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A timeline of RE15's history and the hunt for it (1996-2013)

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  • #91
    Originally posted by Aleff View Post
    With so many copies floating around...
    Once it's leaked, it's leaked. Nothing really surprising.

    What I find interesting is that old story of that guy having a copy and sharing it with two admins. And it's unlikely to be linked to the curator, since he apparently got it from a different source.

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    • #92
      You suspected that Nina-chan from GameSpot might have had access to the 40% build because she mentioned development date on the disc (October-November 1996). I assume this is because all the data extracted from the MZB doesn't allow to determine the timestamps on data files and therefore determine the exact dates of when the build was compiled. If this is correct, I can see why you would deduce that possibility. Here's the thing, though. I don't think Nina-chan had the 40% build. I think she got that information from YS1's post in WIP topic.

      I can confirm that 7 builds exist from August to December 1996. My research has lead to a total of 9 different builds created (publicly known) during the development of BioHazard 2 Prototype. If the information you were told from your confidential source from team I.G.A.S is correct, then that would have meant that anything past the alpha stages would have been available if the Facebook leak had not happened.

      I think the final nail in the coffin was something else, though. This only made sense after reading your last bit. Remember the first video footage that was released by team I.G.A.S? The one that mentioned the scam? Did it not strike odd that the first public appearance of them had something to do with some seemingly absurd scam that made little sense and of little importance to the community? At the time, it was pretty awkward to assume that a copy of the build needed some "special" emulator to be played. Anyone presented with this would write it off as a scam, even without the team's public annoucement. But, as we learned, there was an actual copy of the build (just not in .iso form) that needed pSX 1.14 to be played. That means that the leakage threat existed way before Colvin/Welsh came anywhere near the MZB. If I had to make a wild guess I would say that this was done by some internal member of the team I.G.A.S. Probably the same that released that README.txt.

      Also, I hope you're prepared for the shitstorm coming your way, Mandel. You have balls of steel to step up your game this way, considering that you're going to get the wrath of both the community and team I.G.A.S. Nonetheless, do know that despite all the hatred coming your way, you will find people that respect your hard-work.

      Thank you for all this.

      BioHazard YouTube Channel
      BioHazard 2 Prototype Database Project

      Comment


      • #93
        Originally posted by Rick Hunter View Post
        Once it's leaked, it's leaked. Nothing really surprising.

        What I find interesting is that old story of that guy having a copy and sharing it with two admins. And it's unlikely to be linked to the curator, since he apparently got it from a different source.
        You mean my own personal encounter? Yeah, back in 1999 or 2000, #psxtrade on IRC, a guy screen named AlRooker had the game, wouldn't trade it to me, but I received screenshots back then of the beginning RPD rooms and the character select screen being played on a real TV. It was initially an OP in the channel and a channel regular who both contacted me separately and told me that this AlRooker guy was a friend of theirs and had sent them a copy of RE 1.5, but neither of them would trade it, but they gave me his email address, and he himself would sometimes log into the channel. He basically taunted me with the screenshots when I asked for proof, but would not send me a copy. I pestered the other two in the channel for a few months to give me a copy, but they refused, and eventually started ignoring me outright. One of the two claimed he was a big RE fan, but he clearly never leaked it.

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        • #94
          Yeah, that story. It's interesting because it "proves" that something doesn't necessarily leak just because a few people have access to it.

          I don't think IGAS would have any reason to get mad as long as Mandel doesn't talk about their respective identities. It's kinda sad that they haven't been able to keep a low profile when you think that some people had it for more than a decade and we pretty much never heard from them. But managing a team is not the same as being a private collector, so it's understandable.

          Anyway, it's far from over. Still very impatient to see the final result of that restoration, and the final build might still be hiding somewhere

          Comment


          • #95
            Well, I"m not going to reveal their identities, so they can rest easy on that. I may not agree or be particularly happy with certain things, but I still respect the Team's original intentions - and I'm a fan of D.Birkin's coding abilities, too. I'm also not releasing any more that what I have, either - save for anything else others have since shared with me (or might later) that they want released. I owe the Team that much - for D.Birkin's sake, if nothing else. The "data dump" is pretty much over, folks. All the dirty laundry that's going to be aired (as far as I know) HAS been aired. Just wash it and hang it on the clothesline to dry ....

            That's also why I left the matter of THAT still up to them. The videos were basically to scotch further behind-the-scenes sales - to let the uninformed know what they're really getting. If THAT is still a matter of must-have after watching those ... well, c'est la vie. Most of us here already knew what to expect, so there's almost no surprises for us in them.

            Believe it or not, I'm waiting for the RE15 Trial Edition, too. Dunno when I'll find the time to play it with this new job coming up and all, but I'll probably make the time somewhere. Even if, as some people claim, it IS a "bastard build." Hell - with D.Birkin's abilities, it'll be the best freakin' "bastard build" of RE15 yet made. Well worth the look, IMHO. Confucius was a bastard too, you know. -_^

            Only five days of freedom left ... *sigh* .... Later.
            Last edited by RMandel; 08-19-2013, 04:10 AM.
            Do you know where I can find the final build of Resident Evil 1.5?
            Please contact me if so! re15finalbuild@gmail.com

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            • #96
              Your videos of a full playthrough of the Pure Build prove once and for all that the RE 123 conspiracy purist were insane. The pure build is exactly what I and many other reasonable people here always thought it was, far more incomplete than the MZD Build. The Purist tried to get everyone to believe the crazed conspiracy that the Pure Build was somehow faaar more complete than the MZD Build and had tons and tons of extra content, hidden rooms, cutscenes, items, and content that "teh ebil IGAS" was hiding from us. They are probably hiding their faces in their robes now.

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              • #97
                It's not a surprise, since the Gman incident and the leak of the wip build we knew what to expect. But had someone told me about that back in 2007 I might not have believed it. We were way too hyped to imagine it was barely playable. We would have been super disappointed by a normal leak and no team working on it to restore it and make it playable.

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                • #98
                  It wouldn't surprise me if most people thought that the complete build was the only/most circulated build and could be played from start to finish almost like any other game. But when the real thing dropped, and some truths came to light the game was much further from what many originally anticipated. And those beliefs don't easily change, so the natural reaction would be to believe that many assets were withheld intentionally when it was simply not there in the first place.

                  All in all, I believe that many of us who wanted "1.5 the game" will be greatly pleased with the IGAS release with a handful ever in pursuit of the final build for "purity" or completion's sake. Regardless if the discrepancies from the IGAS release and final build are subtle at best. But to have 1.5 and play it like I would any other classic RE...that's the dream come true right there.
                  Last edited by Graco; 08-19-2013, 04:28 PM.
                  sigpic
                  "Must the State continue to exist once the question of labor and capital shall be practically solved? We reply in the negative. We are anarchists."

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                  • #99
                    Or we could wait for the bioflames build to leak.
                    But you know what would happen before that?


                    Congress passes a useful, and fair bill.
                    World Peace.
                    A funny new episode of family guy.
                    Music on MTV.
                    Something good comes out of new jersey.

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                    • Originally posted by Eteponge View Post
                      Your videos of a full playthrough of the Pure Build prove once and for all that the RE 123 conspiracy purist were insane. The pure build is exactly what I and many other reasonable people here always thought it was, far more incomplete than the MZD Build. The Purist tried to get everyone to believe the crazed conspiracy that the Pure Build was somehow faaar more complete than the MZD Build and had tons and tons of extra content, hidden rooms, cutscenes, items, and content that "teh ebil IGAS" was hiding from us. They are probably hiding their faces in their robes now.
                      The 40% build was never expected to be something out of extraordinary. Aside from the game-engine, it was suspected to be experimental in regards to stage progression, combat balance, puzzle placement and general layout. That it contained some cutscenes, some which extend to the last stages of the game was surprising, to say the least. If anything, people created unfounded expectations due to the information provided by the PSM owner and its video footage.

                      Originally posted by Graco View Post
                      It wouldn't surprise me if most people thought that the complete build was the only/most circulated build and could be played from start to finish almost like any other game. But when the real thing dropped, and some truths came to light the game was much further from what many originally anticipated. And those beliefs don't easily change, so the natural reaction would be to believe that many assets were withheld intentionally when it was simply not there in the first place.

                      All in all, I believe that many of us who wanted "1.5 the game" will be greatly pleased with the IGAS release with a handful ever in pursuit of the final build for "purity" or completion's sake. Regardless if the discrepancies from the IGAS release and final build are subtle at best. But to have 1.5 and play it like I would any other classic RE...that's the dream come true right there.
                      The build that has been leaked (albeit in a modified form) is far from the complete build (which I assume you're referring to the one present in bioflames.com screenshots and the complete disc video footage). Consider the following. From September to November, Capcom made a great leap in terms of game developing with BH1.5. A lot of backgrounds were added, enemy models and placement was somewhat stable enough to give them a good idea of what needed to be tweaked, most of the character models were made, even if in a rudimentary form, a lot of cutscenes have been created to get a general feel of the narrative and many features have been introduced. If they accomplished all of this from September to November, can you imagine what they managed to do in the following two months, when they were already comfortable with the development of it? Or rather, let me put it this way. Had you played the TGS build (the one with Leon in his civilian clothes) and then two months later had the chance to play the PSM build, would you not be astonished by the amount of content that had been made in such little time?

                      If the final build is ever leaked, I can guarantee you that this leak will pale in comparison. It does not mean that will be superior to retail by any means, but you will get a very functional beta that would most likely play in the way that was intended. This build that leaked? It's pretty much the draft coming to life without any kind of polish or refinement.

                      BioHazard YouTube Channel
                      BioHazard 2 Prototype Database Project

                      Comment


                      • Originally posted by Kegluneq View Post
                        The 40% build was never expected to be something out of extraordinary.
                        I fully agree, and that's the conclusion any sane person would make. All I was saying in my post you quoted was that the crazed purists the past few months (since the release of the MZD Build) have raised a silly conspiracy theory that the pure build has all sorts of extra content than the MZD Build, and that IGAS purposely hide a bunch of extra rooms, cutscenes, and items, etc, which is ridiculous. They put the 40% build on a pedestal and acted as though IGAS must have removed and hidden a bunch of extra vanilla content.
                        Last edited by Eteponge; 08-20-2013, 01:57 AM.

                        Comment


                        • Originally posted by Kegluneq View Post
                          Had you played the TGS build (the one with Leon in his civilian clothes) and then two months later had the chance to play the PSM build, would you not be astonished by the amount of content that had been made in such little time?
                          We barely know anything about that build though.

                          Comment


                          • Originally posted by Carnivol View Post
                            I'll forever make sure you don't forget that you recommended the absolute shittiest movie I've ever seen my entire life and I hope for you to one day get an appropriate punishment for said movie recommendation. So that's at least one 10+ year old grudge that shall haunt you until the day I feel you've felt appropriate suffering!
                            I actually watched that again recently and i dunno what you're talking about, it's a hoot and a half

                            Comment


                            • Originally posted by Kegluneq View Post
                              The 40% build was never expected to be something out of extraordinary. Aside from the game-engine, it was suspected to be experimental in regards to stage progression, combat balance, puzzle placement and general layout. That it contained some cutscenes, some which extend to the last stages of the game was surprising, to say the least. If anything, people created unfounded expectations due to the information provided by the PSM owner and its video footage.

                              The build that has been leaked (albeit in a modified form) is far from the complete build (which I assume you're referring to the one present in bioflames.com screenshots and the complete disc video footage). Consider the following. From September to November, Capcom made a great leap in terms of game developing with BH1.5. A lot of backgrounds were added, enemy models and placement was somewhat stable enough to give them a good idea of what needed to be tweaked, most of the character models were made, even if in a rudimentary form, a lot of cutscenes have been created to get a general feel of the narrative and many features have been introduced. If they accomplished all of this from September to November, can you imagine what they managed to do in the following two months, when they were already comfortable with the development of it? Or rather, let me put it this way. Had you played the TGS build (the one with Leon in his civilian clothes) and then two months later had the chance to play the PSM build, would you not be astonished by the amount of content that had been made in such little time?

                              If the final build is ever leaked, I can guarantee you that this leak will pale in comparison. It does not mean that will be superior to retail by any means, but you will get a very functional beta that would most likely play in the way that was intended. This build that leaked? It's pretty much the draft coming to life without any kind of polish or refinement.
                              You give the game far too much credit.

                              There isn't much difference between the "40%" build and the "Complete" build. Sure, overall it's literally more "complete", but that doesn't speak at all for its quality. The "Complete" version is the point where they decided that it wasn't going to end up very good. Mikami went with your line of thinking ("oh, time will fix it") and when he saw the near-finished result he didn't like it. Nor did anyone else.

                              Basically, not a lot (or anything) was changed between 40% and Complete. They had the game plan set out at that point and were just focused on getting it done through grunt work. All substantial creative decisions were pretty much set in stone by then. It just didn't come together well.

                              "Unfounded expectations" is 1.5 in a nutshell, really.
                              Last edited by News Bot; 08-20-2013, 11:40 AM.
                              PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                              • Originally posted by rewak View Post
                                I actually watched that again recently and i dunno what you're talking about, it's a hoot and a half
                                Hoot and a half? Hah! More like 100% gibbon
                                (Please get the reference )

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