I want to be able to play the dualshock version with the original soundtrack instead, i heard that it can be done by Re1 rebuilder, but i don't know how to use it ! Any help from you guys would be appreciated.
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I Need Help with Resident Evil 1 Rebuilder !
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There's a readme included that gives the basic steps of rebuilding. What problems are you having?
The rebuilders allow replacing any file without size restrictions. The game usually has a protection system that prevents that. But these allow the games to be fully modable. replacing a model, background, music, sound, movie, or anything else, anything's possible.
Only limitation is your imagination and determination.
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Originally posted by originalzombie View PostI just want a simple tutorial on how to extract the music files from the original version and add them to the dualshock version !
To start you'll need re1_rebuilder and cdtools from that link you posted. Now read the readme and follow the instructions. Put the re1mod folder in c: \ then extract the files from re1 dcds with cdmage. Then extract the files from the the original re1.
You want the BGM(background music). My guess is that they're in the "sound" folder. But there's other sound fx in there, how do you know which are the bgm? Well you could look at the time stamps. Some are from 1996, others '98', the replaced bgm is from '98' - makes sense. Or you could just replace the whole sound folder.
So copy and paste all the files from dcds to the re1mod folder, then copy the files from the sound folder of the original re1 to re1mod sound folder. Then run the included .BATs in order XA,1,2,3. that rebuilds the image and the executable, then you just replace the slus in the rebuilt image with the newly created slus file in cdmage. And if you did everything right it will work.
Test it in an emu, when your in the main hall after you investigate the dining room, you should hear the synth score instead of the orchestral BGM.
*please don't release that mod though, I'm planning something to showcase the power of the rebuilders.
And this probably should have been in the modding sub forum.
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well try this
You should explicitly run the cmd.exe version you want and have it execute your batch file:
For executing in 64-bit: C: \Windows\system32\cmd.exe /C path\to\batchfile
For executing in 32-bit: C: \Windows\SysWOW64\cmd.exe /C path\to\batchfile
So in simple terms, open the cmd(you may have to cd to the re1mod directory) and drag the .BATs on the cmd.exe.
I think you want this one "C: \Windows\SysWOW64\cmd.exe"Last edited by RekseW; 06-12-2013, 01:43 PM.
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Originally posted by originalzombie View PostNah after the warning screen, it stay in black screen, anyway i will do a fresh start tomorrow, but before that, should i place slus007, system.cnf and znull.dat in the root of re1mod folder or inside psxusa folder ?
so you don't see the capcom video? sounds like you didn't run the xa.bat or ran it more than once. Notice your only suppose to run xa.bat once. it should have made backups of the originals.
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Originally posted by Lead belly View Postor if all else fails. Just ask/pay someone around here to create it for you. I'm sure someone with expertise on this will be happy accommodate you .
And I'd like to see someone try without using those tools. doubt many people have expertise on this subject.
Originally posted by originalzombie View PostMillion thanks mate, i did everything from the start and it worked like a charm, but im gonna have to redo the whole process again because the FMV's are recorded with the new soundtrack as well, anyway thanks again !
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