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jill's physical condition was still pretty messed up, she probably would have missed the shot, she knew it, and obviously realistically you can't have a switcharoo just for the one moment .
this probably belongs in the DLC topic but i'm pretty sure if i post it there even in tags it'll get marked lol, but i really hope that they do a future DLC level where the spencer estate scenario is an actual level and you play as Chris and Jill. They could turn the brief wesker confrontation at the end into a boss fight and end it like the game shows it ending.
jill's physical condition was still pretty messed up, she probably would have missed the shot, she knew it, and obviously realistically you can't have a switcharoo just for the one moment .
this probably belongs in the DLC topic but i'm pretty sure if i post it there even in tags it'll get marked lol, but i really hope that they do a future DLC level where the spencer estate scenario is an actual level and you play as Chris and Jill. They could turn the brief wesker confrontation at the end into a boss fight and end it like the game shows it ending.
Spoiler:
I don't know if that scenario would really work. Does Spencer have people working for him as guards? If so, is it ok for the BSAA to go around killing them? Aside from the Wesker confrontation, the level would seem pretty boring....
UNLESS instead of enemy opposition it was puzzle like. Each floor on the mansion has a different puzzle that you have do. Using certain commands you can tell your AI partner how to help you with the puzzles or work out it on co-op. Sure that wouldnt make much logical sense to have a mansion like that, but did the RPD police station make sense?
I get your point about Jills exhaustion, it was apparent as soon as she was saved and then beyond that. Still though, longtime fans of the series will still feel that she should of played a part in Weskers demise.
Um. What. Just finished the game, and, on the whole, have been considerably disappointed. Spoiler:
Enemies with guns... what is this? Gears of War? Oh wait, a poorly implemented cover system. Uh-oh. Maybe it's trying to be. And, um, those lickers suck. What happened to their look? They've suddenly become... no, not scary, but boring. Oh, and their (and everyone else's) AI is terrible. I was playing veteran, and you could just trap people on the corners of bends, and some of the semi-bosses got awfully confused over what to do with STAIRS. I just stood back with the Dragunov (at lest one thing I was pleased about) and shot their heads off while they just stood their, stuck. Oh, did I mention the weapons were extremely unsatisfying to shoot? Or the enimes extremely unsatisfying to injure? They've reused animations and sounds from RE4, which, is, in my mind, an appalling short-cut.
And more to the point, um, where's Jill? They kept saying her name, but I finished the game and I didn't see her. (No, I'm not being dense, merely trying to illustrate a point.) Gone is the chic and look-defining bob cut for an immensely forgettable blond (?) ponytail. And, uh, everything is wrong. Voice. Choice of words. Manner. Physique. Attitude. Personality. Dress sense. No longer strong willed, but now apathetic, pathetic and helpless. What the fuck have Capcom done to this series? And what the FUCK have they done to the most-loved character?
Ok, rant over. I'm done with Resident Evil. Who would like to buy a Jasper 360, with 60Gb HDD, and GoW2, SFIV, and RE5? I'll include two battery packs and a charge station. And I'll ship anywhere in the world.
EDIT: I just looked at Rakkoon's sig and avatar just above me, and actually felt a powerful urge to vomit over my keyboard.
Yeah... maybe I did. :3 But I was expecting a lot from this game. I really felt the whole magic of RE4 when I played it the first time, after getting all pissed about the overhaul, and then all stoked about the cool third person viewpoint, but finishing RE5 was an anticlimactic, stale chore for the most part. Maybe I was spoilt by GoW, which I played just beforehand. In that you really got the feeling you were destroying your enemies, obliterating them in the stream of gore, bone and blood and had a personal, vested stake in the conflict.
Ok, I had a really bad day anyway. And maybe it'll be better in co-op. <.< >.> <.< ... -__-
A small comparison for you, some games that I sat back and watched the credits role in awe, or/and felt a great sense of accomplishment:
Most recently, Mass Effect. That last battle was fantastic; I was so scared if I didn't obliterate Saren right there and then, and as fast as possible, my ship would have to sacrifice itself and my awesome crew would go up in flames.
Unreal 2.
Portal.
Resident Evil 1/Remake, 2, 3.
Vampire Bloodlines.
Yeah... maybe I did. :3 But I was expecting a lot from this game. I really felt the whole magic of RE4 when I played it the first time, after getting all pissed about the overhaul, and then all stoked about the cool third person viewpoint, but finishing RE5 was an anticlimactic, stale chore for the most part. Maybe I was spoilt by GoW, which I played just beforehand. In that you really got the feeling you were destroying your enemies, obliterating them in the stream of gore, bone and blood and had a personal, vested stake in the conflict.
Ok, I had a really bad day anyway. And maybe it'll be better in co-op. <.< >.> <.< ... -__-
oh man im sorry to hear that damn w8 so long for the game and then its a let down im sorry for u damn that must suck alot ya hey im sure u will find co op much better
oh man im sorry to hear that damn w8 so long for the game and then its a let down im sorry for u damn that must suck alot ya hey im sure u will find co op much better
Meh, besides, there are not many game characters I give a damn about. Aside from those in Bioware games, Jill was one of the rare exceptions. Favourite game character. And now they've made her look, act and talk like someone new. Someone I don't like.
um pactical reason she was weak is she just had a mind control device quite literly TORN out of her chest
and yeah I prefer her hair red/short but I'll live Jill is Jill regardless
Spoiler:
You just know Chris would have been like, "Oh, fuck you." and ran after Wesker if it got ripped out him. And so would have Jill; she'd have shown a little backbone; I mean, she's had chunks torn out her by fellow humans, dogs (both alight and not), crows, and a whole range of B.O.Ws, and been infected with the T-virus, after being impaled through the chest by tentacles.
She was lame beforehand anyway, in that two V. two fight. Ugh, those truly ridiculous clothes. Akimbo cheapo Uzi alternatives? What the hell is this, a nasty B-movie with bad action scenes? Wait, yes, yes it is. You really have to play it yourself to understand just how stale the game feels. Those last shreds of RE and have long gone.
EDIT: I took the opportunity to breathe some fresh air, listen to some Death Metal. I feel a little better. Hey, what I gather from the files, Spoiler:
Jill's been exploited by Wesker for, what, three years? Finally got out from it, maybe the new version deserves a break. And, huh, I bet come the next game she'll be dying her hair, and wearing it properly, as she apparently does so in mercenaries if you chose so. That is, not the skin-tight suit from an 80s sci-fi.
are those virals canon?Cause they don't mention Jill and Chris is crazy while at the end of RE5 he's fine
Highly doubt it.
Spoiler:
They probably want the whole "ZOMG JILL = BIRDLADY THAT KICKED CHRIS IN THE FACE?!?!?!" thing to be a surprise for those who haven't already spoiled themselves.
And I have a feeling Chris would be far happier, and far more at rest after having won a long, long battle, and having Jill back after so long. To him, RE5 was all about Jill (let's face it... he uttered her name every two seconds)... not the fact that Kijuju was a very scary and "unforgettable" place xP
ChrisxJill ftw!This game strongly hinted at it at least on Chris"s part in my opinion
Spoiler:
Cheers to that
Yeah, Chris was so needy, and like "plz let me stay with you till your wounds heal!!! PLZ." and she was all "wesker! destroy! go! nao!"
But the fact that she was able to show restraint against the control device on her chest, just for Chris, said a lot (plus she was willing to give her life for him, without hesitation too, going back to the Spencer Estate incident) So I think the affection goes both ways... Chris was probably just really paranoid about the possibility of losing her again (I had to "aw" when she called and he was all concerned for her when the call was lost :3 ).
Back to Jill...
Spoiler:
I actually liked her voice actress. She was a little overemotional at times, but I'm glad she at least DID give emotion to her lines. And I'm sure her hair would've eventually gone back to its original color. There was a valid reason for her blonde-ness, and it made her look even more sickly and worn, which is what I think they were going for.
And under a mind control device, I don't really think she had a choice in her wardrobe
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