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  • I've never said that either. It's probably my third favorite game. Actually, fourth. Zero, 2 and 3 are my favorites.
    I just wind up attacking those games and defending RE4 most of the time. Birkin made RE2 pure awesome. Zero had the origin of the T-Virus and I liked Billy's character a lot. 3 Had Nemesis, Nicholai, the best intro in the series....
    Last edited by Becky's Butt; 12-01-2008, 01:56 PM.

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    • Originally posted by Darkmoon View Post
      Well, I suppose the most telling fact about RE4 is the fact that it's are outnumbered so heavily on forums like these. I suspect it's because a lot of RE4 fans are on forums about more action like games, and most of the folk here are horror gamers. Not that the two are mutually exclusive, of course, but I don't think I've met a single guy who started with RE1 and has loved the series since then who has said: Resident Evil 4 is the best of the series and I love it more than the others.
      But I think that proves another point very well. Many, MANY RE fans hate RE4. Yet it still earned money.
      And that just proves that RE4 earned money for 2 reasons:
      1. RE fans jumped the gun and bought it, not realizing they'd be disappointed. I sold off my copy, but that's not gonna count as a negative to Capcom sales.

      2. All the success it received, the money, the sales, it all came from mostly casual gamers, or casual RE fans who simply wanted a fun action game to play, but cared little about Resident Evil's artificial universe. And you're not gonna find those people on RE forums, because they only like it as just this one game they play among their other games.

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      • Capcom will listen to the majority, always. Sadly, the majority said RE4 was a good game.

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        • Originally posted by Helegad View Post
          Capcom will listen to the majority, always. Sadly, the majority said RE4 was a good game.
          Well, I'm not hoping things will change back. I've come to terms with that.

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          • Yeah, and so have I. So RE is not the same for us fans anymore.

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            • Well, that's why I've taken measures. Resident Evil's purity will be preserved for me.

              But that's going way of topic.
              Point is, RE4 had no character development.

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              • And that's no problem. Characters weren't supposed to change in the game.

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                • Alright. If you say so. But they are supposed to be somehow different by the end of a good story. So that doesn't say much for the story RE4 tells.

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                  • 'Foil' characters, eh...

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                    • Isn't 'Foil' the formula for how to do a double bracket multiplication?

                      (3 + 4) * (9 - 5)

                      Foil.

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                      • First, Outside, Inside, Last.

                        ...but that's not what I was thinking. Not foil, what the hell's the word...

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                        • Umm... No idea... Folly?

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                          • No, it's a literary element...a character that goes through a change throughout the events of the story.

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                            • I don't know a single term for it. I know "Character development" or "A hero's journey" or "Character arc"... Maybe it's something I've forgotten from the past. But yes, that's the concept.
                              Uncharted was an EXCELLENT example: Drake comes in, he's out for the money. Out for gold. By the end of the story, not only is it about survival, but it's about ensuring that the big treasure never leaves the island. His mission becomes different. His whole outlook on his 'rightful' treasure becomes different.
                              Last edited by Biohazard EX; 12-02-2008, 02:01 AM.

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                              • 'Foil' characters are characters who serve in contrast to another. There's a distinct title that goes to a character who goes through a change over the course of the story...most novels, movies, and stories in general have this element. I just can't freakin' remember the name of the term...and it's pissing me off.

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