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  • Originally posted by Dot50Cal View Post
    But those were mostly gameplay moves. Certain concessions have to be made between plausibility and playability. I thought they were ok in 4 for the most part, and 5 just seems like a natural progression.
    I understand it is all gameplay, and it is - for the most part - exciting to see character's pull off some sort of "cool" move. But my contention is that there's cool...and then there's beyond the realm of ridiculous. Early RE games stretched the imagination, with reanimated dead, giant monsters, etc. But they didn't need all these wire-fu acrobatics that don't seem to have a place in the Resident Evil realm. But, it's just my personal taste that these cirque de soleil flips and double dragon spin kicks DO NOT BELONG, and if others don't mind it...cool.

    Originally posted by Cerberus
    Why do people keep talking about "lame AI"? From what I've heard from people playing the game so far, everyone have praised Shevas AI for her intelligence and usefulness. The hordes will probably also have great AI, which will be required now that enviroments are destructible, I havn't heard anyone who actually played the game complain on the AI.
    I was referencing the enemy AI, which is so far similar to the enemy AI in RE4. The whole "run at you and then slow down to walk slowly into your line of fire" thing. Zombies would naturally walk forward at your character, regardless of gun fire - that is the traditional trait prominent in every zombie medium. Simple, mindless creatures with one goal - to eat a human in sight.

    The ganados (and apparetnly the African horde) are supposed to have sentience. They should be smarter than what is shown...if they're going to run at you, then they should keep running at your character and attempt to tackle him / her, resulting in carnage. I suspect that is the problem most people have with the current game engine's AI...that it is dumbed down and reduces the horror / tension.

    Resident Evil 4 has rejuvinated the series. Sure, it is more action-based but it is exactly what the public wants. The game haven't got a single major flaw, was praised by everyone and once again made Resident Evil series known to everyone. It is the original Resident Evil all over again.
    Resident Evil 4 do have connections, do have puzzles and do have a story. Just as much as the other games, in fact, I have a hard time realizing why some people can't realize that.
    I agree with you - RE4 rejuvinated the series' stagnating gameplay. I used to really love the classic gameplay, but by the fourth and fifth iterations - RECV and RE0 - it just got really old and tiresome using tank-like controls. But for you to say RE4 doesn't have a single major flaw is absurd. The game has a paper-thin story, an unsympathetic main character who feels no fear and displays superhuman moves, and poor enemy AI. Yet, I will admit it is a fun game regardless. Your final statement - it DOES have puzzles (albeit very simple ones) and it DOES have a story (just not a good one).

    A lone American agent traveling to Spain who happens upon crazed villagers in a seemingly isolated village (home to aquatic beasts previously dormant in a lake, and giant ogres that live in caves) where he discovers a conspiracy that leads him through laboratories, castles, molten lava stages, and finally an oceanic platform that he escapes from via a waverunner (with infinite fuel).

    You obviously don't know what parkour is?
    In fact landing in a roll is the best way to land a fall from high distances, it's not unrealistic or anything. Flat ground is even better than bumpy ground. The chasm and the laser room are both tension scenes, like action movies.
    I don't see any problem with the grappling hook, professional climbers use them all the time. If it did manage to latch onto something I bet that rock is as hard as any - and the grappling hooks purpose is to latch onto stuff in just that manner, perhaps not while falling, but lacthing onto cliffs or depressions in general. Nowadays there is thread just a few micrometers thick that can carry people, so he being able to hold on isn't wierd either.
    I know what parkour is - it was featured in the last 007 film, and it is catching on throughout the world. It is a cool thing, too, IMO.

    I understand what the laser corridor and the chasm scene represent...but they are beyond the realm of belief. I guess it can be considered "cool" to see a hero dodge lasers and leap across chasms (while outrunning giant automated stone statues...haha...the idea of this is so dumb it is funny), but there has to be people out there (myself included in this focus group) who cringe at such gameplay moments. It's just like if you see Indiana Jones fall down three waterfalls (in succession) and never lose his hat or get hurt - it really pushes your general "suspension of disbelief" as the spectacle just goes too far.

    Case in point:
    Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.


    Now, first of all...Leon is subjected to an immediate freefall, yet he defies gravity and physics to deploy a wire grappling hook from his utility belt. Not only does the grappling hook go up, accelerating at a rate greater than his descent, it manages to hook a ledge at an angle perfect enough to hold. This sudden stop would snap his spine, or at least rip his belt off while his body (mass intensified by gravity) continued to plummet to the spikes below. The impossibility of the grappling line moving upward at the rate greater than the descent of his mass, coupled with the grappling hook catching, holding, and staying in place, AND his body stopping without any consequence makes me laugh out loud at the farfetched, RIDICULOUS spectacle, rather than sit back and think "awesome, cowabunga dude!" I don't know what target audience would find that scene cool, but I guarantee that audience never played another RE game or, for that matter, played a game console prior to the gamecube, xbox 1, or PS2.

    Look man, I am not trying to attack your ideas with animosity. As I said earlier, no offense, I am just offering counter-arguments (with what I believe) to show you my different vantage point on what your opinions are.

    My conclusion of what you write is that you're american.
    What does that have to do with anything? And that seems awful rude.

    Originally posted by Myshotu's Ducky View Post
    Personally i really cant wait for RE5 to come out, i dont care if its bad or not, i wanna see how capcom trys to save their asses this time
    What do you mean? Capcom has made some of the most popular games in the history of electronic games - Mega Man, Resident Evil, Street Fighter, Strider, Devil May Cry, Okami, Dead Rising, 1942, and numerous others. I think they have a pretty damn good reputation. And if you are thinking RE5 will fail, I might remind you that RE4 was a "game of the year" award winner. So even if the game was to be a complete carbon copy, it'd still sell like hot cakes.
    Last edited by Jill's Boob; 07-25-2008, 03:43 PM.

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    • yea it does... i think what he means is that all americans beleive what they see in the movies
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      • Originally posted by Jill's Boob View Post
        They should be smarter than what is shown...
        No they shouldn't really. The Ganados, at least, do not have idependent thinking at all. They are all swarm-controlled. Like Command & Conquer 3 where you select squads of units rather than single units.


        Originally posted by Jill's Boob View Post
        The game has a paper-thin story, an unsympathetic main character who feels no fear and displays superhuman moves, and poor enemy AI.
        Well, the story is quite sizable if you just read through everything. Go onto Resident Evil 4 pages and you'll find tons of stuff that you didn't notice. Leon Kennedy not being sympathetic isn't really so strange - he was in the Racoon City incident afterall. He doesn't really display superhuman moves either, just everyday action-movie moves.
        Also, I'm not sure how much you are into gaming but the AI in Resident Evil 4 & 5 isn't bad. The enemies don't walk in a straight line towards you, they see and hear you if you come walking and they respond to several things - kicks, flashbangs, fire, explosive traps and respond differently to being shot in pretty much all body parts.
        The AI is not bad at all. What you are complaining about it more the behavior of the enemies. That they slow down upon coming closer to Leon isn't because of bad AI or a programming glitch, it's meant to be that way.

        Originally posted by Jill's Boob View Post
        a waverunner (with infinite fuel).
        You call the jet-ski a waverunner, to make things clear? Never heard the word before. It doesn't really have unlimited fuel either, you just run it for like two minutes anyhow.

        Originally posted by Jill's Boob View Post
        Now, first of all...Leon is subjected to an immediate freefall, yet he defies gravity and physics to deploy a wire grappling hook from his utility belt. Not only does the grappling hook go up, accelerating at a rate greater than his descent, it manages to hook a ledge at an angle perfect enough to hold. This sudden stop would snap his spine, or at least rip his belt off while his body (mass intensified by gravity) continued to plummet to the spikes below. The impossibility of the grappling line moving upward at the rate greater than the descent of his mass, coupled with the grappling hook catching, holding, and staying in place, AND his body stopping without any consequence makes me laugh out loud at the farfetched, RIDICULOUS spectacle, rather than sit back and think "awesome, cowabunga dude!" I don't know what target audience would find that scene cool, but I guarantee that audience never played another RE game or, for that matter, played a game console prior to the gamecube, xbox 1, or PS2.
        Y'know, if I quoted that and posted on any major video gaming site I would be stoned. They would using text messages bury me in the dirt and throw rocks at me 'til I die. Are there more intellecutal people here? Because since it's so small and I've never heard about it I assumed it would be like any other small site - filled with people that type entire messages without a single capital letter or puncuation...

        Originally posted by Jill's Boob View Post
        What does that have to do with anything? And that seems awful rude.
        Which is what makes it seem rude.
        Even got a "infraction" for it (the reason being insulting, makes me wonder if the moderator isn't really making the insult for warning me for calling a person an amrican like it was an insult anyhow). Never heard the word, don't know what it means but I'm guessing it's a warning.

        Originally posted by Jill's Boob View Post
        So even if the game was to be a complete carbon copy, it'd still sell like hot cakes.
        I doubt it. If it would had been RE4 with a graphical update and some new features, hell yes and only yes. But this game has a 5 in the title, so if they don't come up with some nice brand new ideas the game will get 8/10 grades with a small note at the bottom saying "A great game... but very uncreative, it plays almost entirely as Resident Evil 4. Why Capcom, why?". Seen it happen before with other series.
        Last edited by Cerberus; 07-25-2008, 04:53 PM.

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        • I said that the enemies should be smarter than what is shown - if they keep running at you, instead of slowing down, they would pose more of a threat. Slowing down makes them easier to shoot. If I am running at someone with a gun, I will not stop once I am 4-5 feet away and start to slowly walk toward them. The ganados and African villagers are not zombies, they have limited intelligence. So much so that they attack in groups, climb onto rooftops, etc. Surely if they know to duck out of the way of the laser sighting, they know to not just walk slowly toward a loaded weapon.

          Also, if they are smart enough to use weapons, they can and should be able to use guns (especially in wartorn Africa). I mean, they seem capable of operating crossbows (flaming crossbows at that - how stupid).

          That is what myself, Darkmoon, and others are talking about when we refer to the enemy AI. I am satisfied with it otherwise in the RE4/5 gameplay...I just want the "walk-up-to-get-head-blown-off" part tweaked.

          I said it before and I'll say it again - the action move type of crap doesn't feel right in the world of RE. It started out as a game series about normal people put in extraordinary situations. Specially trained law enforcement folks (with firearms and survival training) is plausible, but backflips, parkour jumps out of windows, grappling hooks in utility belts, etc - it turns this into a f***ing stupid pubescent fantasy world.

          A waverunner and a jet-ski are pretty much identical. A jet-ski is the old style ones that you stand up or crouch on. A waverunner is the kind in RE4, that passengers sit down and drive. My qualm is that Leon and Ashley escape on a waverunner (the escape part with the tidal wave I am ignoring for its ridiculousness) yet they are left in the middle of the ocean. First of all, I guess Ada drove it out to the oil platform in the middle of some ocean. Then it was magically gassed up for Leon and Ashley to escape on. Fine. Except that a waverunner doesn't hold that much fuel. And why didn't Ada escape on it, if she used it to arrive there? Just where did this waverunner come from, otherwise? Why did its keychain have a teddy bear on it? Why did Ada have no problem running in high heels and diving headfirst off of the platform (and landing safely inside of a helicopter which has a massive propeller arc that would have cut her into a bunch of bloody pieces)?

          That is the crap I am talking about, that makes RE veterans cringe. Sure the series has had lots of moments that ask you to suspend disbelief, but RE4 takes it to the extreme. Just like my complaint about the trap door scenario. Yes, these are video games, and crap like that happens in most games. But it doesn't belong in Resident Evil. Your mind just kind of shuts down and logic disappears out the window. This led to you never once feeling any dread for Leon in RE4. He never showed fear so why get worked up over his "life?" And besides, he found more ammunition every few feet. Thus, the transformation was complete for survival horror turning into survival action.

          I didn't flag you for an infraction. I just found it kind of pointless for you to ask if I was American just because of the way I typed or whatever. Yes, I am American; even my location under the avatar lists "USA." Some people take nationality as an insult nowadays; it is the kinder/gentler/politically correct world we live in. Not me though, I am a "goddamn sexual tyrannosaur" who grew up on Arnold Schwarzenegger action films.

          Finally, I disagree with you on my RE5 sales forecast. Even if they released it the way it was now, without making any more changes to gameplay (but at least finishing the missing 40%) it would sell just as much as RE4, I think. It would receive lower review scores and not win any "game of the year" accolades, but the game would still sell. There is a huge, huge market of RE fans out there - look at the sales for RE4 (every stinking different version), REUC, and the terrible RE live-action films. People eat RE up.

          Well, nice bantering with you today. I am done with my diatribe, and I think we may have scared people away from this thread. Work is done, and I am done with passing the time. Cheers.
          Last edited by Jill's Boob; 07-25-2008, 07:52 PM.

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          • I havent been scared away JB....I've just been preping for an out of town trip...and am out of town now. I really havent had too much time to read the long discussions. @_@

            I think the entire ending of 4 was idiotic. Riding away into the sunset on a jet-ski....wtf? If that was the ocean they wouldn't last too long. And then the whole conversations between Leon and Ashley and then Leon and Hunnigan was just...blegh. For a second I thought I was watching the OC or some teeny bopper crap show. I think I loved Hunnigan more than anything when she shot Leon down.

            If Ada rode in on the jet-ski (which would be absolutely hilarious to see her in her fancy dress and heels) the jet ski would not have had too much fuel....and even still...where the hell did she ride it from? Not like the village was safe, and the entire coast seemed to be tall cliffs.

            Oh well...random ramblings over since I'm exhausted.
            sigpic
            Are you tired, Rebecca?

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            • Jesus. Complaining on everything. I'm not sure if it's a "waverunner" I usually go driving in the summer, but it did doesn't need constant refueling. Why don't you complain on the Merchant being able to hide a rocket launcher in his robe? Why don't you complain on Leon having like five rockets launchers in his pocket? Most of those complaints are just silly. Did you laugh all the way through Die Hard aswell? I'm sure you did. Can't tell if you are a guy or gal, but if you're a guy I'm going to tilt my head and yawn whenever I look at your messages. I'm guessing you are, too. Action movies and games don't need perfect realism, they are made to be exciting, give you a rush and be fun. No need to go into a physics lab and analyse "Hey! That much water shouldn't have sticked to Leons back when he rose up from the boat, that's all wrong!".

              You are also suggesting that enemies in a Resident Evil game would be intelligent enough to wield guns. Are you reading yourself? Are you? Really? Old-time fans complain like obsessed that it's silly that there are quick and intelligent enemies instead of zombies and here you come suggesting they wield firearms?

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              • ...whose complained that the enemies are too quick and intelligent? Quick and intelligent are good. Right now the problem I have is they're quick to run into a position to get shot and then suddenly become slow and stupid. Of course they can wield guns. A crossbow is harder to arm and shoot than a gun is and they fire those well enough. Believe me, I've used both. Hell, in Africa there are probably more guns than crossbows.

                And, of course, AJ's chaingun might qualify as a gun...

                The way I look at it is this: Did there need to be all those super special moves in RE4? Answer: For the most part, no, no there didn't. All of those scenes could have been either done differently or done more realisticly. So I wasn't a big fan. But then, I was trying to play the game so it scared me...

                On the other hand, it's a game. I can live with it as long as no one tries to tell me Leon is so awesome that if he were real the laws of physics would be his bitch.
                Last edited by Darkmoon; 07-26-2008, 10:34 AM. Reason: AJ got a Gun!

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                • My 2 cents:
                  I don't think Resident Evil games should be about non-stop action but I admit that the series was desperately in need of a reboot.
                  RE4 was a nice experimentation, and despite what some people say, I thought it had a RE feel to it. Sure it wasn't scary, it was more action than horror and it had its' fair share of ridiculous moments but it had a certain charm, an atmosphere that made me forgive all its' faults and welcome it into my Resident Evil collection. As someone said before me, it was almost like RE1 all over again. RE5 on the other hand looks like a soulless RE4 on steroids.

                  Almost all the RE games prior to this one felt like a standalone product despite using the same engine and/or gameplay mechanics. I don't feel this is the case with the latest outing.

                  Of course, my reasoning is based on what I've seen in the latest trailers and gameplay videos. I'm not condemning RE5 (yet) and even if the later videos won't change my mind about it, I will probably at least rent it when it comes out.
                  I'm just not satisfied with what I've seen so far.

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                  • Jill's Boob, I respect what you say, and now that I look at it, you're right.
                    You could say it's quite weird, that one of your posts has completely changed my mind.
                    But I'm going to play RE5, and I'm going to enjoy it as much as I can, I did with RE0-RE4, so I can do it again.

                    I look forward to this now, and I hope Capcom atleast confirm the blonde girl, (Sherry, as my assumption) in the next trailer.
                    And I'd love more subgames to come out, come on Mercinaries! I wanna own ass with Sherry.

                    P.S. Thank you, Jill's Boob, I love Ami Suzuki and all her J-Trance/J-Pop/J-House songs.
                    FREE FREE is a beautiful song, and so is A token of love.
                    Your avatars not bad too. What game is that from?
                    Last edited by Gradon; 07-26-2008, 11:28 AM.

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                    • Originally posted by Darkmoon View Post
                      The way I look at it is this: Did there need to be all those super special moves in RE4?
                      So, my conlcusion for how THIAs perfect Resident Evil 4 would be:
                      All villagers run straight at Leon, push him down and start clawing his face off without warning.
                      The villagers fought later can wield weapons.
                      When Leon needs to go out a window he carefully breaks it using the butt of his weapon, then takes 10-15 seconds carefully climbing out the window so he won't scratch himself. Since he's not in an action game anymore the beforementioned villagers can kill Leon in a single shot. The game ends when the giant rock starts rolling after him. And Indiana Jones is dead, too.

                      Welcome to the world of video gaming. It doesn't rock as much anymore.

                      Originally posted by Gradon View Post
                      I wanna own ass with Sherry
                      That can almost only be misconcepted as something completely else. And even worse if that woman doesn't turn out to be Sherry.
                      Last edited by Cerberus; 07-26-2008, 12:53 PM. Reason: Whoups, got Jill's Boob in the quote.

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                      • Sherry is my own assumption, and if it turns out not to be her, I will be a little disheartened, but aslong as I can play as the blonde, I will be happy, I don't know, she's just awesome in my eyes?

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                        • Well, CERBERUS, I am sorry that you'll not be reading my posts anymore (but not that sorry...), as it is always good to banter with another, or have some sort of meaningful discussions.

                          I am a guy, and I do love action films. I grew up watching and re-watching every Arnold Schwarzenegger film. But nowadays, perhaps because I am older, I find that some action scenes are BEYOND ridiculous, and really take you out of the moment because of how ridiculous something is...

                          For instance, I watched "FF: Advent Children" and there were ridiculous flips, leaps, jumps, and swordfights in the air, but THAT is a fantasy world. When I watch RE4 Leon doing many of the aforementioned things (in my previous posts) I stop and laugh because Resident Evil is supposed to be the real world.

                          And "Die Hard" is an intelligently made film. It hardly asked its audience to completely suspend disbelief. There was no wire-fu or CGI. It is a rockin' 80s action film.

                          See ya, Cerberus. If you think I complain too much, maybe I shouldn't have initially responded to YOUR COMPLAINT that RE5's acrobatics looked dumb, while RE4's acrobatics were "realistic."

                          ...whose complained that the enemies are too quick and intelligent? Quick and intelligent are good. Right now the problem I have is they're quick to run into a position to get shot and then suddenly become slow and stupid. Of course they can wield guns. A crossbow is harder to arm and shoot than a gun is and they fire those well enough. Believe me, I've used both. Hell, in Africa there are probably more guns than crossbows.

                          And, of course, AJ's chaingun might qualify as a gun...

                          The way I look at it is this: Did there need to be all those super special moves in RE4? Answer: For the most part, no, no there didn't. All of those scenes could have been either done differently or done more realisticly. So I wasn't a big fan. But then, I was trying to play the game so it scared me...

                          On the other hand, it's a game. I can live with it as long as no one tries to tell me Leon is so awesome that if he were real the laws of physics would be his bitch.
                          Thanks, Darkmoon. I think Cerberus got irritated with my counter-arguments and developed a bias which filtered what he was reading. He definitely has been missing what I am trying to say.

                          GRADON -
                          Ami Suzuki is hot. I'd never heard of her until I started seeing her picture on your posts. It always reminds me of when I lived in Japan, and would hurt my neck always looking back and forth at all of the beautiful girls. The J-Pop stars there are amazing, like Koda Kumi and all the others. I don't know their music, but they are gorgeous!

                          I actually became a fan of Chatmonchy - a 3-piece girl band. I really enjoy their music a lot!

                          As for RE...my avatar came from a screencap of the RE Pachislot game. Tyrant slashes Jill and conveniently rips her top to expose her boob! Haha.

                          I also hope that Sherry is the blonde. And I think that "The Mercenaries" will definitely be included in RE5. That mini-game has been a staple since RE3. I imagine it will be co-op play, too.

                          It's great that you are excited for RE5. If you enjoyed all the others, there should be no doubt that you'll enjoy part 5!

                          Comment


                          • Originally posted by Jill's Boob View Post
                            Well, CERBERUS, I am sorry that you'll not be reading my posts anymore (but not that sorry...), as it is always good to banter with another, or have some sort of meaningful discussions.

                            I am a guy, and I do love action films. I grew up watching and re-watching every Arnold Schwarzenegger film. But nowadays, perhaps because I am older, I find that some action scenes are BEYOND ridiculous, and really take you out of the moment because of how ridiculous something is...

                            For instance, I watched "FF: Advent Children" and there were ridiculous flips, leaps, jumps, and swordfights in the air, but THAT is a fantasy world. When I watch RE4 Leon doing many of the aforementioned things (in my previous posts) I stop and laugh because Resident Evil is supposed to be the real world.

                            And "Die Hard" is an intelligently made film. It hardly asked its audience to completely suspend disbelief. There was no wire-fu or CGI. It is a rockin' 80s action film.

                            See ya, Cerberus. If you think I complain too much, maybe I shouldn't have initially responded to YOUR COMPLAINT that RE5's acrobatics looked dumb, while RE4's acrobatics were "realistic."



                            Thanks, Darkmoon. I think Cerberus got irritated with my counter-arguments and developed a bias which filtered what he was reading. He definitely has been missing what I am trying to say.

                            GRADON -
                            Ami Suzuki is hot. I'd never heard of her until I started seeing her picture on your posts. It always reminds me of when I lived in Japan, and would hurt my neck always looking back and forth at all of the beautiful girls. The J-Pop stars there are amazing, like Koda Kumi and all the others. I don't know their music, but they are gorgeous!

                            I actually became a fan of Chatmonchy - a 3-piece girl band. I really enjoy their music a lot!

                            As for RE...my avatar came from a screencap of the RE Pachislot game. Tyrant slashes Jill and conveniently rips her top to expose her boob! Haha.

                            I also hope that Sherry is the blonde. And I think that "The Mercenaries" will definitely be included in RE5. That mini-game has been a staple since RE3. I imagine it will be co-op play, too.

                            It's great that you are excited for RE5. If you enjoyed all the others, there should be no doubt that you'll enjoy part 5!
                            I'm tilting my head and yawning. Not ignoring.
                            The Die Hard thing was more referencing the entire series. They just keep spraying Willis with more and more blood, cut him up, toss him onto a large-time bomb, toss him onto a harrier etc. I can imagine you laugh through all of that.

                            Resident Evil: Remake I've always seen as portraying reality quite well - however the other games have always made me think of Resident Evil as a quite unrealistic world. The way people react to the outbreak, the number of hits both you and the enemies take and the tension moments aren't very realistic in the other games, so I've never looked at them as realistic games. I love how the T-virus is, regenerating and slightly mutating in a realistic fashion. But even since I saw the first G-virus infected monster I've seen Resident Evil as a world where real-world laws don't really apply. Since I saw the tree-zombies in Outbreak I've not seen Resident Evil as a realistic universe once.

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                            • Originally posted by Cerberus View Post
                              I'm tilting my head and yawning. Not ignoring.
                              The Die Hard thing was more referencing the entire series. They just keep spraying Willis with more and more blood, cut him up, toss him onto a large-time bomb, toss him onto a harrier etc. I can imagine you laugh through all of that.

                              Resident Evil: Remake I've always seen as portraying reality quite well - however the other games have always made me think of Resident Evil as a quite unrealistic world. The way people react to the outbreak, the number of hits both you and the enemies take and the tension moments aren't very realistic in the other games, so I've never looked at them as realistic games. I love how the T-virus is, regenerating and slightly mutating in a realistic fashion. But even since I saw the first G-virus infected monster I've seen Resident Evil as a world where real-world laws don't really apply. Since I saw the tree-zombies in Outbreak I've not seen Resident Evil as a realistic universe once.
                              Okay, I see where you are coming from. It's all about individual perception, after all. I never played outbreak (only the main RE series) so I don't know anything about the stuff you are referring to, but it sounds ridiculous.

                              Yes, the Resident Evil world demands a suspension of disbelief, I just feel that the action hero moves and whatnot don't belong. It's why I never made it past Metal Gear 1 - Solid Snake was so superhumanly tough and James Dean cool that he was an unsympathetic hero. Plus the long diatribes and cutscenes...ugh, everything was so pompous to me. I am in the minority, as there so many Metal Gear fans out there it's crazy.

                              I just felt that was the route RE4 went down. No longer was it survival horror (a regular human facing death-defying odds), it was now action-man meets conspiracy plot (with...monsters)! I will say again that I enjoyed the revitalized gameplay. But I can't overlook the other egregious additions.

                              And I thought you were talking strictly about the first "Die Hard." But yeah, as the series progressed, John McClaine took more and more damage that defied logic. His blood loss alone should have KO'd him halfway through the films. And part 4...yikes, that was over-the-top. So, I definitely laughed at that one. In fact, I never finished watching it, because it was too farfetched - I shut it off right after he jumped off of the jet-plane and slid down the collapsed freeway while being propelled by the explosion. He slid ALL the way down the pavement without a scratch, the got up and walked away. Ridiculous.

                              Comment


                              • Originally posted by Jill's Boob View Post
                                Okay, I see where you are coming from. It's all about individual perception, after all. I never played outbreak (only the main RE series) so I don't know anything about the stuff you are referring to, but it sounds ridiculous.

                                Yes, the Resident Evil world demands a suspension of disbelief, I just feel that the action hero moves and whatnot don't belong. It's why I never made it past Metal Gear 1 - Solid Snake was so superhumanly tough and James Dean cool that he was an unsympathetic hero. Plus the long diatribes and cutscenes...ugh, everything was so pompous to me. I am in the minority, as there so many Metal Gear fans out there it's crazy.

                                I just felt that was the route RE4 went down. No longer was it survival horror (a regular human facing death-defying odds), it was now action-man meets conspiracy plot (with...monsters)! I will say again that I enjoyed the revitalized gameplay. But I can't overlook the other egregious additions.

                                And I thought you were talking strictly about the first "Die Hard." But yeah, as the series progressed, John McClaine took more and more damage that defied logic. His blood loss alone should have KO'd him halfway through the films. And part 4...yikes, that was over-the-top. So, I definitely laughed at that one. In fact, I never finished watching it, because it was too farfetched - I shut it off right after he jumped off of the jet-plane and slid down the collapsed freeway while being propelled by the explosion. He slid ALL the way down the pavement without a scratch, the got up and walked away. Ridiculous.
                                In the Outbreak series there are zomibes (infected with the T-virus), who have been infected with plants who also were infected with the T-virus. They are basically zombies with roots shooting out from their wounds and they look insane. In another scenario there are theese huge, rolling bugs that just come rolling out of nowhere, roll past you and disappear. In "The end of the Road", there's also a terrible ending boss. It is a giant blob of meat, with tentacles and all, that devours a tyrant resulting in a super-large standing blob of meat with tentacles that shoot acid balls at you if I don't remeber it all wrong. And I didn't even play Outbreak #1.
                                Resident Evil: Remake though, I love for the realism. The graphics are amazing even by todays standars (provided you play on a smaller screen though) and I love the way Neptune can devour you in a single bite. I love single-attack deaths, there were plenty in Resident Evil 4 - I enjoyed them very much.

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