First thing: Capcom needs a brand new engine.
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Last edited by biohazard_star; 02-03-2015, 05:17 AM.Seibu teh geimu?
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Originally posted by yurieu View PostFirst thing: Capcom needs a brand new engine.
[EDIT] Beaten to itLast edited by Jimmy_Jazz; 02-03-2015, 05:21 AM."Stories of imagination tend to upset those without one."
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Originally posted by Jimmy_Jazz View PostHave you not seen Deep Down on the PS4?
[EDIT] Beaten to itOriginally posted by biohazard_star View PostThey already have one. Deep Down, Capcom's new Dark Souls-esque RPG for the PS4, is running on the Panta Rhei engine. Hopefully, it scales as good as the MT Framework engine. Their previous gen games were top-tier and ran really well on PC.
https://www.youtube.com/watch?v=jIRUImPWaOo
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The MT engine has been used for quite a few different games over the years, whilst UE3 was used to create the recent DMC prequel.
Nowadays alot of engines are designed with flexibility in mind. MT was the first known example of an Eastern developed taking a western approach to tools. The only thing holding Capcom projects back should have been the hardware and the creative decisions."Stories of imagination tend to upset those without one."
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Originally posted by P.I.M.P. View Post^^ how is it possible to play that?
Originally posted by Drake View PostThe thing is, if they actually decided to remake any further games, they would Almost certainly do it so that, at the least, they would resemble revelations or 5 in gameplay terms. The days of preredered backgrounds are essentially over.
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