Originally posted by Accell
View Post
Announcement
Collapse
No announcement yet.
The Bosses of 1.5 official discussion
Collapse
X
-
Originally posted by Deathlygasm View Postlooks terrifying to fight tho i wonder if he was even easier then retails birkin battles
The second and third form would have probably been pretty similar to Birkin's 2nd and 3rd form in retail. Mostly likely would have extended range, but lacking in speed.
Comment
-
Originally posted by Kegluneq View PostIt probably would have been. It seems they had some problem implementing a proper AI and acceptable hit-boxes for enemies that jump a lot (i.g. the baboons).
The second and third form would have probably been pretty similar to Birkin's 2nd and 3rd form in retail. Mostly likely would have extended range, but lacking in speed.
Comment
-
Originally posted by biohazard_star View PostThe open chest version could be something he transforms into mid-battle. We know he semi-mutates and grows bigger during the warehouse battle.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
Comment
-
Originally posted by Ohmycod View PostMore than likely the final battle is similar to the scenerio B retail. Except the train was obviously slightly different as was the ending.
Comment
-
Originally posted by Aleff View PostThis doesn't seem to be enough for this mission. Dose it have another use?
But back to the subject of 1.5 it looks like the alligator fight was originally a one on one without the help of a gas tank.
Comment
-
Originally posted by Ohmycod View PostI was referring to the way I play the retail scenario B. Using guns is far too easy!
But back to the subject of 1.5 it looks like the alligator fight was originally a one on one without the help of a gas tank.
Comment
-
Originally posted by Renard View PostThe alligator fight in retail was way too easy, and they took the scene directly from the movie Jaws. I know they wanted the game to be more cinematic, but come on...
Comment
Comment