Rather than be a simple "whats your favorite, and least favorite RE game thread", this is more about what entries in the series you think made it great, and then made it fuck awful. Of the now 6 main entries(3 and 4 are main entries, even if they are still side stories) you get to choose three, the 3rd choice is your runner up for your either great, or awful choices. You can have the same game for elevated, or devastated if you want.
Elevated:
As much flak as it gets for its story, some of which is earned, I'm gonna say RE4 was the one that elevated the series the most.
It'd been what...an almost 5 year gap between RE4 and code V and the changes the series went through between those games really was pretty amazing. It wasn't the new combat system, which added a lot of skill to the game or the weapon upgrades, it was the also the fact that the game was a much more open environment to explore, though exploration was still pretty limited.
It also proved that the series could use different enemies than the undead flesh eaters it'd used for so long and still be effective.
While it robbed the players of getting to take down Umbrella themselves, it did move the story along and take it into a new, and for a time, interesting direction. Global bio terrorism outbreaks instead of "small" ones like cities and different, though weird, villains that were never part of Umbrella.
It was different game that had enough survival horror to still keep that genre description, but it started a new trend that the series hasn't managed to recover from...COD player pandering.
Devastated:
RE5. They ended the Umbrella story arc the series built itself on with this game, and they did it so fucking bad it still makes me mad.Its not just the shitty "you have x hours to save the world" doomsday story cliche they chose, its also choosing to half assedly wind up characters storylines in a rushed copy and paste job of the previous game in the series.
So much of RE5 feels like a condensed version of RE4 in terms of bosses, some of the level design, and the over abundance of quicktime events made it feel like a lazy sequel. To this day I still cant believe they spent almost 5 years making that one game and A: Its short B: Its lazy. The Majini were nothing special, just copy and pastes of the Ganados, the characters in this game were all just stupid(RE has never been known for having characters that smart, but rock bottom stupid is everyones intelligence in this game) and C: its unsatisfying. If you're gonna finally end the original story arc, why are you ending it with just 3 characters from the beginning? The existence of other characters who have encountered Wesker, as well as Umbrella were completely ignored.
Like Barry, Rebecca, Claire, Leon, or Adas inclusion wouldn't have added anything to this game at all. -_-
If the whole point of the game was the climax of the original story arc, how stupid do you have to be to only include a bare bones cast who where there from the beginning to get any resolution at the end? Especially with how much more dramatic the series story arcs have been becoming, you'd think having at least Rebecca in the 5th games story could have added something.
Co-op is fun with a human player, outside of that the Sheva bot will give you a bad time...shes worse than the L4d AI at times.
Runner up(devestated)
RE4. I still enjoy RE4 a lot, but its ultimately responsible for the series downfall in that it introduced 3 new ideas that have fucked the series over:
Quicktime events.
action over mystery and atmosphere.
An excuse to tell lazier stories with characters no one gives a shit about, or wants to remember. Sheva, Irving, Excella, Simmons, Carla, Salazar, Ashley, Hunnigan, Saddler, Jake, Uruburos, and C-Virus I'm looking at you. All were written in a different era of video games where games are rivaling movies in terms of story telling and have no excuse for being only slightly better than VG characters from the late 90's.
Las Plagas was, and still is the one virus I still find interesting for some reason, might be due to it resembling "The Thing" and my being a big fan of that film.
Its been almost a decade since RE4 and the only decent RE game out there, that still can call itself an RE game, is Revelations.
Revelations goes back to atmospheric, mystery, and has a better story than 4,5, and 6 combined. Its not that amazing a story, its just so much better than 4,5, and 6's stories and I'm still curious to see more of Jessica and Raymond as they managed to make some impact character wise.
I would have liked some more horror at atmosphere, but after a look back at the decades RE entries, its got the most of what made the series good in it...despite Quint and Keith.
So these are the rules of the game. feel free to share your thoughts and entries.
Elevated:
As much flak as it gets for its story, some of which is earned, I'm gonna say RE4 was the one that elevated the series the most.
It'd been what...an almost 5 year gap between RE4 and code V and the changes the series went through between those games really was pretty amazing. It wasn't the new combat system, which added a lot of skill to the game or the weapon upgrades, it was the also the fact that the game was a much more open environment to explore, though exploration was still pretty limited.
It also proved that the series could use different enemies than the undead flesh eaters it'd used for so long and still be effective.
While it robbed the players of getting to take down Umbrella themselves, it did move the story along and take it into a new, and for a time, interesting direction. Global bio terrorism outbreaks instead of "small" ones like cities and different, though weird, villains that were never part of Umbrella.
It was different game that had enough survival horror to still keep that genre description, but it started a new trend that the series hasn't managed to recover from...COD player pandering.
Devastated:
RE5. They ended the Umbrella story arc the series built itself on with this game, and they did it so fucking bad it still makes me mad.Its not just the shitty "you have x hours to save the world" doomsday story cliche they chose, its also choosing to half assedly wind up characters storylines in a rushed copy and paste job of the previous game in the series.
So much of RE5 feels like a condensed version of RE4 in terms of bosses, some of the level design, and the over abundance of quicktime events made it feel like a lazy sequel. To this day I still cant believe they spent almost 5 years making that one game and A: Its short B: Its lazy. The Majini were nothing special, just copy and pastes of the Ganados, the characters in this game were all just stupid(RE has never been known for having characters that smart, but rock bottom stupid is everyones intelligence in this game) and C: its unsatisfying. If you're gonna finally end the original story arc, why are you ending it with just 3 characters from the beginning? The existence of other characters who have encountered Wesker, as well as Umbrella were completely ignored.
Like Barry, Rebecca, Claire, Leon, or Adas inclusion wouldn't have added anything to this game at all. -_-
If the whole point of the game was the climax of the original story arc, how stupid do you have to be to only include a bare bones cast who where there from the beginning to get any resolution at the end? Especially with how much more dramatic the series story arcs have been becoming, you'd think having at least Rebecca in the 5th games story could have added something.
Co-op is fun with a human player, outside of that the Sheva bot will give you a bad time...shes worse than the L4d AI at times.
Runner up(devestated)
RE4. I still enjoy RE4 a lot, but its ultimately responsible for the series downfall in that it introduced 3 new ideas that have fucked the series over:
Quicktime events.
action over mystery and atmosphere.
An excuse to tell lazier stories with characters no one gives a shit about, or wants to remember. Sheva, Irving, Excella, Simmons, Carla, Salazar, Ashley, Hunnigan, Saddler, Jake, Uruburos, and C-Virus I'm looking at you. All were written in a different era of video games where games are rivaling movies in terms of story telling and have no excuse for being only slightly better than VG characters from the late 90's.
Las Plagas was, and still is the one virus I still find interesting for some reason, might be due to it resembling "The Thing" and my being a big fan of that film.
Its been almost a decade since RE4 and the only decent RE game out there, that still can call itself an RE game, is Revelations.
Revelations goes back to atmospheric, mystery, and has a better story than 4,5, and 6 combined. Its not that amazing a story, its just so much better than 4,5, and 6's stories and I'm still curious to see more of Jessica and Raymond as they managed to make some impact character wise.
I would have liked some more horror at atmosphere, but after a look back at the decades RE entries, its got the most of what made the series good in it...despite Quint and Keith.
So these are the rules of the game. feel free to share your thoughts and entries.
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