There's nothing wrong with achievements and multiplayer/extra content, they won't do any harm as long as the game don't lose its focus and you can still enjoy a great main story/campaign, I'm just being sarcastic at the situation.
RE4 changed gameplay, genre and game style, aim/combat system, and setting completely. Added things like enemy drops and money system, expanded inventory for instant access to a huge and overpowered arsenal, added tons of damn button smasher QTEs and almost wiped off bactracking.
RE5 changed the structure (replayable chapters, check points replacing typewriters), added co-op and MP features and definitely killed backtracking.
RE6 revamped the gameplay and combat system again and kept and expanded everything 4 and 5 did before, even what they did wrong. So all of them contributed to remove the survival horror from RE. RER was the only effort to fix some of those things.
RE4 changed gameplay, genre and game style, aim/combat system, and setting completely. Added things like enemy drops and money system, expanded inventory for instant access to a huge and overpowered arsenal, added tons of damn button smasher QTEs and almost wiped off bactracking.
RE5 changed the structure (replayable chapters, check points replacing typewriters), added co-op and MP features and definitely killed backtracking.
RE6 revamped the gameplay and combat system again and kept and expanded everything 4 and 5 did before, even what they did wrong. So all of them contributed to remove the survival horror from RE. RER was the only effort to fix some of those things.
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