Slighty off topic but all this talk of items has got me thinking. It's a shame that RE couldn't handle bodies remaining behind when you left rooms. There could have been some fun with searching corpses for items, especially if the file system gave you clues as to which bodies hold things.
You could then use files to tell the player about corpse specific features that you won't know about until you read the file first - such as someone swallowing a key before he died, or someone having a secret compartment on their jewellery.
You could then use files to tell the player about corpse specific features that you won't know about until you read the file first - such as someone swallowing a key before he died, or someone having a secret compartment on their jewellery.
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