Announcement

Collapse
No announcement yet.

Resident Evil mods

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Oh my Goodness! Thats awesomeness! xD
    On a side note:
    I used Leon and Ashley ALONE, It came out with Ashley, but she couldn't equip anything.
    I used Leon and Ashley with A BUNCH OF RANDOM CODES, and I was Leon, but his health kept switching between Ashleys low health, and Leons high health, then it crashed after equipping a weapon...

    Comment


    • Originally posted by Gradon View Post
      Oh my Goodness! Thats awesomeness! xD
      On a side note:
      I used Leon and Ashley ALONE, It came out with Ashley, but she couldn't equip anything.
      I used Leon and Ashley with A BUNCH OF RANDOM CODES, and I was Leon, but his health kept switching between Ashleys low health, and Leons high health, then it crashed after equipping a weapon...
      Yeah it turns out them Youtube videos are just giving out false information and the only reason Ashley has them weapons in here hands is because it's a glitch in the shooting range you can't aim or fire them I tried it on the PS2, I'm yet to try GC you get the broken butterfly when you give back the weapons to merchant.
      Last edited by kevstah2004; 02-15-2008, 07:05 PM.
      If he had a brain, he'd be dangerous.

      sigpic

      Comment


      • The code to silence a weapon is

        D042DD02 000000XX - Handgun eg: 02 for Standard Handgun
        1042DD02 00000XXX - & 201 would give a silenced handgun.

        Note: If you entered this code correctly your gun will be invisible don't aim or fire the gun to start off with or you'll crash the game instead equip the corresponding gun you'll need to do this every time you change areas in the game.
        Last edited by kevstah2004; 02-15-2008, 07:08 PM.
        If he had a brain, he'd be dangerous.

        sigpic

        Comment


        • Thats unfortunate...
          I woulda thought it was possible aswell! >__<

          Comment


          • Hopefully this code will work I converted it from the NTSC code found at http://www.kh-vids.net/forumdisplay.php?f=44

            Skip Movies/Scene
            202E7588 03E00008
            202E758C 00000000
            If he had a brain, he'd be dangerous.

            sigpic

            Comment


            • O,O
              All those...codes...I'll go try the FMV one straight away!
              And Oh My Goodness!
              Warp To ???? (Hold Select when games loading)
              D0451402 0000FFFE
              1042da58 0000????
              That interests me alot.


              EDIT: The FMV, I converted from Raw to AR MX with 0887 Game code, region PAL, and it never worked..
              Last edited by Gradon; 02-17-2008, 06:05 PM.

              Comment


              • Originally posted by Gradon View Post
                O,O
                All those...codes...I'll go try the FMV one straight away!
                And Oh My Goodness!
                Warp To ???? (Hold Select when games loading)
                D0451402 0000FFFE
                1042da58 0000????
                That interests me alot.


                EDIT: The FMV, I converted from Raw to AR MX with 0887 Game code, region PAL, and it never worked..
                Yeah it's proving to be a tricky code to find.
                The warp code is cool sometimes it places you in the middle of nowhere like in god mode or something and you can walk through walls this also happens when you change areas whilst holding select during the LOADING screen :-)
                D0451682 0000FFFE
                1042DCD8 0000XXXX

                0120 = Opening
                0100 = Start
                0101 = Village
                0103 = Farm
                200 = Way to castle
                315 = Crashed Truck Area
                222 = Dragon's Inferno

                EDIT: It uses the same values as the GC trial edition.
                Last edited by kevstah2004; 02-19-2008, 11:30 AM.
                If he had a brain, he'd be dangerous.

                sigpic

                Comment


                • Isit possible to link to the GC Trial's Values? Or are most area's absent in that?

                  Comment


                  • Originally posted by Gradon View Post
                    Isit possible to link to the GC Trial's Values? Or are most area's absent in that?
                    It crashes anywhere beyond the village on the trial.

                    The way the values relate are stage 1 = 1XX, Stage 2 = 2XX and so on the best bet in finding beta material is biohazard 4 on the GC as that was the first release.
                    I found a code for Auto-Aim too but it cocks up your options settings by not letting you change them.
                    Last edited by kevstah2004; 02-19-2008, 03:56 PM.
                    If he had a brain, he'd be dangerous.

                    sigpic

                    Comment


                    • Even more interesting; you've been a great help!
                      Anyway, thanks for the values.
                      I'll mess around with these.

                      Comment


                      • See if you can get the Beta "Alert Order" in the farm and read it, enter the code for the farm and then exit the farm hold select and should be able to walk through walls during the day like the GC fence glitch in the farm.
                        If he had a brain, he'd be dangerous.

                        sigpic

                        Comment


                        • This is as close to it as I could get use the warp for the farm and load a save from chapter 1-1 aka the first save point and hold down select during loading an it'll bring you out rite on top fence glitch area where you pick-up the items. So really all we need in theory to access this item / file is a save with the same water level in the game.

                          10F = Zip Carriage area
                          11C = Pathway to Cabin
                          11D = Ganados Route
                          11E = El Gigante Route
                          11B = Leon waking up after Del Lagos battle
                          11F = Pathway to Bitores Mendez battle
                          215 = Pathway to Salazar's Pit
                          220 = Mining Area
                          22C = Shooting range "Has a wierd cutout flashing between Ashley and Don Diego near the exit door that scared the shit out me the first time I saw it."
                          Last edited by kevstah2004; 02-21-2008, 03:57 AM.
                          If he had a brain, he'd be dangerous.

                          sigpic

                          Comment


                          • Oh yes! I forgot to say:
                            When I had the "Ashley Always Follows", when you meet her with Salazar in the Castle, just before falling to the sewer, after the cutscene finished, it said: "I can't leave Ashley behind!"
                            And then I was in the room where the cutscene was held...but there was only me and Ashley, and I could walk out the boundaries of the area through the back area.

                            Comment


                            • Walk Thru Walls(Character 1)(R3+Up=On/R3+Down=Off)
                              [RAW]
                              D0451682 0000FFEB
                              201A2154 00000000
                              D0451682 0000FFBB
                              201A2154 0C0688FC
                              Last edited by kevstah2004; 02-27-2008, 11:40 AM.
                              If he had a brain, he'd be dangerous.

                              sigpic

                              Comment


                              • Oh My God! You rock so much! Thank you!
                                I will try these when I set my PS2 up, probably tomorrow!

                                Comment

                                Working...
                                X