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  • #46
    .PIX - Headerless TIM Textures
    As for .PIX's try PixEdit 7
    I'm a blackstar.

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    • #47
      Updated and revised list. The director's cut also has two seperate .IVM files for the two pieces of the Moon Crest so if someone can find them out please :-P

      I00V.IVM = Beretta M92FS [Automatic]
      I01V.IVM = Flamethrower
      I02V.IVM = Shotgun [Remington M870 pump-action shotgun]
      I03V.IVM = Broken Shotgun
      I04V.IVM = Colt Python
      I05V.IVM = Combat Knife

      I06V.IVM = DUMDUM Rounds, [Dum Dum Bullet]

      I07V.IVM = R. Launcher [Rocket Launcher]
      I08V.IVM = Bazooka [ARWEN .37]

      I09V.IVM = V-JOLT
      I10V.IVM = "*BETA" Pickaxe???

      I11V.IVM = Flamethrower Refill
      I12V.IVM = Acid Rounds, [Grenade 3]
      I13V.IVM = Flame Rounds, [Grenade 3]
      I14V.IVM = Explosive R. , [Grenade 3]
      I15V.IVM = Magnum Rounds, [S .Bullet Full Metal .357]
      I16V.IVM = Shells {RW M7.G.M60, A???? BOX TYPES W32., 200 Cartrides 8.02MM NAT[]OM32 CARTONS N13 LC83D 102032?A111, .37}

      I17V.IVM = Lighter
      I18V.IVM = Lockpick
      I19V.IVM = Crank [Square Crank]
      I20V.IVM = Serum

      I21V.IVM = Water? or UMB No. 7?
      I22V.IVM = UMB No. 2

      I23V.IVM = F. - Aid Spray [First Aid Spray]

      I24V.IVM = Wolf Medal
      I25V.IVM = Eagle Medal

      I26V.IVM = Clip [Clip for Beretta, 9mm]

      I27V.IVM = Mansion Key [Helmet Key]
      I28V.IVM = Mansion Key [Armor Key]
      I29V.IVM = Mansion Key [Shield Key]
      I30V.IVM = Mansion Key [Sword Key]
      I31V.IVM = Dormitory Key [003 Key] {Silver}
      I32V.IVM = Dormitory Key [002 Key] {Gold}
      I33V.IVM = Lab Key [P. Room Key] {Power Room Key}
      I34V.IVM = Lab Key [Master Key]
      I35V.IVM = "*BETA" twist keys???
      I36V.IVM = C. Room Key [Control Room Key]

      I37V.IVM = Mo Disk

      I38V.IVM = Emblem
      I39V.IVM = Gold Emblem

      I40V.IVM = "*BETA" Lighter Oil??? [F-KWEX???]

      I41V.IVM = Blue Jewel
      I42V.IVM = Red Jewel

      I43V.IVM = Chemical [Herbicide]
      I44V.IVM = Wind Crest
      I45V.IVM = Music Notes
      I46V.IVM = Slides

      I47V.IVM = UMB No. 13
      I48V.IVM = UMB No. 4
      I49V.IVM = Yellow-6
      I50V.IVM = Empty Bottle

      I51V.IVM = Doom Book 2
      I52V.IVM = Doom Book 1
      I53V.IVM = Red Book [Blank Book]

      I54V.IVM = Battery
      I55V.IVM = Flare
      I56V.IVM = Ink Ribbon
      I57V.IVM = Com. Radio
      I58V.IVM = Water? or UMB No. 7?
      I59V.IVM = Sun Crest
      I60V.IVM = Moon Crest
      I61V.IVM = Star Crest

      I62V.IVM = NP-003
      I63V.IVM = Small Key [Desk Key]

      I64V.IVM = Green Herb
      I65V.IVM = Blue Herb
      I66V.IVM = Red Herb
      I67V.IVM = Mixed herbs [Green + Green]
      I68V.IVM = Mixed herbs [Green + Blue]
      I69V.IVM = Mixed herbs [Green + Red]
      I70V.IVM = Mixed herbs brown? [Green+Blue+Red]???
      I71V.IVM = Mixed herbs gray? [Green+Green+Green]???

      I72V.IVM = Crank [Hex. Crank]

      I73V.IVM = Special Key [Closet Key]

      **** I74V.IVM = Missing IVM???

      I75V.IVM = Mixed herbs blue???

      ING.ivm = Ingram MAC10 [Jill] - (PC Only)
      MINI.ivm = FN Minimi [Chris] - (PC Only)

      "*BETA" = Beta Items
      If he had a brain, he'd be dangerous.

      sigpic

      Comment


      • #48
        Originally posted by MarkGrass View Post
        Keep up the good work.

        To help a little,

        .PIX - Headerless TIM Textures (Item Avatars)
        .EMW - Code + TIM + TMD (Real-Time Weapon Models)

        About the .PIX, if you see one that is 150KB (example - CLIS01.PIX), copy the header from a 151KB TIM over to the PIX and rename it with a TIM extension. You can then view the 16Bpp TIM in PhotoShop, PSicture, etc.
        Thanks for that tip, i will try it

        Kevstah could i use your list in my documentation? It would help a lot
        Don't worry, I would give you credits for that ;)

        Comment


        • #49
          Originally posted by TheMortician View Post
          Thanks for that tip, i will try it

          Kevstah could i use your list in my documentation? It would help a lot
          Don't worry, I would give you credits for that ;)
          Yep, go ahead we need an ultimate manual and i'm too lazy to make one.

          I60V_L.IVM = Moon Crest Piece (Left) - (PSX Director's Cut Only)
          I60V_R.IVM = Moon Crest Piece (Right) - (PSX Director's Cut Only)
          I00V_S1.IVM = ugh???
          I99V.IVM = Beretta M92FS "Custom Edition" [Automatic] {"Arrange / Advanced" Mode} (PSX Director's Cut Only)
          Last edited by kevstah2004; 12-23-2007, 11:22 PM.
          If he had a brain, he'd be dangerous.

          sigpic

          Comment


          • #50
            Thanks, i will make a good and helpful one ;)
            And after finishing that, i will go over to a one for RE2 hehe

            Comment


            • #51
              Originally posted by MarkGrass View Post
              I thought the .PIX was the Alias PIX Format how do I go about changing the file header of a .PIX file then is it just copying the header from a .TIM with the exact same file size that only contains one image explain please as I'm a complete noob
              Last edited by kevstah2004; 12-24-2007, 01:19 AM.
              If he had a brain, he'd be dangerous.

              sigpic

              Comment


              • #52
                Yeah MarkGrass, could you explain just a little bit more?

                Comment


                • #53
                  ^ Looking at your thread at bioflames how did you edit the savedat1.dat to get the extra PC weapons?
                  If he had a brain, he'd be dangerous.

                  sigpic

                  Comment


                  • #54
                    100V.IVM...Don't you suppose that could be Wesker's gun? Or Kenneth's? I can't really remember well since I haven't played the game for ages. But, just some random ideas..

                    Comment


                    • #55
                      Originally posted by kevstah2004 View Post
                      I thought the .PIX was the Alias PIX Format how do I go about changing the file header of a .PIX file then is it just copying the header from a .TIM with the exact same file size that only contains one image explain please as I'm a complete noob
                      You think youre a noob i thought you were speaking French right there.

                      Comment


                      • #56
                        Originally posted by kevstah2004 View Post
                        ^ Looking at your thread at bioflames how did you edit the savedat1.dat to get the extra PC weapons?
                        Hehe thats easy hex-editing ;)

                        Load the file savedat1.dat with a hex-editor like HexShop or AXE.
                        Then change any XX XX (for example 00 00) value in line 00000320 to one of the following:

                        01FF CombatKnife
                        02FF Berettaw/127
                        03FF Shotgunw/127
                        04FF DumDum Colt
                        05FF Colt Python
                        06FF Flame Thrower
                        07FF Bazookaw/127 Acid
                        08FF Bazookaw/127 Explosive
                        09FF Bazookaw/127 Flame
                        0AFF Rocket Launcher
                        0BFF Clip w/255
                        0CFF Shells w/255
                        0DFF DumDum Rounds
                        0EFF Magnum Rounds
                        0FFF FlameThrower Fuel w/255
                        10FF Explosive Rounds w/255
                        11FF Acid Rounds w/255
                        12FF Flame Rounds w/255
                        13FF Empty Bottle
                        14FF Water
                        15FF Umb No. 2
                        16FF Umb No. 4
                        17FF Umb No. 7
                        18FF Umb No. 13
                        19FF Yellow 6
                        1AFF NP-003
                        1BFF V-Jolt
                        1CFF Broken Shotgun
                        1DFF Square Crank
                        1EFF Hex Crank
                        1FFF Wood Emblem
                        20FF Gold Emblem
                        21FF Blue Jewel
                        22FF Red Jewel
                        23FF Music Notes
                        24FF Wolf Medal
                        25FF Eagle Medal
                        26FF Chemical
                        27FF Battery
                        28FF MO Disk
                        29FF Wind Crest
                        2AFF Flare
                        2BFF Slides
                        2CFF Moon Crest
                        2DFF Star Crest
                        2EFF Sun Crest
                        2FFF Ink Ribbon w/255
                        30FF Lighter
                        31FF Lock Pick
                        32FF Nameless (Can of Oil)
                        33FF Sword Key
                        34FF Armor Key
                        35FF Sheild Key
                        36FF Helmet Key
                        37FF Lab Key (1)
                        38FF Special Key
                        39FF Dorm Key (002)
                        3AFF Dorm Key (003)
                        3BFF C. Room Key
                        3CFF Lab Key (2)
                        3DFF Small Key
                        3EFF Red Book
                        3FFF Doom Book (2)
                        40FF Doom Book (1)
                        41FF F-Aid Spray
                        42FF Serum
                        43FF Red Herb
                        44FF Green Herb
                        45FF Blue Herb
                        46FF Mixed (Red+Green)
                        47FF Mixed (2 Green)
                        38FF Mixed (Blue + Green)
                        49FF Mixed (All)
                        4AFF Mixed (Silver Color)
                        4BFF Mixed (Bright Blue-Green)
                        6FFF Uzi w/ Infinity
                        70FF Mini MI Machinegun w/ Infinity 115

                        You can change every 4-byte string (for example 00 00) in line 00000320 to one of the above.
                        But remember that you will only have 6 slots with Chris so you will have to replace some digits from mid to end of the string.

                        For example, it should look like this for you having the Machinegun in the last slot of Chris' inventory.



                        I hope that helps



                        Here is a picture showing both weapons ingame



                        The skins used in this picture are

                        Chris - "Night Operations" skin that looks like the Saturn one
                        Jill - "Red Belly Shirt with Shorts" skin from the PC version
                        Last edited by TheMortician; 12-24-2007, 01:50 PM.

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                        • #57
                          So it's this?
                          Last edited by kevstah2004; 12-25-2007, 03:05 AM.
                          If he had a brain, he'd be dangerous.

                          sigpic

                          Comment


                          • #58
                            Don't know for sure about line 00000330 i only now that line 00000320 can/should be changed. Its possible that the line below is responsible for Jill's 7 th & 8 th slot.. Have you tried it out and can confirm it?
                            Last edited by TheMortician; 12-25-2007, 10:28 AM.

                            Comment


                            • #59
                              Originally posted by TheMortician View Post
                              Don't know for sure about line 00000330 i only now that line 00000320 can/should be changed. Its possible that the line below is responsible for Jill's 7 th & 8 th slot.. Have you tried it out and can confirm it?
                              Yes.

                              (Jill)
                              When slot 8 is empty it shifts the value for slot 7 on line 330 [****,0000,0000,0000,0000,0000,40FF,FF08]
                              to [0000,****,0000,0000,0000,0000,0000,0000] on the 320 line.

                              (Chris)
                              If either slot 5 or 6 is filled or both are filled the line 330 is changed to [020F,0000,0000,0000,0000,0000,40FF,FF08].

                              now to find the lines for item box shouldn't be to hard to find.
                              Last edited by kevstah2004; 12-25-2007, 08:47 PM. Reason: updated
                              If he had a brain, he'd be dangerous.

                              sigpic

                              Comment


                              • #60
                                Yeah MarkGrass, could you explain just a little bit more?
                                I would, but for once i'd like to see someone else do the work, and not just me telling he/she how it can be done. Please, take no offense.

                                I will throw one more thing on the table though, concerning Bio1 saves:

                                Code:
                                OFFSET          BYTES           DESCRIPTION
                                -----------------------------------------
                                0X13C________224_________ BGM Table
                                What the above basically means is: You can change any ROOM's music to whatever you please, and if that's not what you're after, then it's nothing more than 224 Bytes you don't have to worry about.
                                I'm a blackstar.

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