Originally posted by News Bot
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Originally posted by News Bot View PostLevel design in video games has limitations, unfortunately. The environments need to be fun to traverse, and the amount you can create is heavily limited by how much time the development schedule allows.
That said, Arklay Laboratory staff commuted via helicopter and the Ecliptic Express.
Originally posted by News Bot View PostThat said, Arklay Laboratory staff commuted via helicopter and the Ecliptic Express.
If you take the original RE on its own there's nothing to suggest that anyone in the house has left and would risk exposing Raccoon City to the virus, and until 0 came along, it was the G Virus that was considered the source of the Outbreak in 2.
it's a series that's gone through many hands so I find some of the attempts to expand the universe jar with the first two titles, especially where 0 is concerned."Stories of imagination tend to upset those without one."
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Originally posted by Jimmy_Jazz View PostThank you, I've done Level Design for many years and can appreciate the creative descisions behind the rooms they've chosen. But that's not to say a single large dorm room or further living quarters would be any less fun to traverse than many of the other rooms in the mansion and its grounds. Personnally I've always been a fan out the outhouse / guardhouse and it's layout of bedrooms with en suites and see how more of those would be repeitiious, but a single, larger dorm area would have been a unique layout to explore, with lots of things to hide inbetween and under beds.
A helicopter for a daily commute? And wasn't the train made for the RE0 facility? And if not, it's still something that was created long after the first RE was made.
If you take the original RE on its own there's nothing to suggest that anyone in the house has left and would risk exposing Raccoon City to the virus, and until 0 came along, it was the G Virus that was considered the source of the Outbreak in 2.
it's a series that's gone through many hands so I find some of the attempts to expand the universe jar with the first two titles, especially where 0 is concerned.
The train was for all Umbrella facilities in the Arklay Mountains. Being created after means nothing if it doesn't affect anything.
Zombies left the mansion, this was part of BIO1's scenario. People were killed by them in the mountains and forest. Raccoon City's state of infection was never just one cause. If you pay attention to BIO2, t-Virus infection in the city actually began in June, a month before S.T.A.R.S. intervened in the mansion. The reason for that was that the t-Virus leaked into the city sewers, partially from the mansion and partially caused deliberately by Birkin. The failure to seize the G-Virus only caused a sudden large-scale spike in infection. BIO0 changed absolutely nothing.
The series has gone through many hands and expanded but it's virtually 100% consistent.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by News Bot View PostThe developers simply didn't have time to do what you describe.
Originally posted by News Bot View PostThe train was for all Umbrella facilities in the Arklay Mountains. Being created after means nothing if it doesn't affect anything.
Originally posted by News Bot View PostZombies left the mansion, this was part of BIO1's scenario. People were killed by them in the mountains and forest. Raccoon City's state of infection was never just one cause. If you pay attention to BIO2, t-Virus infection in the city actually began in June, a month before S.T.A.R.S. intervened in the mansion. The reason for that was that the t-Virus leaked into the city sewers, partially from the mansion and partially caused deliberately by Birkin. The failure to seize the G-Virus only caused a sudden large-scale spike in infection. BIO0 changed absolutely nothing.
We don't know how long before RE2 that Birkin was shot and the G-Virus spilled into the sewers, nor is there any mention in RE2 that the T-Virus is responsible for the outbreak Raccoon City outbreak.
I'm not saying that the full story as you've laid out isn't canon, but that RE1 & RE2 were vague on alot of details and had a few holes, which has alot subsequent writers and designers to expand upon what's happened. But the way it's been expanded upon has created more holes (we discussed them) and further confusions, rather than tightening up the order of events."Stories of imagination tend to upset those without one."
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Originally posted by Jimmy_Jazz View PostI've never read anywhere that they were planning to build something like that but chose not to because of time constraints. It could simply be they had no intent to build anything like that in the first place.
It completely does in the same way it's possible to disregard Prometheus when watching the original Alien.
That's what's been written since and it's the vagueness in which the outbreak has been explained in RE2 that it's been possible to write the situation like that.
We don't know how long before RE2 that Birkin was shot and the G-Virus spilled into the sewers, nor is there any mention in RE2 that the T-Virus is responsible for the outbreak Raccoon City outbreak.
I'm not saying that the full story as you've laid out isn't canon, but that RE1 & RE2 were vague on alot of details and had a few holes, which has alot subsequent writers and designers to expand upon what's happened. But the way it's been expanded upon has created more holes (we discussed them) and further confusions, rather than tightening up the order of events.
Your point about Prometheus is pretty irrelevant. Of course you can disregard sequels/prequels, but then you're left with the standalone product. We're not discussing the standalone product.
That's what was written in BIO2. The game doesn't spell it out because it thinks you're able to make logical deductions based on what you've already experienced. There's an emphasis on mystery. We do know when Birkin was shot. September 23. Six days before the events of BIO2. We know that the t-Virus is responsible for the outbreak because the game outright says so. It even color-codes the viruses so you know which is which. I'm pretty sure the game's script mentions it outright too.
I'd like to see examples of these holes. Not being able to make connections that are there is not a hole. The order of events are perfectly fine.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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^ Not to mention that all future installments that retell or feature Raccoon City, say that the outbreak was the T-Virus.. leaked from the mansion explosion AND rats in the sewers due to Birkin being shot.
I'm sure it is mentioned in the dialogue in RE2 - the cutscene with Ada and Annette maybe?
Ada even stays in UC : "If the T-Virus did this .. I wonder what the G-Virus could do?" or something similar to that.
The only creatures that were infected with G is Birkin himself and the G embryo (that was from Birkin himself also) Otherwise the outbreak would have been much worse, and had more advanced B.O.Ws"I never thought any of this stuff my brother taught me would work!"
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REC is 10 years older than RE2 and has a re-written script & noone mentions the T-Virus in the dialogue of the original RE2, just files.
The scene in which Birkin is attacked and injects himself with the G-Virus ends with rats eating the virus and virus in the water. Ignoring what was written since, playing at the point it's not clear if that's responsible for the outbreak or not.
As for the effects of the T and G viruses, they're not really a solid foundation as they vary so much from game to game and creature to creature. Why, for example, didn't we fight against G-Virus rats?"Stories of imagination tend to upset those without one."
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Originally posted by Jimmy_Jazz View PostREC is 10 years older than RE2 and has a re-written script & noone mentions the T-Virus in the dialogue of the original RE2, just files.
The scene in which Birkin is attacked and injects himself with the G-Virus ends with rats eating the virus and virus in the water. Ignoring what was written since, playing at the point it's not clear if that's responsible for the outbreak or not.
As for the effects of the T and G viruses, they're not really a solid foundation as they vary so much from game to game and creature to creature. Why, for example, didn't we fight against G-Virus rats?
You need to watch that scene again. The G-Virus is purple. The t-Virus is green. Birkin eats the purple vials, the rats eat the green vials.
Complete nonsense about the effects of the viruses. They are very distinct. Variation within creatures is expected considering the main effect of the virus is random mutation. We didn't fight t-Virus infected rats because they already had a large number of enemies to include, and the in-universe explanation is that the rats were mostly killed by the infected cockroaches.Last edited by News Bot; 09-25-2014, 03:14 PM.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by TheBatMan View PostLooking forward to the update. When will it be available?PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by News Bot View PostThe t-Virus is mentioned in the very first scene of BIO2. Makes no difference if it's in dialogue or files, it's mentioned in the game. You're being very silly.
Originally posted by News Bot View PostYou need to watch that scene again. The G-Virus is purple. The t-Virus is green. Birkin eats the purple vials, the rats eat the green vials.
Originally posted by News Bot View PostComplete nonsense about the effects of the viruses. They are very distinct. Variation within creatures is expected considering the main effect of the virus is random mutation. We didn't fight t-Virus infected rats because they already had a large number of enemies to include, and the in-universe explanation is that the rats were mostly killed by the infected cockroaches.
The "Random variation" gives developers the freedom to create a variety of monsters without any similarities, from giant aligators to humanoid zombies. It's allowed Capcom to pay tribute to a variety of monsters from movies without having to get bogged down in details. But the problem is that when a universes gets as broad and as deep as RE has, then the details become more and more important.
When I look at this series, I'm not just looking as a fan of RE, but a fan of story telling across all mediums, and the processes behind that so I'm going to be critical of things that won't bother most people."Stories of imagination tend to upset those without one."
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Of course it was intentional. BIO2 has no holes. The game shows the t-Virus in the lab in that very same scene.
Of course a giant alligator is going to look different from a human Zombie. They're two completely different species. That's all there is to it. The storytelling in the series is fine. You're not being critical, you're complaining about the fact that you missed things and trying to play it off as the game's fault. The t-Virus creates Zombies. The game is full of Zombies. Characters mention Zombies. The G-Virus doesn't create Zombies. Think logically, which virus is likely causing Zombies?Last edited by News Bot; 09-25-2014, 03:59 PM.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by Jimmy_Jazz View PostRE2 already had lots of holes in it, the existence of the T-Virus in Birkin's lab isn't mentioend anywhere and you just don't right plot points like that into things.
"My husband is the man responsible for the creation of the t-virus, William Birkin." Crystal clear. Of course he would keep t-virus in his lab for research.
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