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Revelations 2 will have microtransactions for raid mode

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  • #16
    Originally posted by Ultimacloud123 View Post
    What a crock of ..... Either Capcom is close to bankruptcy or they are getting increasingly greedy. I'm losing hope in that company.
    Or maybe it's big Console Industry player testing the waters with F2P & Micro Transactions, as they are with Deep Down & Dragon's Dogma Online. EA, Ubi Soft and Activision have been doing this in various ways for a while.

    I hate F2P and Micro Transactions but right now it's getting harder and harder to make money on traditional console gaming with big budgets whilst F2P and MT are raking in big amounts of money for alot of younger publishers and devs. It's inevitable that publishers are going to experiment with this, resulting in a mixture of failures and successes and some awkward spin offs and transitions for alot of established franchises.

    Consider this a storm that traditional gamers have to brave for a few years ;-)
    "Stories of imagination tend to upset those without one."

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    • #17
      DLCs, season passes, pre-order "bonusses", now microtransactions... all they do is to keep fucking on gamers deeper and further and grab money from every corner.

      They (all big companies that do these things) seriously deserve bankrupt, and I have no qualms to say it. Leave the damn microtransactions for F2P games, not for games that have to be bought at full price and even have DLCs, this is plain awful and is getting even worse every year.

      If this doesn't change its course RER2 is going to be the last AAA game I'm going to buy, then I'll just buy indies or games from companies that don't fall into money-whore mode. I really miss the times when buying a game was just buying the game and nothing more.

      THIS IS THE FUTURE?:
      Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.


      Ubisoft has already explained their ultimate goal to "make every $60 consumer a $200 consumer, and I'm pretty sure Capcom has took note and will follow this fashion as well.
      The Resident Evil 3D Animation Showcase

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      • #18
        REV2 is by no means a AAA game.

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        • #19
          Originally posted by Sly View Post
          REV2 is by no means a AAA game.
          Does it change anything? It's a game developed by a company that makes AAA games and it's using the same tactics to bitch people as other modern big titles do.
          The Resident Evil 3D Animation Showcase

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          • #20
            Well, yeah it kind of does. AAA titles are big gambles for publishers as they take a lot of time, money and promotion (RE5, RE6). Revelations 2 is a budget title

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            • #21
              Originally posted by Lanzagranadas
              Does it change anything? It's a game developed by a company that makes AAA games and it's using the same tactics to bitch people as other modern big titles do.
              Yeah, but it will not cost 70 dollars when it will be out unlike a big AAA game. You bitch about the policy of Capcom for that game, but you don't seem to realize that it's a very cheap game to begin with. Of course they are going to use DLC to make money for that game since it's cheap.

              The problem is not the industry, the problem are the gamers who buy these things. I don't care about DLC and I'm more than happy that Capcom gives the choice to buy only the story at a low price. I don't need unecessary costumes or even the fucking Raid mode. I mean, I played the Raid mode of REV1 for only 10 hours.

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              • #22
                It's a cheap game and it has a 15 dollar DLC for those who want the complete version, I'm fine with that, in fact I already bought the game with its DLC, because even if I don't think it's worth $15 just for Wesker, extra Raid missions and costumes, I still consider it makes up fair enough for the moderate price of the base game.

                I complain against the microtransactions which is something meant to be for F2P games, not for games that cost $25, $40 or more. Nobody will do anything to stop these policies now because most people naively thing they're harmless, that "don't like them don't pay for them, who needs respawn crystals anyway". The problem is what comes next, and just looking at what happened to DLCs is easy to predict what's going to happen with microtransactions.
                The Resident Evil 3D Animation Showcase

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                • #23
                  There's no 15$ DLC. You're making that up. The 15$ difference between the Digital and Retail versions doesn't make it a "15$ DLC". Each bonus included in the Retail version will be available separately for the Digital version, but we don't have prices yet, other than the Yen prices, which don't tell much.

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                  • #24
                    Originally posted by Sly View Post
                    There's no 15$ DLC. You're making that up.
                    There is for me:

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                    I assume you're talking about the PS3/Xbox 360 versions, but I'm a PC gamer now and Steam is not offering any retail version of the game. You can buy the extra content on pre-order as a "Complete Version" or buy it later as DLC, either way it's exactly the same: a $15.00 digital extra downloadable content. And if a retail PC copy comes out, great, but sadly I'll have to pass because from where I live you either have to pay huge taxes for importing physical games or wait 2-3 years til it gets a normal price.

                    And again, I don't get the point on discussing here what's DLC and what not, since as I said I already bought the "Complete version" bundle and have no problem with that, the subject of the thread are the microtransactions.
                    Last edited by Lanzagranadas; 02-01-2015, 11:45 AM.
                    The Resident Evil 3D Animation Showcase

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                    • #25
                      My apologies, I thought the Steam and console buying options were the same, I didn't know the "box set" was also available on Steam at that very expensive price. PC games are usually cheaper than console games. I really doubt that Wesker + Throwback pack + costumes will cost 15$ though. If I were you I would go with the Complete Season and watch out for DLC when they get cheaper.

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                      • #26
                        I agree with your frustration on Microtransations Sly. I would even go as far and include the likes of pre-order incentives, DLC, strategy guides, unstable Day 1 releases that need patches and reviews of games being witheld until after a game is released as major issues this industry needs to stop doing. But your suggestion that Devs who get caught up in this get made unemployed is rash and short sighted.

                        Those listed issues don't come from AAA developers or development teams owned by publishers. We are pressured into these by publishers and console manufacturers to the point that it's impossible to release without including any of the above issues at all. Do you know that devs have to put on shows competing shows costing millions of pounds to entertain Gamestop staff in order to increase the chance they will buy and stock your title? Do you know that it may not be possible to release games on certain platforms at certain times unless you provide more content for that platform over other platforms? Do you know that devs are at the mercy of a small number of journalists who command large amounts of buying power over the gaming public?

                        The whole financial model for gaming across all formats and transaction types is a mess, from licensing cuts taken by Sony, Microsoft, Nintendo & Apple on sold copies of titles to the unwillingness of publishers & retailers to work together to make the second hand model work for everyone (including customers).

                        But Devs are creative people who love creating games as well as consuming them. We view gaming from both ends of the table, unlike the businessmen we're held accountable to. We'd love to take console sales beyond the 100m barrier that most hit, we'd love to see lower game RRPs and to ditch pointless incentives to buy games.

                        Sadly, I don't see things changing for medium to large budget gaming until Digital Distribution changes the way we buy games and puts more power back into the hands of consumers and developers.
                        "Stories of imagination tend to upset those without one."

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