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Biohazard: Remake Mar 22, 2002
Biohazard: Zero Nov 21, 2002 but was finished in development well before remake.
Yeah, but they probably touched it up after REmake came out. Since RE0 does have graphical improvements like smoother looking shadows, and a better, more realistic use of specular maps.
Yep or maybe it just didn't cross there minds it would of been better if you could step zombies into the path of lighting. They where both handled by different studios.
Capcom Production Studio 1
Resident Evil: Outbreak
Resident Evil: Outbreak: File 2
Capcom Production Studio 2
Resident Evil: Survivor
Capcom Production Studio 3
Resident Evil Zero
Resident Evil: Survivor 2 - Code: Veronica
Resident Evil: Dead Aim
Capcom Production Studio 4
Resident Evil
Resident Evil 2 ?
Resident Evil 3 ?
Resident Evil Remake
Resident Evil 4
Resident Evil: The Umbrella Chronicles
the Spencer estate had the most atmosphere, but i just love Raccoon City so much so i had to pick the RPD, but you should have included the Gaurdhouse and the Raccoon streats as well.
It's the most recycled setting of the game, but with good reason. It's amazing, it's fun, and it's definitely the creepiest setting in any Resident Evil game. That place just never gets boring, no matter how many times you play the game.
the Spencer estate had the most atmosphere, but i just love Raccoon City so much so i had to pick the RPD, but you should have included the Gaurdhouse and the Raccoon streats as well.
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