No, I don't think so. Aftrall, it was HUNK who gave that report in Code Veronica, and he was pretty outspoken. I mean, I don't think any other soldier would have the balls to say, "Hey, next time, I wanna know what's in the tank before I help transport it."
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Exactly, How Good Is HUNK?
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Originally posted by ChrisRedfield29 View PostI know he has a face, I saw it in the picture. I didn't mean that literally. I meant soldiers are faceless, they're nameless, they're grunts...I feel like that's what HUNK really is.
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Originally posted by Member_of_STARS View Post
Alfa and Vympel ARE part of Spetsnaz. Both units were part of both sieges. What do you think SEALS, SAS, SBS and other special operations groups do? They fulfill specific tasks which the regular army isnt trained for."Barry never vanished from the series. It was the series that vanished from Barry. He's inside all of us. " (C) Smiley
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Originally posted by ChrisRedfield29 View PostUntil HUNK becomes a more central part of the series(i.e. not just a NPC or mini-game character...aside from his half-of-a-level in Umbrella Chronicles), I'll still have to consider him expendable.
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Honestly? I think it would be easy to make Hunk into a main character for a game, or one of this little ones like Seperate Ways. The idea would be to simply not to reveal much about him, show him as a ruthless and efficient bastard, and have any character growth take place in the game.
For example, early on Hunk takes a risk to save someone who he turns out to need. Once they've done what he wants (create a virus, anti-virus, unlock something whatever) and they get into trouble again he leaves them to it the second time. One makes it look like maybe he's not such a bad guy...the second shows his true colours.
Sadly, Capcom doesn't understand that quiet, ruthless bastards make appealing anti-hero characters, and realism is a dirty, dirty word these days, along with character development...
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Yea revealing to much about Hunk would ruin his character. If capcom could find a reason for him to come back, that would be great. I don't think anyone realized how popular his character would become. Hunk like many other characters in RE will be forgotten but its creators and never seen again.
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Originally posted by Darkmoon View PostHonestly? I think it would be easy to make Hunk into a main character for a game, or one of this little ones like Seperate Ways. The idea would be to simply not to reveal much about him, show him as a ruthless and efficient bastard, and have any character growth take place in the game.
For example, early on Hunk takes a risk to save someone who he turns out to need. Once they've done what he wants (create a virus, anti-virus, unlock something whatever) and they get into trouble again he leaves them to it the second time. One makes it look like maybe he's not such a bad guy...the second shows his true colours.
Sadly, Capcom doesn't understand that quiet, ruthless bastards make appealing anti-hero characters, and realism is a dirty, dirty word these days, along with character development...
I don't think he'd be like Kratos from God of War. Rather, HUNK would more likely leave the guy a sidearm or something to use as a weapon that he found along the way. And he would leave them be BEFORE they get into trouble again. That way the guy would know that he's alone, and helpless ahead of time, instead of at the last moment when shit hits the fan.
What I mean is, HUNK is more like the guy who gets the job done, but that doesn't mean he's a cruel person.
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Agreed there BiohazardEX, his dedication to the job is admirable, and i thought the letter he sent on CV was good and really illuminated his character.
Yes Alfred i'll deliver your Tyrant, but next tell us wtf is in their you idiot!
quality
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Originally posted by Biohazard EX View PostWhich also proves that HUNK isn't just another grunt. He's well regarded in Umbrella and CAN speak his mind without getting fired.
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