I thought I'd start a thread, similar to the glitches/mistakes thread, but with things intentionally programmed into the games, that normal players might not find, that may make you say "That's fairly interesting!"
Some examples I can think of
In the original Resident evil, if you attack the mutant plant in the greenroom enough times there is a message saying it's not effective (I can't remember the exact quote).
In the extreme battle mode in RE2, Ada has her own knife-attack animations. Her middle attack is a two-handed thrust/stab. I thought that was pretty neat to see.
Making the zombie appear in the dining room in Resident Evil (I believe it can be done in the remake) in Jill's scenario. I've forgetten exactly how this is done.
I'd though of some others, but forgotten them. I'll post more as they come to me, and as I replay the games.
EDIT: Just remembered two more
If you kill Nosferatu with a knife in Code Veronica X (and CV I believe), you get a special cutscene.
If you hit Nosferatu in the heart just right with the sniper rifle, you get a special cutscene.
Some examples I can think of
In the original Resident evil, if you attack the mutant plant in the greenroom enough times there is a message saying it's not effective (I can't remember the exact quote).
In the extreme battle mode in RE2, Ada has her own knife-attack animations. Her middle attack is a two-handed thrust/stab. I thought that was pretty neat to see.
Making the zombie appear in the dining room in Resident Evil (I believe it can be done in the remake) in Jill's scenario. I've forgetten exactly how this is done.
I'd though of some others, but forgotten them. I'll post more as they come to me, and as I replay the games.
EDIT: Just remembered two more
If you kill Nosferatu with a knife in Code Veronica X (and CV I believe), you get a special cutscene.
If you hit Nosferatu in the heart just right with the sniper rifle, you get a special cutscene.
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