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Resident Evil 1.5 WIP Spoiler Thread (Post your screenshots, findings, observations)

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  • Nice, whats with the angle?

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    • Nooooooooooooooooooooooooooooo Too much spoiling
      Choosing the main cast is absolutely awesome!

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      • Originally posted by MarkGrass View Post
        I asked in another thread, and I'll ask here:

        Has anyone figured out how to extract data from the ISO, yet? Using save states is an awful way to go about it...
        Here's a start for textures/graphics:

        TimView Plus

        Samples of what you can extract:
        Click image for larger version

Name:	SS1.jpg
Views:	1
Size:	88.5 KB
ID:	402520

        Click image for larger version

Name:	SS2.jpg
Views:	1
Size:	82.7 KB
ID:	402521

        Only took 5 hours to dig up a functional way to extract from this Still, much thanks to the release team.

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        • Originally posted by Scream View Post
          Nice, whats with the angle?
          Might have been used to generate the in-game maps, not sure. There is one of the hallway where you get a SIG P228 which is a custom room (right?).
          I actually saw this when I extracted files from Parasite Eve II. Had overhead camera angles as well but had a green filter over it. I also remember having some RE2/3 images from long ago that had overhead views as well (in a folder called "BH19_Development" or "BH19_C++").

          Originally posted by Tovaresh View Post
          Here's a start for textures/graphics:

          TimView Plus

          Samples of what you can extract:
          [ATTACH=CONFIG]8221[/ATTACH]

          [ATTACH=CONFIG]8222[/ATTACH]

          Only took 5 hours to dig up a functional way to extract from this Still, much thanks to the release team.
          XD That actually seems like a much easier way of extracting stuff than what I've been doing. Well... if the tools work on latest OS versions.
          Lots of PSX tools out there don't work beyond Windows XP (probably due to whatever api that was used to do raw reads from discs at the time).

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          • TimView+ does not work for me on Windows XP, Vista, or 7. It's says I can not access the file because I don't have permission. This is after I download and extract timviewp.exe from the archive. Any suggestions?
            My Head-Fi Page

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            • Originally posted by Zombie_X View Post
              TimView+ does not work for me on Windows XP, Vista, or 7. It's says I can not access the file because I don't have permission. This is after I download and extract timviewp.exe from the archive. Any suggestions?
              Did you try running as administrator?

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              • The blood change thing we argued about changes room to room. it must be a room thing.
                Also when you equip the knife with leon its out of the holster. 1.5 has much more interesting and thought of gameplay features
                Last edited by Darkness; 02-18-2013, 09:44 PM.

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                • Yes I did and still get the error pop-up. It says the file is either missing or I don't have the proper permissions. I tried different compatibility modes as well to no success.
                  My Head-Fi Page

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                  • OMG, the Name of the Team is actually Team I.G.A.S. ... Not Sandwich, Not Da Team or others... I.G.A.S. ...

                    I have a really weird feeling that I might have discovered something they did not want me to :/
                    Last edited by Alfred; 02-18-2013, 09:44 PM.
                    Choosing the main cast is absolutely awesome!

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                    • Originally posted by Zombie_X View Post
                      Yes I did and still get the error pop-up. It says the file is either missing or I don't have the proper permissions. I tried different compatibility modes as well to no success.
                      Create folder close to root just in case 8.3 DOS naming convention is breaking it.

                      E.G. cre15

                      Extract timviewp.exe to that folder, then copy original BH2.bin there as well
                      Upon initial launch, it checks to see if .tim files are associated and creates timviewp.ini
                      (antivirus/malware programs prevent creation of .ini files because they can do serious harm) however this one doesn't, so disable any AV progs resident.

                      if that all fails, when exactly does the error occur, upon launch of timviewp.exe or upon scanning the bin?
                      Last edited by Tovaresh; 02-18-2013, 09:57 PM. Reason: code, not emoticon

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                      • Still isn't working. I tried extracting the folder in the root of my C drive and still gives me the error. The error occurs right at launch.

                        Click image for larger version

Name:	error.jpg
Views:	1
Size:	148.6 KB
ID:	402522
                        Last edited by Zombie_X; 02-18-2013, 10:06 PM.
                        My Head-Fi Page

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                        • Originally posted by Scream View Post
                          Is it just me or do Birkin's screams when you hit him sound exactly like the scream in the Thrill Kill soundtrack (about 7 secs in) only mixed differently at the end
                          Yeah it does, it also seems to be a little longer unless that just has to do with the mixing.

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                          • 1. open notepad
                            2. copy and paste the text from here:
                            http://pastebin.com/aNzpADKN
                            3. save as timviewp.ini

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                            • Tovaresh: People like you make me wish I had finished my minor in computer science.

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                              • Originally posted by Enigmatism415 View Post
                                Tovaresh: People like you make me wish I had finished my minor in computer science.
                                Aww thanks, but it's people like you who make me wish I finished my major in CS. Seriously kids, stay in school, especially college. I just dicked around with Win98se enough to understand DOS. Only helps here in this situation. BTW, this is not my program, it belongs to someone at Lab 313. The source code is available, but in Russian. I may take a stab, but doubtful.

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