I'm sorry, but in my opinion Resident Evil 5... is Capcom taking a giant dump all over the fans of Resident Evil in the days before Resident Evil 4.
I've been playing Resident Evil games since the original one came out on the Playstation in 1996. I LIVED some of those moments over and over again in my mind. Resident Evil was designed to scare you... a LOT. Resident Evil was the definition of the Survival Horror genre, and the very reason many different Survival Horror games even exist today. Resident Evil > Resident Evil 2 > Resident Evil 3 > Resident Evil CV > Resident Evil REmake was the perfect evolution of a series in my eyes. Each game, although not perfect, continuously improve on what the previous game accomplished.
Resident Evil started it all. It's lines were memorably cheesy. Animations were clunky, and story was full of holes and quite thin... but it still scared those that played it for the first time.
Resident Evil 2 took eveything that the first game did right, and then did it all better. Dialog improved. Graphics improved. Story improved. Animations improved. Many consider RE2 to be the best game of the series.
Resident Evil 3 did everything Resident Evil 2 did, and also improved gameplay by adding quick 180 degree turns and the ability to dodge certain attacks (although the dodging system seemed to work only randomly). It also included epilogue files to keep gamers "in the loop" so-to-speak with the happenings of other characters from previous games.
Resident Evil CV took graphics to a 128 bit level (but that's about it =P)
Then there's the REmake of Resident Evil... the perfect evolution of the first game. The REmake was very spooky, it evolved controls with defense weapons and introduced one of the most infamous enemies of all time.. the Crimson Head. The Crimson Head was the perfect evolution of the Zombie. Zombies were slow and were getting kind of redundant, and then a Crimson Head slithers to life and rapidly attacks, catching the player off guard.
Then Resident Evil 4 started popping up. The beta versions were immensly impressive, maintaining that dark and horror-based atmosphere that everyone loved.
And then one day, it all got thrown out the window.
I don't consider Resident Evil 4 to be a bad game. It wasn't. It was fun and entertaining, and provided its own unique moments of gameplay... but I always thought of Resident Evil 4 as just a test. I felt like the creators were getting their feet wet with a radically new gameplay system and different enemies. You could say that the series kind of needed it... I BARELY made it through Resident Evil Zero. The controls that were so radical when they first showed up on the Playstation had really become clunky and burdening, putting many newcomers to the series off quite a bit.
And now there's this SHIT they call Resident Evil 5. If you put Killzone 2, Resistance: Fall of Man, Resident Evil 5 and Fallout 3 all on different screens and took away any characters or HUD systems, would you be able to point out which one is Resident Evil 5?
No.
That's the problem. Resident Evil 5 is another terrible clone of Resident Evil 4. Granted, the game isn't finished yet... but so many animations and sound effects haven't been replaced yet. Online Co-op is a step in the same direction. Not the right direction, not the wrong direction... the same direction... the same direction as every other end-of-the-world type game. They are all online, they are all based in urban settings... they all have various weapons to choose from and in some games they can be unrealistically upgraded... there's just nothing unique.
It's sad really... my most favorite game series of all time is another generic clone of <insert random war game here>.
I don't think I'll bother purchasing Resident Evil 5... hell, I won't even rent it.
What are your thoughts?
I've been playing Resident Evil games since the original one came out on the Playstation in 1996. I LIVED some of those moments over and over again in my mind. Resident Evil was designed to scare you... a LOT. Resident Evil was the definition of the Survival Horror genre, and the very reason many different Survival Horror games even exist today. Resident Evil > Resident Evil 2 > Resident Evil 3 > Resident Evil CV > Resident Evil REmake was the perfect evolution of a series in my eyes. Each game, although not perfect, continuously improve on what the previous game accomplished.
Resident Evil started it all. It's lines were memorably cheesy. Animations were clunky, and story was full of holes and quite thin... but it still scared those that played it for the first time.
Resident Evil 2 took eveything that the first game did right, and then did it all better. Dialog improved. Graphics improved. Story improved. Animations improved. Many consider RE2 to be the best game of the series.
Resident Evil 3 did everything Resident Evil 2 did, and also improved gameplay by adding quick 180 degree turns and the ability to dodge certain attacks (although the dodging system seemed to work only randomly). It also included epilogue files to keep gamers "in the loop" so-to-speak with the happenings of other characters from previous games.
Resident Evil CV took graphics to a 128 bit level (but that's about it =P)
Then there's the REmake of Resident Evil... the perfect evolution of the first game. The REmake was very spooky, it evolved controls with defense weapons and introduced one of the most infamous enemies of all time.. the Crimson Head. The Crimson Head was the perfect evolution of the Zombie. Zombies were slow and were getting kind of redundant, and then a Crimson Head slithers to life and rapidly attacks, catching the player off guard.
Then Resident Evil 4 started popping up. The beta versions were immensly impressive, maintaining that dark and horror-based atmosphere that everyone loved.
And then one day, it all got thrown out the window.
I don't consider Resident Evil 4 to be a bad game. It wasn't. It was fun and entertaining, and provided its own unique moments of gameplay... but I always thought of Resident Evil 4 as just a test. I felt like the creators were getting their feet wet with a radically new gameplay system and different enemies. You could say that the series kind of needed it... I BARELY made it through Resident Evil Zero. The controls that were so radical when they first showed up on the Playstation had really become clunky and burdening, putting many newcomers to the series off quite a bit.
And now there's this SHIT they call Resident Evil 5. If you put Killzone 2, Resistance: Fall of Man, Resident Evil 5 and Fallout 3 all on different screens and took away any characters or HUD systems, would you be able to point out which one is Resident Evil 5?
No.
That's the problem. Resident Evil 5 is another terrible clone of Resident Evil 4. Granted, the game isn't finished yet... but so many animations and sound effects haven't been replaced yet. Online Co-op is a step in the same direction. Not the right direction, not the wrong direction... the same direction... the same direction as every other end-of-the-world type game. They are all online, they are all based in urban settings... they all have various weapons to choose from and in some games they can be unrealistically upgraded... there's just nothing unique.
It's sad really... my most favorite game series of all time is another generic clone of <insert random war game here>.
I don't think I'll bother purchasing Resident Evil 5... hell, I won't even rent it.
What are your thoughts?
Comment