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The 1F East Corridor is the RE2 homage room, while the 3F Corridor is the RE1 homage room.
I could give a long list of reasons and evidence, but I want to see if anyone else will figure out what Team IGAS seems to be planning for these rooms. ;-)
On the topic of the east corridor, did anyone else notice that it's supposed to be a full-on homage to retail? Claire poster, a dead body drenched in a pool of blood, the reuse of Claire's lines in retail, and oh... what do we have here:
Outdoor window shot:
[ATTACH=CONFIG]8360[/ATTACH]
and a broken fluoerescent lamp bar in front of said window, as if something crawled on the ceiling and dislodged it from its place:
[ATTACH=CONFIG]8361[/ATTACH]
Looks like a certain something's gonna be making a cameo appearance once you pick up the fire extinguisher from the wall box.
Figured I'd have some fun killing the respawning zombies in the Lobby and uncovered a glitch or possibly it could be part of the game...
Blew a zombie's head off with the Magnum and the zombie fell to the ground but was still alive, he got back up headless and chased me a bit then died as he should have in the first place. (0:10 in video)
Also not sure if anyone got them to work yet, but the grenades can kill as seen towards the end of that clip. Seems like it has to be perfectly underneath the target. (0:38 in video)
Just tried out the grenades on the lobby zombies. Seems like it does work, but only if the zombies are crawling. I assume the crash has something to do with the body splitting of the zombies being messed up, since they don't get split in half when it hits them while they're crawling.
Figured I'd have some fun killing the respawning zombies in the Lobby and uncovered a glitch or possibly it could be part of the game...
Blew a zombie's head off with the Magnum and the zombie fell to the ground but was still alive, he got back up headless and chased me a bit then died as he should have in the first place. (0:10 in video)
Also not sure if anyone got them to work yet, but the grenades can kill as seen towards the end of that clip. Seems like it has to be perfectly underneath the target. (0:38 in video)
yay... this is the same glitch haunting RE from all these years...
but today these headless bodies can pick up the character, since RE4.
Figured I'd have some fun killing the respawning zombies in the Lobby and uncovered a glitch or possibly it could be part of the game...
Blew a zombie's head off with the Magnum and the zombie fell to the ground but was still alive, he got back up headless and chased me a bit then died as he should have in the first place. (0:10 in video)
Also not sure if anyone got them to work yet, but the grenades can kill as seen towards the end of that clip. Seems like it has to be perfectly underneath the target. (0:38 in video)
Have even seen this Glitch in Curator's Biohazard 1.5 Shown in the Wild Video.
Thought I'd update my RE15 Background Packs a bit before I head back to work. Only Pack 7 (fan efforts) has changed - I did a better job of sorting it out. I've also added a Pack 8 for those of you who only want the fan recreations of the missing backgrounds. Here's the link to my original post; links have been updated.
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