concept art was drawn.

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            • #51
              Originally posted by News Bot View Post
              Leon's attempts to survive being infected with a virus (which wasn't Progenitor).
              now this is a revelation in 10 years.

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              • #52
                Originally posted by News Bot View Post
                Generally, the G-Virus simply wasn't that important. It was used again in the Devil May Cry version as the virus used for the enemies, in order to draw a direct link to BH2 by acting as a sequel to The 4th Survivor in that regard. However, it never appeared in any other version of the game.
                Hang on. Wasn't BioHazard 3 the intended sequel to The 4th Survivor before being scrapped? That would mean that BioHazard 4 Devil May Cry was the spiritual successor to BioHazard 3's lost concept. Does this mean that Kamiya and Sugimura always planned to create a storyline resolving around Umbrella Corp. ever since BioHazard 2?

                Originally posted by News Bot View Post
                Progenitor was always the main focus of the BH4 scenarios. It was important because it was the origin of the t-virus and most other viruses, and held the ability to create immortal superhumans with increased intelligence. BH0 and CODE:Veronica hinted at its history, but neither delved into its effects. That's what the Devil May Cry version was created for. Once that was scrapped, they put less of a focus on it for the Castle version.
                I'm having some trouble understanding two things. 1.) Why was Progenitor virus the main focus of BioHazard 4? Had it not been discovered in the 50's (or 60's) by Lord Spencer and Sir Alexander (and Dr. Marcus)? What could Lord Spencer have possibly found out after nearly 40 years of its discovery that gave it the edge over other viruses that were being researched for decades? 2.) Wasn't BioHazard 4 Fog/Castle advertised with the Progenitor virus in mind? The words "the cradle of the Progenitor virus" were splattered all over the first trailer we saw of it.

                Originally posted by News Bot View Post
                t-Veronica is unrelated to the t-virus aside from the fact that they are both weaponized variants of Progenitor and thus have "t" (Tyrant) attached to their names. That's why they suddenly started calling it "Veronica virus" in DC, to differentiate it better.
                So t-Veronica is not the Clay-ε?

                Originally posted by News Bot View Post
                When I said "G-Progenitor Human", I was speculating. We don't know anything about Spencer's transformation, or even if had actually gone beyond the concept art stage. It's just that in that concept art, he looks very similar to the "perfect" form of a G-Creature but obviously with quite a different appearance and apparently some control.
                What "perfect" form of a G-Creature? When I saw Lord Spencer's transformation, I thought that this concept borrowed from the same principle as T-103's removed limiter; he would undergo extreme mutations that made him potentially harder to be defeated due to the excessive damage he had sustained. I didn't draw a link with a concept art of a G-Creature, and I never found any description of such.

                BioHazard YouTube Channel
                BioHazard 2 Prototype Database Project

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                • #53
                  The "BIOHAZARD 3" directed by Kamiya was the original sequel to BH2 with HUNK as the main character. Then it was scrapped and Kamiya's team became the BIOHAZARD 4 team, which we now know as Devil May Cry. There was never a specific plan for a plot, they changed things up drastically with each scrapped version and even as they simply worked on each scenario.

                  1) Progenitor was the main focus of BH4 because that's what Sugimura wanted. That is why he erased the "Clay Virus" from BH2 before release and mentioned Progenitor in BH0 and BHCV. It was discovered in the 60s by Spencer, Ashford and Marcus, and was the origin of all the other viruses in the series. It had the ability to create immortal superhumans with increased intelligence, but this was presumably kept secret by Spencer who focused on its ability to mutate DNA (rather than "evolve" it) and kept its true abilities for himself.

                  2) Progenitor was a factor in the Castle version's scenario, but I can't say anything else.

                  3) Clay Virus ε-Type had nothing to do with t-Veronica. This book fully explains the Clay Virus. Clay Virus ε-Type was another name for the Tyrant Virus, as initially written by Kenichi Iwao for BH1. It was initially kept up until a few months before BH2's release, where it was removed from the game's files. At that point Sugimura had decided to reinterpret the origin and history of the t-virus, and renamed Clay as "Progenitor" which would then be explained in subsequent games.

                  4) The "perfect" form of a G-Creature (at the time) was more or less anything resembling the third form of "G", the four limbed angel-like form. Spencer was infected with Progenitor in Devil May Cry so he wouldn't have transformed at all without another virus.
                  PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                  • #54
                    Originally posted by News Bot View Post
                    Making the game crash doesn't indicate anything. If you try and use Ada's cutscene dress model in gameplay on the GC version it will crash. That's not how programming works.
                    Whatyou think I don't know that ? Lol
                    Obviously did you even see how many bones her dress has in the cutscenes model ? oh and not to mention that the whole skeleton wasn't supposed to be used in game which makes it crash.
                    While PL02 Ada which has the same bones as in cutscenes "from what I know" works just fine but without the dress probably because it was planned as an AI or something else before they began working on SW for the PS2.

                    The Ashley case is different you can't compare it, Ashley's model is an in game model a "PL" player model it differs.

                    You probably need to stick your face onto the screen to notice the strong resemblance with the render, it's the exact same face, same texture same model same eye color.
                    oh and Leon's yes more like a development concept they weren't meant to be showed off at this point that's why.

                    Originally posted by News Bot View Post
                    If it was true that they just lifted one onto the other, then her face wouldn't be completely wrecked.
                    Not sure what you mean but there is nothing wrong with her face, the photo i had shown doesnt use correct textures and eye lashes alpha if that's what you're reffering to, after all the face is 100% exact, the skin tone may look different in the render due to lighting. Just like the Final Cutscenes Ashley head, the textures are very dark although the lightnings makes em look bright.
                    Darkness : Tactical reload wasn't even in deadly silence LMAO
                    ^ Lol ...

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                    • #55
                      I like how they reused the Beta 1 outfit for Sherry's winter costume in RE6 hehe
                      "I never thought any of this stuff my brother taught me would work!"

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                      • #56
                        oh and aside from what I said, the most important thing is that shes PL03 "which doesnt exist on final obviously cause she was removed" unlike final which is PL01 ..
                        If it was just another variant of Ashley in RE4 final why would it be PL03 and not PL01 ? this means PL01 was a different character obviously ...
                        Think again.
                        Darkness : Tactical reload wasn't even in deadly silence LMAO
                        ^ Lol ...

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                        • #57
                          Originally posted by Mrox2 View Post
                          oh and aside from what I said, the most important thing is that shes PL03 "which doesnt exist on final obviously cause she was removed" unlike final which is PL01 ..
                          If it was just another variant of Ashley in RE4 final why would it be PL03 and not PL01 ? this means PL01 was a different character obviously ...
                          Think again.
                          Or.... it was an early stage model and they later changed its number.
                          PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                          • #58
                            Originally posted by News Bot View Post
                            Or.... it was an early stage model and they later changed its number.
                            Doesn't make a bit of sense.
                            Darkness : Tactical reload wasn't even in deadly silence LMAO
                            ^ Lol ...

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                            • #59
                              Originally posted by Mrox2 View Post
                              Doesn't make a bit of sense.
                              Renaming a file doesn't make sense?
                              PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                              • #60
                                News Bot can you tell us why you can't say anything about Castle version or Fog version plot? I don't understand why is Capcom so silent about it. RE4 developement ended over 9 years ago so there's no point for not to tell everything behind it. The only reason I can came up with is therë are still some plot points in those two plots which can still be use in the future RE titles.
                                Spoiler:

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