Sorry if this as been posted in the wrong forum....
I originally began a conversation in this thread, http://www.the-horror.com/forums/sho...came-out/page2, about how the Resident Evil films changed elements, and was asking individuals what they wanted to see for a film adaptation. During this, and for the past few months, I have began developing a remake project that would re-adapt the game series into live action, using a process similar to Kevin Tarcheron did for Mortal Kombat. A promo reel that gives a basic set-up for the series, a web series that would tell the set up to my films, and then finally a trilogy of films that adapt major story points in the series, but of course, modified for the vision that I have for the series. I have studied film for 13 years, most of it while holding a job and/or serving in the military. I am an artist and a writer. I am a visionary. I understand story structure, as well as the Hollywood business model, even if I don't agree with their standards for developing features.
While I am nervous presenting this (who wouldn't), I am also excited because I honestly want to create an adaptation that would meet most fans expectations. Not everyone will agree with changes I have made, but I will be happy to explain my reasonings why I have done what I have done.
THE BACKGROUND
Before I lay down my concept, I should outline a few things about the world of Resident Evil, and mention a few changes that are taking place. The setting is changed to the present, using world events to adapt the games into a realistic fashion.
Raccoon: A small city in western Pennsylvannia, situated at the base of the Arklay Mountains, which are essentially the foothills of the Apphalation Mountain Range. Its population is roughly 80,000 people or so, and a large majority are either connected through business or directly employed by the Umbrella Corporation. It was originally a coal mining town in the early 20th century, but when the industry was a bust the town almost collapsed. In the later years, roughly 1970 or 1980, the Umbrella Corporation invested a lot of money in the town and employed many of its residents for its factories.
Umbrella Corporation: An international pharmaceutical company that is also secretly contracted by the government. Much is the same as the video games, except that they aren't as powerful or have a limitless income as what the games detail. Most of its employees are innocent, with only a few higher-ranking executives, and a group of scientists, having full knowledge of White Umbrella – the private sector that is contracted by the government for weapons projects. What the government doesn't know is that Umbrella is using illegal experiemntation for the construction of viral weaponry – most of the defense department believes they are developing advanced weapons as well as a program to rejuvenate soldiers and make them better combatants.
The Raccoon Research Facility: Umbrella only has a few facilities in the world. There is only one in Raccoon (unlike the 3 or 4 that the games describe). And it is massive. The government helped fund its construction, and is partially a remodeled underground storage facility (similar to the facility used in Day of the Dead). They deepened it, and connected it with two locations: a shipping facility above, and old mining tunnels that connect to a mansion outside of town. The mansion houses the researchers and visiting corporate executives. The mansion also has a separate lab of its own. While the Raccoon Research Facility is headed by William Birkin and is the main lab for studying both the T-Virus and the newly designed G-Virus, the Spencer Laboratory is headed by John (Ada's boyfriend from the games) for the abandoned Chimera project and the current Tyrant project.
S.T.A.R.S. (Special Tactics and Rescue Services): a paramiltary organization under the DHS, made up from former military, law enforcement, and emergency services as a quick reaction force in cases of terrorism, disaster relief, and hostage rescue operations. They occasionally work with law enforcement agencies during localized crisises, though are self-sufficient. Members are picked for their unique talents and special fields of expertise. They have access to several military-grade weapons and vehicles. [I view S.T.A.R.S. In a similar fashion as the commandos from Predator. They wear military gear, but each has their own unique appearance – there is no dress standard. I made them a government agency as a means to allows them access to grenade launchers, rocket launchers, and miltary vehicles... things that law enforcement usually don't possess. While they still perform the same role that they did in Resident Evil 1, their connection with the Department of Homeland Security updates them to the present year.]
Now that I've laid out some common basics for the series, I will get into my plans for my vision of a new Resident Evil film series:
THE PROMO
I am still developing the promo concept, which is just a 10-minute short film, similar to how Mortal Kombat Rebirth was made. The point of this is to just show my writing and directing talents, and create the tone of what I want to do. It will be a Kickstarter project, and hopefully, if the fans and Youtube viewers give it good reviews and a large view count, I can approach Constantin Films with the rest of my concept. I'm still dialing this in, but if anyone has input or a concept that they would want to see made live-action, then I'm all ears.
ORIGINS
This is the beginning of my vision for the series. A web series of 5 episodes that detail what happens just before the events of Resident Evil 1. Each episode will be about 15 minutes, with events seen through the eyes of Leon Kennedy, Chris Redfield, and others. In the summer months, bizarre murders and strange events are plaguing Raccoon. The city is in disorder, and martial law is being declared. The police department, unable to solve the events and maintain control, are aided by the government's S.T.A.R.S. Organization when they send two field units to the city. During this, rookie officer Leon Kennedy is doing his own investigation after gaining important imformation from an inside source. [Resident Evil: Origins uses the framework of the Beginning novella, though replaces Chris Redfield with Leon Kennedy. The series will also lay out the story arcs for Jill Valentine, Barry Burton, as well as characters from the game Resident Evil 2.] Origins ends with S.T.A.R.S. Bravo team going missing while attempting a rescue mission of several hikers in the Arklay Mountains, and the Alpha team responding with a rescue mission of their own....]
BIOHAZARD
Resident Evil: Biohazard would be the season 2 of the web series. If Origins is a success, then this series would have 10 episodes that adapt Resident Evil 1, and chronicle the Alpha team as they uncover the illegal research being conducted below in laboratories, and dealing with a traitor that is trying to cover up the evidence. In this, there are multiple points of view, and characters are constantly guessing who they can trust as they slowly uncover a conspiracy. Barry Burton is going to be viewed as the traitor with many scenes showing him with suspicious activity. One difference from the game is that the reveal of Wesker's betrayal and his secret mission are slightly different.
Now, if these two web series are hits, then finally I can get to the film trilogy that I would want to tell. I only have a basic outline of events, but I will discuss an overview of them. These will be in the next post, though. Below I will talk about four of the main characters, as well as their story arcs that I envision for them.....
CHARACTER STORY ARCS
Chris Redfield: Chris is the main character, not just for the web series, but for the film trilogy as well. He is former Air Force, and is a highly-trained marksman for his team. He is rash and also tends to argue against authority. He cares a lot for his sister, and has stepped in as a father figure after their parents were killed years ago. He even used his benefits to help send Claire to college. Chris's story arc during Biohazard is helping to protect Rebecca Chambers. He views her as his sister, and mistakingly becomes overprotective. Over the season, he has to loosen his grip and learn to trust Rebecca as an agent and not a helpless girl. After the events of the season, Chris begins to darken and feel depressed, leading into events covered by the film trilogy.
Barry Burton: Former veteran of Afghanistan and Iraq, Barry has seen a lot of combat. He is a weapons specialist. Barry is a family man, and will do whatever it takes to protect his wife and two little girls. When Albert Wesker blackmails him into aiding him, Barry doesn't hesitate when his family is treatened. But betraying his teammates also leaves him depressed and acting strangely. During the web series, he is responsible for barring Chris and Jill's access of rooms, destroying evidence, and even eventually coldcocking Jill and locking her in a cell. He never forgets the things Jill says to him after that act, which forces him to make amends for his action. He gives Jill an envelope and descends into the bowls of the lab. He helps rescue Chris and Rebecca from Wesker, and after injured in a battle with the Tyrant, self destructs the entire mansion facility.
Jill Valentine: Former Army Ranger, with an occupation in EOD. She is fast, smart, and resourceful due to her spec-ops training, and was one of the first females to pass exams that allowd her to serve in combat. She has become a specialist with breeching entries, from explosives to using lockpicks. Her story arc is one of trust. When it is discovered that there is a traitor amongst them, she begins to suspect Barry Burton and alienates herself. When Barry locks her up, she knows without a doubt that it was Barry that is the betrayer and says very nasty things towards him, shaming him. When Chris rescues her, she discovers the truth. Only after they are on the helicopter does she open the envelope he gave her, finding a note explaining his feelings on betraying them and a photo of Barry with his daughters.
Rebecca Chambers: A 19-year-old graduate of MIT, and a rookie member of S.T.A.R.S. Rebecca was chosen for her skills in chemistry and medicine. She is a child genius, barely old enough for military service. Chris overprotects her during the web series, and it reaches a boiling point. Rebecca has had enough of people treating her different because of her age, and finally convinces Chris to stop treating her like a child. This foolish bravery eventually leads to her death when Albert Wesker puts a bullet in her chest. She remains alive for a few minutes as Chris attempts to treat her wounds. Her death scars Chris for the rest of his life, and is partially the reason for his decline into depression.
This all I am willing to share for now regarding the web series. I am excited for people's opinions, and if there are questions regarding any changes, or if you are confused by anything, then I will be happy to answer them.
I originally began a conversation in this thread, http://www.the-horror.com/forums/sho...came-out/page2, about how the Resident Evil films changed elements, and was asking individuals what they wanted to see for a film adaptation. During this, and for the past few months, I have began developing a remake project that would re-adapt the game series into live action, using a process similar to Kevin Tarcheron did for Mortal Kombat. A promo reel that gives a basic set-up for the series, a web series that would tell the set up to my films, and then finally a trilogy of films that adapt major story points in the series, but of course, modified for the vision that I have for the series. I have studied film for 13 years, most of it while holding a job and/or serving in the military. I am an artist and a writer. I am a visionary. I understand story structure, as well as the Hollywood business model, even if I don't agree with their standards for developing features.
While I am nervous presenting this (who wouldn't), I am also excited because I honestly want to create an adaptation that would meet most fans expectations. Not everyone will agree with changes I have made, but I will be happy to explain my reasonings why I have done what I have done.
THE BACKGROUND
Before I lay down my concept, I should outline a few things about the world of Resident Evil, and mention a few changes that are taking place. The setting is changed to the present, using world events to adapt the games into a realistic fashion.
Raccoon: A small city in western Pennsylvannia, situated at the base of the Arklay Mountains, which are essentially the foothills of the Apphalation Mountain Range. Its population is roughly 80,000 people or so, and a large majority are either connected through business or directly employed by the Umbrella Corporation. It was originally a coal mining town in the early 20th century, but when the industry was a bust the town almost collapsed. In the later years, roughly 1970 or 1980, the Umbrella Corporation invested a lot of money in the town and employed many of its residents for its factories.
Umbrella Corporation: An international pharmaceutical company that is also secretly contracted by the government. Much is the same as the video games, except that they aren't as powerful or have a limitless income as what the games detail. Most of its employees are innocent, with only a few higher-ranking executives, and a group of scientists, having full knowledge of White Umbrella – the private sector that is contracted by the government for weapons projects. What the government doesn't know is that Umbrella is using illegal experiemntation for the construction of viral weaponry – most of the defense department believes they are developing advanced weapons as well as a program to rejuvenate soldiers and make them better combatants.
The Raccoon Research Facility: Umbrella only has a few facilities in the world. There is only one in Raccoon (unlike the 3 or 4 that the games describe). And it is massive. The government helped fund its construction, and is partially a remodeled underground storage facility (similar to the facility used in Day of the Dead). They deepened it, and connected it with two locations: a shipping facility above, and old mining tunnels that connect to a mansion outside of town. The mansion houses the researchers and visiting corporate executives. The mansion also has a separate lab of its own. While the Raccoon Research Facility is headed by William Birkin and is the main lab for studying both the T-Virus and the newly designed G-Virus, the Spencer Laboratory is headed by John (Ada's boyfriend from the games) for the abandoned Chimera project and the current Tyrant project.
S.T.A.R.S. (Special Tactics and Rescue Services): a paramiltary organization under the DHS, made up from former military, law enforcement, and emergency services as a quick reaction force in cases of terrorism, disaster relief, and hostage rescue operations. They occasionally work with law enforcement agencies during localized crisises, though are self-sufficient. Members are picked for their unique talents and special fields of expertise. They have access to several military-grade weapons and vehicles. [I view S.T.A.R.S. In a similar fashion as the commandos from Predator. They wear military gear, but each has their own unique appearance – there is no dress standard. I made them a government agency as a means to allows them access to grenade launchers, rocket launchers, and miltary vehicles... things that law enforcement usually don't possess. While they still perform the same role that they did in Resident Evil 1, their connection with the Department of Homeland Security updates them to the present year.]
Now that I've laid out some common basics for the series, I will get into my plans for my vision of a new Resident Evil film series:
THE PROMO
I am still developing the promo concept, which is just a 10-minute short film, similar to how Mortal Kombat Rebirth was made. The point of this is to just show my writing and directing talents, and create the tone of what I want to do. It will be a Kickstarter project, and hopefully, if the fans and Youtube viewers give it good reviews and a large view count, I can approach Constantin Films with the rest of my concept. I'm still dialing this in, but if anyone has input or a concept that they would want to see made live-action, then I'm all ears.
ORIGINS
This is the beginning of my vision for the series. A web series of 5 episodes that detail what happens just before the events of Resident Evil 1. Each episode will be about 15 minutes, with events seen through the eyes of Leon Kennedy, Chris Redfield, and others. In the summer months, bizarre murders and strange events are plaguing Raccoon. The city is in disorder, and martial law is being declared. The police department, unable to solve the events and maintain control, are aided by the government's S.T.A.R.S. Organization when they send two field units to the city. During this, rookie officer Leon Kennedy is doing his own investigation after gaining important imformation from an inside source. [Resident Evil: Origins uses the framework of the Beginning novella, though replaces Chris Redfield with Leon Kennedy. The series will also lay out the story arcs for Jill Valentine, Barry Burton, as well as characters from the game Resident Evil 2.] Origins ends with S.T.A.R.S. Bravo team going missing while attempting a rescue mission of several hikers in the Arklay Mountains, and the Alpha team responding with a rescue mission of their own....]
BIOHAZARD
Resident Evil: Biohazard would be the season 2 of the web series. If Origins is a success, then this series would have 10 episodes that adapt Resident Evil 1, and chronicle the Alpha team as they uncover the illegal research being conducted below in laboratories, and dealing with a traitor that is trying to cover up the evidence. In this, there are multiple points of view, and characters are constantly guessing who they can trust as they slowly uncover a conspiracy. Barry Burton is going to be viewed as the traitor with many scenes showing him with suspicious activity. One difference from the game is that the reveal of Wesker's betrayal and his secret mission are slightly different.
Now, if these two web series are hits, then finally I can get to the film trilogy that I would want to tell. I only have a basic outline of events, but I will discuss an overview of them. These will be in the next post, though. Below I will talk about four of the main characters, as well as their story arcs that I envision for them.....
CHARACTER STORY ARCS
Chris Redfield: Chris is the main character, not just for the web series, but for the film trilogy as well. He is former Air Force, and is a highly-trained marksman for his team. He is rash and also tends to argue against authority. He cares a lot for his sister, and has stepped in as a father figure after their parents were killed years ago. He even used his benefits to help send Claire to college. Chris's story arc during Biohazard is helping to protect Rebecca Chambers. He views her as his sister, and mistakingly becomes overprotective. Over the season, he has to loosen his grip and learn to trust Rebecca as an agent and not a helpless girl. After the events of the season, Chris begins to darken and feel depressed, leading into events covered by the film trilogy.
Barry Burton: Former veteran of Afghanistan and Iraq, Barry has seen a lot of combat. He is a weapons specialist. Barry is a family man, and will do whatever it takes to protect his wife and two little girls. When Albert Wesker blackmails him into aiding him, Barry doesn't hesitate when his family is treatened. But betraying his teammates also leaves him depressed and acting strangely. During the web series, he is responsible for barring Chris and Jill's access of rooms, destroying evidence, and even eventually coldcocking Jill and locking her in a cell. He never forgets the things Jill says to him after that act, which forces him to make amends for his action. He gives Jill an envelope and descends into the bowls of the lab. He helps rescue Chris and Rebecca from Wesker, and after injured in a battle with the Tyrant, self destructs the entire mansion facility.
Jill Valentine: Former Army Ranger, with an occupation in EOD. She is fast, smart, and resourceful due to her spec-ops training, and was one of the first females to pass exams that allowd her to serve in combat. She has become a specialist with breeching entries, from explosives to using lockpicks. Her story arc is one of trust. When it is discovered that there is a traitor amongst them, she begins to suspect Barry Burton and alienates herself. When Barry locks her up, she knows without a doubt that it was Barry that is the betrayer and says very nasty things towards him, shaming him. When Chris rescues her, she discovers the truth. Only after they are on the helicopter does she open the envelope he gave her, finding a note explaining his feelings on betraying them and a photo of Barry with his daughters.
Rebecca Chambers: A 19-year-old graduate of MIT, and a rookie member of S.T.A.R.S. Rebecca was chosen for her skills in chemistry and medicine. She is a child genius, barely old enough for military service. Chris overprotects her during the web series, and it reaches a boiling point. Rebecca has had enough of people treating her different because of her age, and finally convinces Chris to stop treating her like a child. This foolish bravery eventually leads to her death when Albert Wesker puts a bullet in her chest. She remains alive for a few minutes as Chris attempts to treat her wounds. Her death scars Chris for the rest of his life, and is partially the reason for his decline into depression.
This all I am willing to share for now regarding the web series. I am excited for people's opinions, and if there are questions regarding any changes, or if you are confused by anything, then I will be happy to answer them.
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