In this thread, let's come up with some ways 6 could have been improved.
Personally, here's what I would've done:
1. Take out Leon and Ada, have Harper relegated to being involved with piers. Instead of being driven insane due to Simmons being obsessed with Ada, have Simmons be obsessed with alexia and Carla being transformed into her. This harkens back to code Veronica, perhaps having Chris undergo flashbacks along with flowing with the C-virus being a mixture of G and T-V.
2. Reduce the viability of Melee in general, with only Jake and Sherry being able to really utilize it against heavily mutated creatures.
3. Have Chris die at the end, instead of piers. The entire game should've been a send off to the old guard and the introduction of new flag bearers (piers, sherry, and jake. Perhaps Helena). No one wants to see a 50 year old Chris having asthma attacks while fighting Neo-Wesker.
4. More of a horror-action emphasis. Let's face it, the scope of the story is too large to relegate it to survival horror. Revelations only worked due to it being a relatively small event. 6 is more of a global scale. As such, play to that strength.
5. More polish on the graphics. It should not look inferior to 5.
Personally, here's what I would've done:
1. Take out Leon and Ada, have Harper relegated to being involved with piers. Instead of being driven insane due to Simmons being obsessed with Ada, have Simmons be obsessed with alexia and Carla being transformed into her. This harkens back to code Veronica, perhaps having Chris undergo flashbacks along with flowing with the C-virus being a mixture of G and T-V.
2. Reduce the viability of Melee in general, with only Jake and Sherry being able to really utilize it against heavily mutated creatures.
3. Have Chris die at the end, instead of piers. The entire game should've been a send off to the old guard and the introduction of new flag bearers (piers, sherry, and jake. Perhaps Helena). No one wants to see a 50 year old Chris having asthma attacks while fighting Neo-Wesker.
4. More of a horror-action emphasis. Let's face it, the scope of the story is too large to relegate it to survival horror. Revelations only worked due to it being a relatively small event. 6 is more of a global scale. As such, play to that strength.
5. More polish on the graphics. It should not look inferior to 5.
Comment