Originally posted by Wrathborne
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Resident Evil Order Of Best Games
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Originally posted by Deathlygasm View Postthe forced AI co-op in 5 alone makes me never replay the game and hate it.Mass production? Ridiculous!
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20. Gaiden
19. Survivor 2
18. Survivor
17. Operation Raccoon City
16. Mercenaries
15. Umbrella Chronicles
14. Darkside Chronicles
13. Dead Aim
12. Zero
11. Resident Evil 6
10. Resident Evil 5
9. Resident Evil 4
8. Outbreak File 2
7. Outbreak
6. Revelations
5. Code Veronica
4. Resident Evil
3. Resident Evil 3
2. Resident Evil Remake
1. Resident Evil 2
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Originally posted by Det. Beauregard View PostIt's at the root of the game's problems, since from it stemmed a bunch of other game-detracting elements (linearity, over-simplification of maps and inventories, etc.)
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It was playable - so long as you have a co-op partner or know the esoteric codes and mantras that make the damned AI partner function. And Chris felt more human than Leon in RE4, boulder punching in a volcano aside. Sheva is also a good character, and one they need to return to.
But mostly, since it was hordes of Majini, it was pretty crap. Wesker might as well have burst into song about how fucking stupid his plan was (seriously, it has holes you can pilot Saddler's battleship through) and Irving was...Irving. Not to mention crotch-less Jill and Excella wandering around like she's dressed for a random party. It was another wasted opportunity meant to cash in on the name and the co-op craze. Nothing more, really.
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Originally posted by Darkmoon View PostIt was playable - so long as you have a co-op partner or know the esoteric codes and mantras that make the damned AI partner function. And Chris felt more human than Leon in RE4, boulder punching in a volcano aside. Sheva is also a good character, and one they need to return to.
But mostly, since it was hordes of Majini, it was pretty crap. Wesker might as well have burst into song about how fucking stupid his plan was (seriously, it has holes you can pilot Saddler's battleship through) and Irving was...Irving. Not to mention crotch-less Jill and Excella wandering around like she's dressed for a random party. It was another wasted opportunity meant to cash in on the name and the co-op craze. Nothing more, really.
Also, the hoards of Majini would have made sense had they gone through with their original plan which involved 30~50 majini attacking you at once versus the 5~8 we get throughout the game. I also don't see what is so ridiculous about Wesker's plan versus, I don't know, any OTHER plan that the bad guys have cooked up starting from RE1 on. XD Were they cashing in on the co-op craze? Yeah. But it least the game wasn't TOTAL shit.sigpic
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I don't even know what the trust system is. In fairness, my memory is shot, but I don't remember it being mentioned anywhere in game. Of course, I haven't played RE5 in several years...and only on co-op since the Demo, which made me hate the AI.
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Originally posted by Darkmoon View PostI don't even know what the trust system is. In fairness, my memory is shot, but I don't remember it being mentioned anywhere in game. Of course, I haven't played RE5 in several years...and only on co-op since the Demo, which made me hate the AI.
If you don't build that trust level, the AI will be an idiot the entire game through, using and poorly mixing herbs for itself, taking forever to save you from dying, etc. You should try to play the game through again using the trust system, and it may change your opinion.Last edited by AsteroidBlues; 03-21-2013, 11:31 AM.sigpic
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Originally posted by Darkmoon View PostSo...what I said then?sigpic
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Looking through the UK 360 Manual...it doesn't mention the trust system. At all. It mentions you can compliment a partner, but not that it will do anything, and, this is odd I admit, but I never got into the habit of complimenting the AI for occasionally doing the correct action. So it's more like not knowing my microwave could also pick up radio, because no one mentioned it could and I just kinda assumed if there was something important, like the AI start at barely functioning toddler level and needs to be constantly complimented to not run around in circles, the game might mention that.
But silly me it's Capcom. Why mention such a thing when you can let players find out for themselves...several years later.
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Originally posted by Darkmoon View PostLooking through the UK 360 Manual...it doesn't mention the trust system. At all. It mentions you can compliment a partner, but not that it will do anything, and, this is odd I admit, but I never got into the habit of complimenting the AI for occasionally doing the correct action. So it's more like not knowing my microwave could also pick up radio, because no one mentioned it could and I just kinda assumed if there was something important, like the AI start at barely functioning toddler level and needs to be constantly complimented to not run around in circles, the game might mention that.
But silly me it's Capcom. Why mention such a thing when you can let players find out for themselves...several years later.sigpic
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