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Would rather they finished the main story before we get a reboot.

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  • #31
    Originally posted by News Bot View Post
    One weak story doesn't really mean anything at all. Plenty of franchises have bounced back from a comparatively weak entry. But yes, they need to actually make a better story the next time around.

    The problem is, it isn't hard for them to actually write a good story. CAPCOM recently are just idiots when it comes to allocating writers. They keep using Shotaro Suga because he's worked on good anime before (Ghost in the Shell SAC) but his talents in that medium simply don't translate to the BIOHAZARD series very well. Degeneration, Damnation and BH6 are convoluted for the sake of being convoluted and don't do a good job at explaining themselves. Dai Sato's work on Revelations suffered from this as-well, although that story was at least interesting. Meanwhile, CAPCOM have good, experienced writers who've proven themselves capable of making a good BIO story (Haruo Murata, writer of Separate Ways, and Tsukasa Takenaka, writer of the BH5 background story) but absolutely refuse to use them, and right now that's one of the franchise's weaknesses, on top of the fact that some members of the team are generally worthless, such as Eiichiro "More Clones" Sasaki.

    On another note, I'm not actually against a reboot in general. I'm against a reboot before the series mythology is actually resolved. Right now there are plenty of hanging plot threads-- Ada, Jessica, Raymond, TRICELL, The Family, etc.
    Right, a good anime writer doesnt mean that he would be good with writing BIO stories. since the last and recent game they kept introducing new characters and organizations / groups and not finishing the rest of the mystery surrounding it.
    I really understand it would be silly to see a reboot before they put everything to an end.
    some forgotten characters like Claire/Rebecca/Billy/Barry ?/ and the new ones Jessica/Raymond and the only Ada who we still dont know much about her yet >.< .... and so all of them need to show up once again and for all ending all the speculation and mystery in one or two decent games with a strong plot. then they could reboot the series as it's supposed to be whether they would introduce new Characters or something like TR ? again as you said that all depends on the writer, well most of it. I think the "Separate Ways" writer was really good to be honest, it was linked to the main game very well.

    P.S. I think BH4 Had a very solid and great plot compared to RE5/6 it's much more superior ! RE4/2 Probably has the best plot IMO.
    Last edited by Mrox2; 03-04-2013, 07:42 AM.
    Darkness : Tactical reload wasn't even in deadly silence LMAO
    ^ Lol ...

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    • #32
      I can only talk about RE1-4, haven't played the others. The RE story isn't bad. It's how it's told that makes it really bad. Rebooting is not going to fix anything without some stronger writers at the helm.

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      • #33
        Resident Evil 6 was definitely the biggest flop of the series. I don't want a reboot with a new story, just revisit the original games like with REmake and start fresh and pepper in some new elements to the story... or... just REmake 2 and 3 or do Outbreak 3.

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        • #34
          Originally posted by The_15th View Post
          I can only talk about RE1-4, haven't played the others. The RE story isn't bad. It's how it's told that makes it really bad. Rebooting is not going to fix anything without some stronger writers at the helm.
          It's Ironic how you are saying that considering that you didn't play the games that came after 4 ... Their stories are terrible compared to the previous titles really.
          Darkness : Tactical reload wasn't even in deadly silence LMAO
          ^ Lol ...

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          • #35
            Originally posted by Mrox2 View Post
            It's Ironic how you are saying that considering that you didn't play the games that came after 4 ... Their stories are terrible compared to the previous titles really.
            Consensus and standardization(im doing a work about this)

            we all know after RE4>>>> terrible. noone needs to play to be allowed to say that. althought, RE5 is a little good(but it is a copy of RE4 and 3.5 fog monster).

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            • #36
              Originally posted by yurieu View Post
              Consensus and standardization(im doing a work about this)

              we all know after RE4>>>> terrible. noone needs to play to be allowed to say that. althought, RE5 is a little good(but it is a copy of RE4 and 3.5 fog monster).
              RE5 Story ... well yeah more solid than that of RE6 But really ... have you had a look at the Art of RE5 Book ? look at all of those awesome story boards/ designs and arts ! Woow ! Zombies and Barry ... Desert And Merchant ! what else !? and in the end we get .. ugh ... instead of Merchant we get that Selling and Buying very unrealistic system, ew ...
              Group zombie attacks with Majinis ? Much better ! Night Stage ? Horror !

              Now that I think of it, the night part in the Village of RE4 had a really very scary atmosphere ! especially when I first played it, I Loved it. But did RE5 and 6 have any of this ? Nope, which makes RE4 still superior.... Maybe revelations ? but I have yet to play it.
              Darkness : Tactical reload wasn't even in deadly silence LMAO
              ^ Lol ...

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              • #37
                RE4 was a better game, with at least some sections having better atmosphere, but it's story is a load of nonsensical Saturday Afternoon Action Movie bullshit. It was honestly the worst written RE game I've played - at least RE5 tried to have a real story, even if it wasn't that good. I have yet to play RE6, of course, so make of that what you will.

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                • #38
                  Don't play RE6 DM, its not worth your time. I put 6 hrs into the game total and wasn't impressed by Chris, Leons, or Jakes scenarios.
                  Game almost felt like it was desperately trying not to be Resident Evil.

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                  • #39
                    Originally posted by Mrox2 View Post
                    It's Ironic how you are saying that considering that you didn't play the games that came after 4 ... Their stories are terrible compared to the previous titles really.
                    There's nothing ironic, since I've never said anything about the story in 5&6. I'm even specifying I have no clue what's going on.

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                    • #40
                      Have you guys noticed just how many 'open-ended' elements have been added to the RE storyline in recent games? You meet many new characters in Revelations (Jessica, Parker, Conan O' Brien) and Re6 (Jake, Helena, Carla), yet one seems more generic than the last (IMO). We also have new viruses made by the "WERE DEF. NOT UMBRELLA! CUZ THEY BEEN PERMA-BANNED" corporation. Hilariously unbelievable fake deaths of characters that 'miraculously' reappear later on. And dialogue between characters, like Leon and Ada, that sound like conversations between WALL-E and EVE (Leon: "ADA!", Ada: "Leon..." x100). I mean the level of posturing and unnecessary, inorganic, extensions of lore (IMHO) is pretty unbearable.

                      Also, it's as if this scenario went on in the writers room:

                      1st writer: Damn, we need new characters and plot points here...quick! Let's brainstorm!
                      2nd writer: AwwFuck, well what are American teenagers into these days?...Michael Bay, COD, Paranormal Activity sequels, and Twilight perhaps?
                      1st writer: hmm...yes?
                      2nd writer: Great! Lets take some elements from all of those and baby, we got a RE6 stew going!
                      1st writer: haha, Good job!
                      2nd writer: Hey thanks!
                      !st writer: Man, you seem to be more in touch with the western market than I could ever hope to be, so tell you what, I'll follow your lead from now on.
                      2nd writer: K

                      But seriously, I wouldn't mind if Capcom went all out with one last installment in the current RE series that ties up all loose ends. Not that it would happen. Though I wouldn't mind a complete reboot right about now either.
                      Last edited by Lead belly; 03-04-2013, 07:24 PM.

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                      • #41
                        All my coins to the worst plot for RE4. Oh yes, the cult`s master plan: kidnap the United States president`s daughter, introduce a sample of las plagas into her body, and finally give her back to USA to take control of the White house and the whole world. Big LOL.

                        Waiting for pc version of RE6 to see if it deserves the first place.
                        The Resident Evil 3D Animation Showcase

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                        • #42
                          I was pissed off in RE4 when Ashley ran off and just "happened" to lean against "that" wall that had custom made restraints ready for her. But it's a game.*shrugs* Like I said, it's the way it happened, it was so phony. They don't even try to make it scary.

                          Originally posted by Lead belly View Post
                          Also, it's as if this scenario went on in the writers room:

                          1st writer: Damn, we need new characters and plot points here...quick! Let's brainstorm!
                          2nd writer: AwwFuck, well what are American teenagers into these days?...Michael Bay, COD, Paranormal Activity sequels, and Twilight perhaps?
                          1st writer: hmm...yes?
                          2nd writer: Great! Lets take some elements from all of those and baby, we got a RE6 stew going!
                          1st writer: haha, Good job!
                          2nd writer: Hey thanks!
                          !st writer: Man, you seem to be more in touch with the western market than I could ever hope to be, so tell you what, I'll follow your lead from now on.
                          2nd writer: K
                          It's probably how 100% of games are being written.

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                          • #43
                            There's a lot of goofy stuff in RE4. A lot of the game could've had Scooby-doo music and I wouldn't have been surprised by it. and I really wanted so badly through the whole game to explode Ashley with a grenade.
                            sigpic

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                            • #44
                              Originally posted by News Bot View Post
                              Eiichiro "More Clones" Sasaki
                              Haha, when I first heard this I couldn't believe my ears. This guy may have given us Outbreak back in the day, but currently he needs to stay as far away from this series as possible.

                              Originally posted by Alfred View Post
                              I agree. Also, Rebecca, Billy, Claire, Sheva, Hunk, Steve, The whole Outbreak Cast, and so on...
                              I only agree with Claire, and to lesser extents Rebecca and Sheva. Steve is dead (how many times does this need to be said?), Billy was a support character for one game whose arc is clearly finished, and HUNK was only relevant in 1998 and is only really suited for bonus modes at this point.

                              Regardless of what many people think, Claire was a main character in the series' early days and should be brought back at some point. Working her into the story shouldn't be difficult or unnatural, especially with Chris, Sherry, and Leon all still involved in the series. I'd like to think that Rebecca and Barry simply moved on, but some light shed on their current situations would be nice. As for Sheva, I think she could return given her younger age and thirst to fight bioterrorism, but I'm sure Capcom is aware at how unpopular she was with the fan base.

                              Personally, I could care less about 90% of the new characters introduced since 4. Jessica, Raymond, and Lansdale looked like comic book rejects, Quint and (more so) Keith were obnoxious, Helena was bland filler, and Jake is wholly unnecessary and makes Steve Burnside look mature in comparison. The only ones with promise were Parker and to a lesser extent O'Brian, Sheva, and Josh.

                              To me, the characters in the 1998-era games were simply more interesting in every way.

                              Originally posted by Wrathborne View Post
                              4s story was fun even though it too was a Hollywood mess at several points of the game, but 5s story was a bland generic action script that should have been something special. 4s saving grace(aside from being the one game out of the last 3 to still have some good survival horror moments) was its gameplay mechanics and battle engine.

                              Even with its hammy story, it was and still is a blast to play. 5s forced co-op took away from the fun, and 6 felt like a chore to do anything.
                              I couldn't agree more. RE5's story tried to take itself too seriously, and as a result came off as far cheesier than RE4 did to me. I actually think much of the core concept of RE4 was well done, but the actual story's execution was not, if that makes any sense. And yeah, the forced AI partner thing pretty much killed 5 for me, too. At least they fixed it a bit in 6.

                              But all in all, I think the increasing linearity and lack of exploration is killing the series far more than the stories are.
                              Mass production? Ridiculous!

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                              • #45
                                Yes, I do miss the exploration element in the older titles. If they continue the series, it would be cool if they could incorporate that in the game again. It would be interesting if it was a complete open-world environment, (probably without fast-travel to emphasize the survival element). And for story lines, one of the ways I could see it possibly being 'larger' than RE6, is that the outbreak would surely have to be larger, more characters who survived from previous games could make appearances, even if they're short, and the possibility of characters dying (If it were to be the final game of the series)

                                Also for reboots, what do you think of expanding on the idea of alternate timelines and 'what if' scenarios, such as if James Marcus survived, the G-virus wasn't flawed or if all of S.T.A.R.S died in the mansion incident etc.

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