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  • #31
    Back off, fanboy.
    I'm a blackstar.

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    • #32
      Originally posted by MarkGrass View Post
      You just proved my point (where, bio hazards will consume the world).

      As for contradictions, well, let's start with the title. There hasn't been a single "Resident" of evil, since the original title debuted in 1996. And I know the history with the title differences, no need to be reminded.

      Is it Clay virus or Progenitor virus? What's the official title? And how the hell was anyone supposed to know? Without access to obscure books which require to be translated, it would to believed to be nothing more than the t-virus that caused the initial outbreak. On average, CAPCOM releases about 2-3 books, per title, which can get expensive (and useless to anyone who can't translate).

      Without prior knowledge of the books, how is anyone supposed to know that only a few scenarios of Umbrella and Darkside chronicles is canon?

      What about the differences between Bio1 and ReBirth? Without prior knowledge of obscure books, which character's story is canon?

      The list can continue, but I ran out of care. Just reboot the damned thing, already. And if you're going to complicate things further, CAPCOM, release the books worldwide. Because everyone loves to read a physical book about a video game to find out the true meanings and scenario layouts.
      *rubs hands*

      1) The title of the series isn't intended to be some sort of end-all description of the series. Completely irrelevant to the plot and one of the most hilarious examples of nitpicking I've ever seen.

      2) It's both Progenitor and Clay. Synonymous. No contradiction. The t-virus did cause the initial outbreaks and the Progenitor virus is explained in each game it appears in.

      3) Common sense and developer's stating as such. No contradiction.

      4) REmake takes precedence over the original. Common sense. No contradiction. None of the stories in the original or remake are canon and yet they all are. Some things happen which didn't actually happen in the "canon" and some things don't happen which actually happen in the "canon". Such is the nature of making a concession on plot for the sake of giving players a better experience.

      If this is what you've got, that's a pretty shitty list. Your complaints about the books is understandable, but it's not a contradiction (which is what I asked for) and is not something that will change through a reboot. You'd just give them a bigger reason to print more books. It's quite common in Japan and they do it for every major video game series. Same flawed logic I mentioned earlier.
      Last edited by News Bot; 02-13-2013, 12:01 PM.
      PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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      • #33
        Originally posted by News Bot View Post
        *rubs hands*

        1) The title of the series isn't intended to be some sort of end-all description of the series. Completely irrelevant to the plot and one of the most hilarious examples of nitpicking I've ever seen.

        2) It's both Progenitor and Clay. Synonymous. No contradiction. The t-virus did cause the initial outbreaks and the Progenitor virus is explained in each game it appears in.

        3) Common sense and developer's stating as such. No contradiction.

        4) REmake takes precedence over the original. Common sense. No contradiction. None of the stories in the original or remake are canon and yet they all are. Some things happen which didn't actually happen in the "canon" and some things don't happen which actually happen in the "canon". Such is the nature of making a concession on plot for the sake of giving players a better experience.

        If this is what you've got, that's a pretty shitty list. Your complaints about the books is understandable, but it's not a contradiction (which is what I asked for) and is not something that will change through a reboot. You'd just give them a bigger reason to print more books. It's quite common in Japan and they do it for every major video game series.
        1 - I wasn't too serious, with that one.

        2 - I can't remember Progenitor ever being mentioned in PSone Bio1. IIRC, it wasn't until remake, when the story board writers decided to expand upon the conception of the t-virus, contradicting the original notion that t-virus was the first of it's kind.

        3 - You can only use common sense, if you have prior knowledge of 'what's canon' and 'what isn't canon'. And sadly, most of that information comes from overpriced books. Those Chronicles games, compared to where the stories originated, and without any prior knowledge, is a contradiction.

        4 - Are you listening to yourself? Try saying that 'out loud'.


        Yes, it is a shitty list. I'm sorry that I cannot afford or care to buy every single bit of information that CAPCOM tries to shovel unto me. I'm not a franchise whore.

        Look, I know that I'm not going to 'win' any canonical debate, with you. You're the absolute best, when it comes to this stuff. But you even said it, yourself : "complaints about the books is understandable". Let's face it, 50% of the canon comes from them, and if you don't have access, the information that comes to light seems contradictory, on the surface.
        I'm a blackstar.

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        • #34
          Just like Sly, I want Sherry as a lead character in RE7.

          Sherry is a unique character, because she's well known, yet it feels like she's a new character (kind of). They could also use interesting gameplay mechanics thanks to her superhuman abilities. Storywise, she works for the DSO just like Leon, so we could see that organization from another point of view. That way, we could still follow Leon's story without having him as a playable character. I'd say Sherry in RE7 = win-win on all aspects.
          Last edited by Grem; 02-13-2013, 12:25 PM.

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          • #35
            Originally posted by MarkGrass View Post
            1 - I wasn't too serious, with that one.

            2 - I can't remember Progenitor ever being mentioned in PSone Bio1. IIRC, it wasn't until remake, when the story board writers decided to expand upon the conception of the t-virus, contradicting the original notion that t-virus was the first of it's kind.

            3 - You can only use common sense, if you have prior knowledge of 'what's canon' and 'what isn't canon'. And sadly, most of that information comes from overpriced books. Those Chronicles games, compared to where the stories originated, and without any prior knowledge, is a contradiction.

            4 - Are you listening to yourself? Try saying that 'out loud'.

            Yes, it is a shitty list. I'm sorry that I cannot afford or care to buy every single bit of information that CAPCOM tries to shovel unto me. I'm not a franchise whore.

            Look, I know that I'm not going to 'win' any canonical debate, with you. You're the absolute best, when it comes to this stuff. But you even said it, yourself : "complaints about the books is understandable". Let's face it, 50% of the canon comes from them, and if you don't have access, the information that comes to light seems contradictory, on the surface.
            1) Why mention it then really?

            2) Only the t-virus is mentioned in the original BIO1. Clay is mentioned in the scenario and the guidebooks and was later implemented into the files of BH2, but removed shortly before release since they re-evaluated that entire plot point with CODE:Veronica. They expanded on Progenitor in the remake because it was a big deal to the series at that point and was being covered simultaneously in BH0 and BH4.

            3) The books don't even say "these parts aren't canon." It's just common sense, and there are parts of those new scenarios which are actually canon, but that leads into the next point.

            4) I'm surprised nobody is used to it by now. BH1, BH2, BH3 and even Survivor do not have set in stone events aside from those dictated later on. No matter what way you play BH1, original or remake, you can't make everyone get out of the mansion at the end, yet you know from BH2 that they all survive. BH2 itself is a mixture of all four scenarios and there are certain things which did/didn't happen, dictated later by Wesker's Report and and beyond. BH3's live selection system made it so that there are branching paths that even influence the personality of each character and the ending. Survivor has different paths that make the story develop somewhat differently and end up with a different villain at the end. That's just how the games were designed at the time, since CAPCOM puts a bigger focus on gameplay than story. Sacrifices are made for the sake of that, and sometimes even techno-limitations stop them from being able to portray things they wanted to in the scenario.

            You don't need to afford, care or buy every single bit of information to be able to say where you think things are out of place or contradictory if you played the games, and again, the books complaint is 100% valid, but that's how it is. It's been that way since the series started, and is the same way for many other franchises. A reboot won't change that, just as it won't change CAPCOM's poor design or overall philosophy.
            PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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            • #36
              Capcom had a chance to take the series in a unique and bone-chilling direction with the "hallucination / hook-man" version of BH3.5. With the way that the series has unfolded, I couldn't care less about the canonical plot beyond the events of Resident Evil: Code Veronica. Before someone jumps on me, it should be obvious that these sentiments reflect my own taste, but surely not my own alone.

              When it comes down to it, I suppose that my taste can be attributed to the underlying desire to recreate the experience I had playing the early games. Yes, my interest in Resident Evil would appear to be nostalgia-driven.

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              • #37
                Remember, people, play nice or go play with yourself.

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                • #38
                  Originally posted by Enigmatism415 View Post
                  Capcom had a chance to take the series in a unique and bone-chilling direction with the "hallucination / hook-man" version of BH3.5. With the way that the series has unfolded, I couldn't care less about the canonical plot beyond the events of Resident Evil: Code Veronica. Before someone jumps on me, it should be obvious that these sentiments reflect my own taste, but surely not my own alone.

                  When it comes down to it, I suppose that my taste can be attributed to the underlying desire to recreate the experience I had playing the early games. Yes, my interest in Resident Evil would appear to be nostalgia-driven.
                  I'm generally in the same boat actually. Most of my interest in the series storyline is CV and prior. The rest are "okay." Luckily they did not change the Progenitor Virus aspects much between BH4 and BH5. Aside from where it was discovered, its purpose and attributes are the exact same.
                  PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                  • #39
                    Originally posted by Dark_Chris View Post
                    Anyway I'm pretty sure Capcom will only reboot gameplay not the story and characters.
                    That's exactly how I understood it from what Kawata said. The reboot is in terms of the gameplay.

                    So the original characters and convoluted plotlines, those are not indispensable in a potential reboot. They can keep them or do away with them. Doesn't really matter.

                    Thing is, we've had all the classic characters and similar plotlines in the recent games and the gameplay is still broken and nowhere near the series roots. So the problem is not the characters or plotlines. Its clearly with the GAMEPLAY.

                    But they won't go back to the way the games used to play like. So who knows... IMO, Kawata wasn't serious about the reboot.
                    Stuff to remember: Avoid forums if you're having a bad day.
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                    • #40
                      Originally posted by Bianca View Post
                      I would really like to see a Claire/Sherry reunion... I'd settle for a reunion in a CGI film, but I think it would be fantastic to see them back in a game, together.

                      Logically, I'm willing to bet RE7 will just end up being a Jake jizzfest. Sigh...
                      I don't know if it's true because I don't care about RE6, but I've read somewhere that there's a file on RE6 explaining that Claire and Sherry kept in contact after RE2.
                      There's your reunion.

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                      • #41
                        If they rebooted RE I doubt it would be so drastic a change as Devil May Cry. DMC universe was stupid with demons and other dimensions and all that.

                        The RE universe was meant to be set in the real world with a more realistic take on bioweapons (with suspension of disbelief needed for some of the science), but as the series progressed it has just become ridiculous. It obviously wasn't 100% realistic ever, but the Tyrant was more believable for instance than Simmon's tranforming back and forth between being human and giant T-Rex, then some sort of 4 legged beast, then human again, and back and forth every 30 seconds. Infections and tranformations used to be slow, now they are 10 second jobs.

                        Tomb Raider is series than when it got rebooted (the first TR reboot, with TR Legends) the main character didn't change, Lara got an altered backstory but she was the same character. If RE rebooted back to a more realistic world it would only do good for the series and be easy to insert horror, the characters wouldn't necessarily need change from when they originally appeared. Is the RE universe that needs to hit reset more than anything. All the secret Family running the world and other secret plot device BS need to stay away.

                        RE has jumped the shark and done a triple backflip all at once.
                        Beanovsky Durst - "They are not pervs. They are japanese."

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                        • #42
                          Seriously, guys. What's wrong with you ? What part of "Resident Evil 7 Discussion Thread" and "barring a reboot" don't you understand ?

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                          • #43
                            Originally posted by Sly View Post
                            Seriously, guys. What's wrong with you ? What part of "Resident Evil 7 Discussion Thread" and "barring a reboot" don't you understand ?
                            Ugh, seriously, folks...

                            I keep checking back on this thread, because I'm sincerely interested in hearing what people want to see in RE7 without the reboot notion in mind. It's understandable that the reboot issue is going to crop up, but I'm far more interested in knowing what people expect regarding Jake and Alex Wesker and Ada...

                            Originally posted by drunkdog View Post
                            This thread is gross already
                            First response and totally accurate, at this point.
                            Last edited by Bianca; 02-13-2013, 03:22 PM.

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                            • #44
                              I have played RE 0, RE1 (PSX), Rebirth Re 1 (GC), RE2, RE3, RE Code Veronica, And RE4. So, I haven't played all the Resident Evil games out there. But, from the images and videos of RE5, it looked good. And, now Re 6 looks too much like a military action game. I like these types too, but I don't like it for RE games.

                              What I want to see for RE 7 is more horror and less action. I think Capcom should stop blowing up places that each game takes place. Like in RE1, maybe they could have had a side story that had all the characters go to the hospital and have a new character explore the mansion. Maybe a nosey doctor or nurse who hears of the horror that happened to the main characters.

                              Maybe Re 7 could have taken place in different areas of RE games, but you can't do that since most or all areas get destroyed at the end of the game. I don't know if any RE games had this, but a mini game where you can be a zombie or each creature would make the replay factor high.
                              I have received 135,000 infractions at The Horror Is Alive!

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                              • #45
                                Originally posted by Bianca View Post
                                Ugh, seriously, folks...

                                I keep checking back on this thread, because I'm sincerely interested in hearing what people want to see in RE7 without the reboot notion in mind.
                                Eh, expectations... I know opinions and how they're hard to deal with and everything, but some actually want to see a reboot take place with RE7.

                                In my case, I don't care about the characters or plotlines. If Capcom wants to keep milking the old characters and the Umbrella/Neo-Umbrella plot, they can go right ahead with that. But if they want to do away with that and start anew... I'm ok with that too.

                                I'm more interested in knowing what they are going to do in terms of gameplay. RE5 was a great co-op game but a terrible single player game. RE6 was more of the same, but things got worse with intrusive QTE's and a boring campaign in terms of what you got to do in it. Which is why some focused their attention on the characters and story. Because the gameplay was nothing to write home about.
                                Stuff to remember: Avoid forums if you're having a bad day.
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