The Resident Evil remake, a Nintendo GameCube exclusive, was one of the last games made by Mikami that had limitations on movement, inventory, and camera. Can survival horror go back to that? “It’s possible that I could make that kind of game. The Resident Evil remake is actually one of my favorites of the series too. But it didn't sell very well,” Mikami said. “Maybe there weren't many people ready to accept that. Because of the reaction to the Resident Evil remake, I decided to work more action into Resident Evil 4. Resident Evil 4 would have been a more scary, horror-focused game if the remake had sold well.”
I'm in two minds over this. We can probably all agree the franchise needed a shake up and that a remake of the original was going to have some limited appeal than a new game. But also Mikami, and the interviewer, fail to question or discuss that the sales weren't that bad for the number of people with a GameCube in 2002 and if the game had not been Nintendo exclusive it would have sold better. It's all well to point out how well RE4 did critically and sales wise but then you need to point out the inferior PS2 version confortably outsold the GC one simply because there was more PS2 owners.
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