Today I had the opportunity of playing RE5 at the EuroGamer Expo. Unfortunately it left me both excited and disappointed about RE5.
This version of RE5 had two Scenario's to play through, 1. Assembly Point, which appeared in the early released videos and 2. Shanty Town which is the bit with the ChainSaw Guy. I queued twice to play both.
Controls:
LTrigger+X Knife
LButton Locate Partner
RTrigger+X Fire Gun
RButton Map (appears top right of screen)
A Run
B Partner Assist
Y Inventory
X General Action
Why they don't have X as run and A as Action I do not know. I kept walking instead of running because of it.
Overall the games graphics and effects are really stunning, more so on the PS3 version which was displayed on HD TVs 40"+ opposed to the 26~32" the 360's got. The enviroments were amazing though always felt a little too similar.
Now for the disappointing part, Game Play. As much as this pains me to say, the game is still Resident Evil 4. The mechanics are the same as well as the AI. I happily tricked the new ganados with the same tactics as I did on 4 and knifed away like a madman. Walk towards them, make them swing/grab for you and back away works a treat, the odd one will do the charge at you and the ganados with shovels or pipes with wire will do the pitchfork attack. I found that very disappointing. Also they have crossbows.
The ganados have the same weaknesses, hit them in the head and Chris will do his lovely Thrust Punch or make them drop to their knees and Chris will do a neat Uppercut. Though when Chris is grabbed and escapes he does not hit or knock the Ganados back.
Luckily Chris does not do as many faffy action hero jumps or manoevers.
Sheva is a handy little gimmick. She's basically Ashley with ability to use guns and you can't hit her. She has two modes, Cover or Attack. I never found out what Attack did but cover she would follow you and shoot any near you. Unfortunately she consumes bullets and will happily pick up items. Say good bye to your ammo. Though she does use bullets, I found the Ganados would go for her more, ignoring you as you walked up to one and knifed them. If she starts shooting one, again just walk up and knife. If she has healing items in her inventory, she will use them to heal you/her (healing items heal both if they are next to each other).
Inventory is no longer the same. Chris has a 9 slot inventory which is accessed by Y and does not pause the game, making changing weapons and healing yourself a pain. I can't remember how many slots Sheva had but I think it was 3 or 6. Basically think Outbreak for the inventory. You can request or give items to each other.
Dying Status. RE5 has a status called dying. Most of the time I saw this occur when you recieved a massive hit taking you below 1/7 health. Your screen goes reddish, you limp and can't run/fight and you health drains slowly. This is cured by your partner assisting you. kind of like the crawling on the floor of Outbreak. Sheva can suffer from this too.
Being grabbed. Same old quick time twiddle the stick though you can call Sheva for assistance and she'll kick the ganados. If she is grabbed, you can press B to downward punch her asailent.
A lot of places you can do assist manoevers to for example help Sheva reach an out of reach ladder or to jump to another building so she can decend it to open a door form another side.
During the scenarios, if you head popped the ganados, they tried to do the whole plagas sprouting out as in the movies but instead just fell on the floor and died. I guess Capcom want to keep their attacks a secret.
I saw no Female Ganados though there were a mix male ganados, both black and white.
First Aid Sprays and Herbs are still about though Yellows I did not see. Ammo is dropped by Ganados along with Gold instead of Pesetas and "boss's" drop treasure which can also be found. If 4's merchant is not around I'll be really unhappy.
Overall I enjoyed playing it and veteran 4 players will take like ducks to water and those who Knife run will be a little dissapointed that the same tricks work. I look forward to its release. Chris isn't half as faffy or annoying as Leon was.
Storywise.
Hidden in the spoiler is what I gathered from the two scenario's.
Spoiler:
This version of RE5 had two Scenario's to play through, 1. Assembly Point, which appeared in the early released videos and 2. Shanty Town which is the bit with the ChainSaw Guy. I queued twice to play both.
Controls:
LTrigger+X Knife
LButton Locate Partner
RTrigger+X Fire Gun
RButton Map (appears top right of screen)
A Run
B Partner Assist
Y Inventory
X General Action
Why they don't have X as run and A as Action I do not know. I kept walking instead of running because of it.
Overall the games graphics and effects are really stunning, more so on the PS3 version which was displayed on HD TVs 40"+ opposed to the 26~32" the 360's got. The enviroments were amazing though always felt a little too similar.
Now for the disappointing part, Game Play. As much as this pains me to say, the game is still Resident Evil 4. The mechanics are the same as well as the AI. I happily tricked the new ganados with the same tactics as I did on 4 and knifed away like a madman. Walk towards them, make them swing/grab for you and back away works a treat, the odd one will do the charge at you and the ganados with shovels or pipes with wire will do the pitchfork attack. I found that very disappointing. Also they have crossbows.
The ganados have the same weaknesses, hit them in the head and Chris will do his lovely Thrust Punch or make them drop to their knees and Chris will do a neat Uppercut. Though when Chris is grabbed and escapes he does not hit or knock the Ganados back.
Luckily Chris does not do as many faffy action hero jumps or manoevers.
Sheva is a handy little gimmick. She's basically Ashley with ability to use guns and you can't hit her. She has two modes, Cover or Attack. I never found out what Attack did but cover she would follow you and shoot any near you. Unfortunately she consumes bullets and will happily pick up items. Say good bye to your ammo. Though she does use bullets, I found the Ganados would go for her more, ignoring you as you walked up to one and knifed them. If she starts shooting one, again just walk up and knife. If she has healing items in her inventory, she will use them to heal you/her (healing items heal both if they are next to each other).
Inventory is no longer the same. Chris has a 9 slot inventory which is accessed by Y and does not pause the game, making changing weapons and healing yourself a pain. I can't remember how many slots Sheva had but I think it was 3 or 6. Basically think Outbreak for the inventory. You can request or give items to each other.
Dying Status. RE5 has a status called dying. Most of the time I saw this occur when you recieved a massive hit taking you below 1/7 health. Your screen goes reddish, you limp and can't run/fight and you health drains slowly. This is cured by your partner assisting you. kind of like the crawling on the floor of Outbreak. Sheva can suffer from this too.
Being grabbed. Same old quick time twiddle the stick though you can call Sheva for assistance and she'll kick the ganados. If she is grabbed, you can press B to downward punch her asailent.
A lot of places you can do assist manoevers to for example help Sheva reach an out of reach ladder or to jump to another building so she can decend it to open a door form another side.
During the scenarios, if you head popped the ganados, they tried to do the whole plagas sprouting out as in the movies but instead just fell on the floor and died. I guess Capcom want to keep their attacks a secret.
I saw no Female Ganados though there were a mix male ganados, both black and white.
First Aid Sprays and Herbs are still about though Yellows I did not see. Ammo is dropped by Ganados along with Gold instead of Pesetas and "boss's" drop treasure which can also be found. If 4's merchant is not around I'll be really unhappy.
Overall I enjoyed playing it and veteran 4 players will take like ducks to water and those who Knife run will be a little dissapointed that the same tricks work. I look forward to its release. Chris isn't half as faffy or annoying as Leon was.
Storywise.
Hidden in the spoiler is what I gathered from the two scenario's.
Spoiler:
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